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Returning 35 results for 'deal instant are bitter'.
Other Suggestions:
death instance are bitter
deal instantly are bite
death instant are better
deal instant are better
death instantly are bitter
Monsters
The Wild Beyond the Witchlight
):
At will: detect magic, mage hand
2/day each: augury, polymorph
1/day: plane shift (self only)Endelyn, also known by the names Creeping Lyn and Bitter End, is the youngest member of the Hourglass
deal.
Endelyn’s obsession with tragedy and hopelessness extends to her own life; she has foreseen her own demise during a solar eclipse. In the depths of her castle, a lightning-powered device
Species
Van Richten’s Guide to Ravenloft
physical state that their minds are ill equipped to deal with. Their memories of events before this interruption are often vague or absent. Occasionally, the most unexpected experiences might cause
tears to your eyes. Is it a bitter or cheerful memory? Does recalling it make you feel the same way?
3
You recall a childhood memory. What about that event or who you were still influences you
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Knocking a Creature Out Sometimes an attacker wants to incapacitate a foe, rather than deal a killing blow. When an attacker reduces a creature to 0 hit points with a melee attack, the attacker can
knock the creature out. The attacker can make this choice the instant the damage is dealt. The creature falls unconscious and is stable.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Knocking a Creature Out Sometimes an attacker wants to incapacitate a foe, rather than deal a killing blow. When an attacker reduces a creature to 0 hit points with a melee attack, the attacker can
knock the creature out. The attacker can make this choice the instant the damage is dealt. The creature falls unconscious and is stable.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, when Elturel was conquered by a vampire lord. A priest of Torm named Thavius Kreeg appealed to any power to help him save his holy city. In that instant, Zariel emerged from a pillar of fire and
offered him a deal, which Thavius readily accepted. In the sky over Elturel, a radiant sphere called the Companion appeared, blazing like a second sun. Powered by a planetar imprisoned within it, the
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
power of the characters. Vorpal Shards. Even while keeping the idea that the grand master’s claw shards are from a vorpal sword, you might wish to mitigate their threat of an instant kill by having them
deal an extra 6d8 slashing damage instead. You might also have the shards be from a polymorph blade, a blade of the medusa, or some other type of weapon. Another option is to allow decapitated
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Faded Memories A reborn with a phantom limb takes aim. Reborn suffer from some manner of discontinuity, an interruption of their lives or physical state that their minds are ill equipped to deal
Memory
1 You recall a physically painful moment. What mark or scar on your body does it relate to?
2 A memory brings tears to your eyes. Is it a bitter or cheerful memory? Does recalling
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
A kindly officer who is hesitant to send you into danger and constantly reminds you to be careful 6 A bitter officer who carries deep grudges against your nation’s enemies in the Last War and leaps at
any chance to deal them any blow 7 An optimistic officer who believes that a new era of peace is just over the horizon, as soon as these few last military tasks are complete 8 A devout officer who
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Moon Pier This collection of massive piers hosts a marketplace and is the haven of Umizu’s premier criminal syndicate, the Safe Oceans Society. Most merchants here deal with the Safe Oceans Society
Hogishi’s elegant parties and for an annual poetry competition that draws nobles to Umizu—along with their bitter rivalries and personal guards. Shrine of Storms The Shrine of Storms is an ancient place
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
feet, and once on each of your turns, you can deal extra radiant damage to one target when you deal damage to it with an attack or a spell. The extra radiant damage equals your level. Once you use
(rounded up). In addition, once on each of your turns, you can deal extra radiant damage to one target when you deal damage to it with an attack or a spell. The extra radiant damage equals your level. Once
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
the illusion), provided that you can see the illusion. Illusory Self Beginning at 10th level, you can create an illusory duplicate of yourself as an instant, almost instinctual reaction to danger. When
do this on your turn as a bonus action while the spell is ongoing. The object remains real for 1 minute. For example, you can create an illusion of a bridge over a chasm and then make it real long enough for your allies to cross. The object can’t deal damage or otherwise directly harm anyone.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
