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                        Returning 3 results for 'deals implant are been'.
                    
                
                        
                            
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                                        death implanted are been
                                    
                                
                                    
                                        deadly implanted are been
                                    
                                
                                    
                                        death implant are been
                                    
                                
                                    
                                        deeds implanted are been
                                    
                                
                                    
                                        death imprint are been
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Alien Mind. If a creature tries to read Belashyrra’s thoughts or deals psychic damage to it, that creature must succeed on a DC 22 Intelligence saving throw or be stunned for 1 minute. The
                                                
                                            
                                                
                                                     legendary actions at the start of its turn.
Claw. Belashyrra makes one claw attack.
Implant Fear (Costs 2 Actions). Belashyrra targets a creature it can see within 60 feet of it. The target must
                                                
                                            
                                        
                                                     Magic Items
                                                    Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                    . Roll on the Teeth of Dahlver-Nar table to determine which tooth you draw, and you can either sow the tooth or implant it (both of which are described later).
If you don’t sow or implant the
                                                
                                            
                                                
                                                     allies to you, speak all languages you speak, and linger for 10 minutes before disappearing, unless otherwise noted.
Implanting Teeth. To implant the tooth, you place it in your mouth, whereupon one of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Belashyrra’s thoughts or deals psychic damage to it, that creature must succeed on a DC 22 Intelligence saving throw or be stunned for 1 minute. The stunned creature can repeat the saving throw at the end of
                                                
                                            
                                                
                                                     legendary actions at the start of its turn.
 Claw. Belashyrra makes one claw attack.
 Implant Fear (Costs 2 Actions). Belashyrra targets a creature it can see within 60 feet of it. The target must
                                                
                                            
                                        






