Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 9 results for 'dealing instincts are bard'.
Other Suggestions:
daring instinct are bard
daring instincts are bards
delving instinct are bard
denying instinct are bard
drawing instinct are bard
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Fight or Flight Few creatures fight to the death. Nearly all creatures have survival instincts that cause them to reevaluate their tactics in the face of their own destruction. Sapient creatures
parley with the enemy (see âAvoiding or Ending a Fightâ below). On a successful save, the creature is willing to fight. When dealing with a group of creatures, the leader makes this saving throw on
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Teleport Level 7 Conjuration (Bard, Sorcerer, Wizard) Casting Time: Action
Range: 10 feet
Components: V
Duration: Instantaneous
This spell instantly transports you and up to eight willing
teleporting creature (or the target object) takes 3d10 Force damage, and the DM rerolls on the table to see where you wind up (multiple mishaps can occur, dealing damage each time). Similar Area. You and
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Teleport Level 7 Conjuration (Bard, Sorcerer, Wizard) Casting Time: Action
Range: 10 feet
Components: V
Duration: Instantaneous
This spell instantly transports you and up to eight willing
teleporting creature (or the target object) takes 3d10 Force damage, and the DM rerolls on the table to see where you wind up (multiple mishaps can occur, dealing damage each time). Similar Area. You and
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Gellan (NE male human noble) is a well-spoken, dapper older gentleman with a neatly trimmed beard and a fancy wardrobe. With his cunning instincts, he has positioned his family to become the most prominent
ever seen. The Traditionalists in Play The traditionalists simply want things to remain the same. If they had their way, the dwarves would go home, the guard would stick to dealing with monsters rather
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. Two magic items are displayed here as well. Anstruth Harp. An exquisitely crafted harp sized for a human rests on a shelf. This instrument of the bards was acquired from a human bard who counseled
attack rolls and dealing 4 (1d4 + 2) bludgeoning damage on a hit. Their uncle, Thullen (see area 28), checks on them occasionally, but they receive little attention from their mother, since they are too
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
condition. The chute stops ejecting corpses after 3 rounds. Escape. After dealing with the ooze, the characters can climb up a corpse chute to the surface. Doing so requires a successful DC 15 Strength
, read, and write Common. Once a tabaxi bard of great renown, Thaeziagnuz has a case of writerâs block. Piles of crinkled obituaries surround the skullâs desk. The cranky demilich is initially
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
have an action readied, you can make an opportunity attack, which causes you to stop readying. Can a bonus action be used as an action or vice versa? For example, can a bard use a bonus action to grant
a Bardic Inspiration die and an action to cast healing word? No. Actions and bonus actions arenât interchangeable. In the example, the bard could use Bardic Inspiration or healing word on a turn, not
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
with him â and dealing with his ability to make their lives easier or harder â whether they want to or not.
Another possibility is that one of the characters could run for office as a last-minute
has spotted Stuuzant, as the ogre has good instincts for avoiding trouble. She keeps moving, hiding until the time is right to strike. When she attacks livestock, she does so when no one can see her
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
to as âthe old crowâ). Although Urwin could easily visit the winery himself, he considers dealing with his father to be a worthy test of the charactersâ competence, and he makes good on his promise if
adventures or hear about how the characters plan to free Vallaki from the burgomasterâs madness. Rictavio. The lone guest of the Blue Water Inn at present is a colorfully dressed half-elf bard who goes