a lever that juts from a wall. An instant later, golden lightning leaps between the spheres, catching the shackled goblin in its path. Before you can react, the goblin transforms into a wooden mask
, Vig shouts in Common, “Leave me to my fate! Bitter End can do worse than turn me into a mask!” As an action, a character using thieves’ tools can try to pick the lock on either cage or the shackles
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
School of Evocation You focus your study on magic that creates powerful elemental effects such as bitter cold, searing flame, rolling thunder, crackling lightning, and burning acid. Some evokers find
deals damage, you can deal maximum damage with that spell. The first time you do so, you suffer no adverse effect. If you use this feature again before you finish a long rest, you take 2d12 necrotic
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
treasure, and deal with narrow escapes and ominous mysteries that are as likely to shed light on centuries of secrets as they are to threaten the world’s safety. Eberron embraces swashbuckling action
and pulp adventure while adding a layer of noir intrigue. Stories don’t always end well, and there isn’t a perfect answer to every problem. The Last War turned old allies into bitter enemies and
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
explosion. As an action, you magically create an orb and hurl it at a point you choose within 150 feet, where it erupts into a sphere of radiant light for a brief but deadly instant. Each creature in that 20
, you can use your reaction to deal radiant damage to the creature. The radiant damage equals 5 + your Wisdom modifier.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
text: A violet star plummets from the sky and crashes nearby, throwing up a cloud of debris. A breathless screech rises from the black-lit dust. An instant later, blackened fangs and violet flame burst
hit points and fights to the death. During the fight, the first character to deal damage to the death dragon notices a piece of parchment is pinned to the skeleton with a dagger. When the death dragon
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, where it erupts into a sphere of radiant light for a brief but deadly instant. Each creature in that 20-foot-radius sphere must succeed on a Constitution saving throw or take 2d6 radiant damage. A
or restore the light as a bonus action. If a creature hits you with a melee attack while this light shines, you can use your reaction to deal radiant damage to the creature. The radiant damage equals 5 + your Wisdom modifier.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
surmounting it and attacks. This assemblage of rusty steel has the statistics of animated armor, except that its attacks deal piercing damage instead of bludgeoning damage. 23c. Rodent of Unusual Size
finish his meal in peace. A successful dispel magic spell (DC 19) cast on Guffaw rids him of his unique magical malady. Treasure. The instant he is cured of his malady, Guffaw coughs up two diamonds
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
grown quiet, bitter, and apprehensive. He doesn’t understand how Gar can serve both Olhydra and Umberlee, and has developed an extreme mistrust of his morose benefactor. Because of this, it wouldn’t take
a great deal of effort to talk Shoalar down. Any character who succeeds on a DC 13 Charisma (Intimidation) check can get Shoalar to not immediately attack the party. Likewise, a successful DC 15
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
outreach to Cyran refugees across Khorvaire. He has a great deal of popular sympathy, as well as allies in every nation, including the following groups and individuals: King Boranel. The ruler of
Khorvaire in the wake of the Last War. Oargev does significant work in reaching out to his displaced subjects, and the majority of them sympathize with his goals and aid his agents. Enemies. Bitter Cyran
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
roam unchecked throughout the jungle. That was not the end of Ras Nsi, however. Bitter over his loss of power, he forged an alliance with the yuan-ti lurking in the ruins of Omu and underwent a ritual
must deal with the deadly traps and monsters that guard the Soulmonger. Venturing deeper into the tomb, they uncover clues about the dungeon’s evil architect — the archlich Acererak — and learn that the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Endelyn Moongrave Endelyn, also known by the names Creeping Lyn and Bitter End, is the youngest member of the Hourglass Coven. People come to her to learn about their futures, which she spells out
learn of a dreadful fate that awaits them but find themselves unable to prevent it due to the cursed terms of their deal. Endelyn’s obsession with tragedy and hopelessness extends to her own life; she
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
, prideful, or bitter enough to stay, even in the face of inevitable corruption. More often, a dragon is unknowingly swept up by the Shadowfell while asleep, awakening after a years-long rest to find
also deal necrotic damage instead of other damage types. At your discretion, a legendary (adult or ancient) shadow dragon can use the following additional lair action while in its lair: Banish Light
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
You overdrink. 2 Toil is for drudges. Yours should be a life of leisure. 3 A pretty face infatuates you in an instant, but your fancy passes with equal speed. 4 Anything worth doing is worth doing again
charmed by you for 1 minute, or until you or your companions deal any damage to it. Winter. When you use your Fey Step, one creature of your choice that you can see within 5 feet of you before you teleport
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Archon of the Triumvirate Archons are enigmatic, supernatural embodiments of the harshest aspects of law and order. They espouse a rigid sense of justice and deal ruthless punishment to those who
with a single mind. If an archon is ever thrown from its saddle, it can magically return to its place astride its mount in an instant. Immortal Nature. An archon doesn’t require food, drink, or sleep
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. Suggested Characteristics Scions of celebrity adventurers must deal with fame that’s not theirs, wealth they didn’t earn, and expectations they can never hope to meet. These hardships can have adverse effects
, but those who cope with them can arrive at a decent attitude and a grounded worldview. Those who fail become bitter — or worse. d8 Personality Trait
1 I will never get out of my famous
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Teraza’s visions enable them to target enemies with unerring precision and reveal enemy plans before they are carried out. Can the adventurers find a way to deal with Sora Teraza and end this threat
allies, or are they bitter rivals? Does Sora Kell support the nation of Droaam, or are the Daughters defying the wishes of their mother?
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
The meddling of the gods in mortal affairs makes me angry and bitter. I wish they would just leave us all alone!
3 I view the gods as worthy adversaries—incredibly clever and well-prepared to
. Claws. Your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you can deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Getting the Quest To begin this quest, read the following boxed text to the players: Just another gruesome day in Ten-Towns: howling wind, bitter cold, foul tempers, and snowdrifts big enough to bury
Frostmaiden, indeed.
“I will pay you a hundred gold pieces to apprehend Sephek Kaltro, ascertain his guilt, and deal with him, preferably without involving the authorities. When the job is done
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, the mortgage is now in arrears. The characters can work a deal to take over those payments, but the terms are steep. Fortunately, after the manor is cleared, Head Office is willing to negotiate for the
manor’s deed. (See the “Conclusion” section of this episode for more information.) This leaves Harbin Wester bitter, as he recognizes that having the favor of Acq Inc backing them up gives the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
existing enchanted items and might be willing to buy or trade adventurers’ spoils. 4 Moneychangers. These merchants deal in all forms of currency, acting as bankers, loan agents, and crucial contacts for
adventurers and other individuals who deal with large sums of wealth. They exchange coin for gemstones as readily as they find buyers for historical relics and recovered art. 5 Philosophical Faction
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
spell Animate Dead harnesses magical energy to turn a corpse or a pile of bones into an Undead creature. That necromantic magic is present for an instant and is then gone. The resulting creature now
against Guardian of Faith and takes 10 Radiant damage, how much damage does that count against the total amount of damage the spell can deal? Is it 20 because that’s how much it dealt or 10 because
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
food in such an establishment is odd — a great deal of mushrooms, potatoes, turnips, dense lichens, and stews made of shrews and voles — but filling and tasty in its own way. The chambers in these
that they can spend the cold months beside a hearth, with a slice of fried pie in one hand, and a tankard of bitter gnomish stout in the other. Any cellar space not devoted to another purpose is used
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
unknowable. The Athar are led by Factol Terrance (neutral good, human Athar null; see Morte’s Planar Parade). While many Defiers become bitter, Terrance remains compassionate, pointing wayward souls
faiths. When a temple pushes a god’s influence too strongly, the Athar either deal with the problem themselves or leak the information to a faction that will, such as the Harmonium. The Athar regard
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
to deal 20 psychic damage to Lord Drylund. This damage is enough to kill Lord Drylund instantly. From dawn until dusk, the flat-bottomed wooden boat is moored at the city docks. Dockworkers come and
receives a telepathic message from the kraken — a wave of mind-shattering dread that deals 20 psychic damage to the nobleman. An instant later, Lord Drylund keels over dead, blood running from his






