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                        Returning 28 results for 'death implanted are bards'.
                    
                
                                                     Magic Items
                                                    Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     tooth replaces one of your teeth as if you implanted it (potentially replacing another implanted tooth, see below).
Each tooth can only be used once. Track which teeth have been used. If a toothâs
                                                
                                            
                                                
                                                     your own teeth falls out, and the drawn tooth takes its place, resizing to fit in your mouth. Once the tooth is implanted, you gain the effect noted in the Implanted Effect column. The tooth can
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    , plane shift (self only), project image, scrying, telekinesisVery rarely, when a tadpole from the brine pool of an elder brain is implanted into a creature, that creature transforms into an ulitharid
                                                
                                            
                                                
                                                    , taking a group of mind flayers with it, and moves to another location to form a new colony. After the death of the ulitharidâs body, a special process transforms its brain into a new elder brain for
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                     denizens of the Feywild. Sages believe that their appearance derives from the primal fear inspired by fiendish creatures, while bards assert that panic, being such a repulsive emotion, is embodied by an
                                                
                                            
                                                
                                                     injured and shorn of all hope. The devilkin steal treasures, weapons, and supplies, dooming an expedition to a slow death. The devilkin fly near their victims, taunting them with the items they stole
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     poetry and song. This is why every community has one or more binukots, bards who serve as living repositories of art, culture, custom, and law. The death of a binukot can result in the loss of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     fey creatures. Bards and archfey warlocks are often found among the Greensingers, and the Circles of Dreams works well for Greensinger druids. The Gatekeepers protect the natural world from unnatural
                                                
                                            
                                                
                                                     to release bound elementals. Barbarians are often found among the Ashbound, and Berserker and Storm Herald are logical paths. The Children of Winter believe that death is a natural part of life. This
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
                                                    
                                                
                                            
                                                     lead them to a deadly location in the Mortuary, such as a crematorium. 3 A poshly dressed Duster wight asks the characters to help them write a eulogy thatâs due in 10 minutes. 4 A friendly death dog
                                                
                                            
                                                
                                                     to expel a dybbukâ  from a corpse. The exorcist asks the characters to help in dispatch the Fiend. 9 Two bardsâ  in the Heralds of Dust approach the characters and sing a ballad honoring the dead. If the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     proximity to the City of the Dead, the district of Deathsgate prides itself on being a haven for those who challenge death on a daily basis. The guildâs founder, Kassh âBlackaxeâ Droranath, doesnât care
                                                
                                            
                                                
                                                     city of Sharn, which is both the cultural heart of Breland and a nexus for intrigue and diplomacy. Bards have much to gain from the company of other bards, as they exchange news, stories, and songs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     forcefully pulled from this work and thrust into life-or-death situations, with or without help from more hardened adventurers. The knowledge and experience of a Civil Servant can often be useful, with
                                                
                                            
                                                
                                                     Charisma to work in the service of the state. These characters often come from a noble background and bring proficiency in skills such as Intimidation and Persuasion to their work. Bards are natural fits in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     dreamer and free them from whatever is preventing them from communicating. A villain has implanted some kind of psychic lock in a characterâs mind, which prevents them from accessing some knowledge or
                                                
                                            
                                                
                                                     construction of an eldritch machine in Dal Quor that will give the quori physical access to the Material Plane again.  Dying in Dreams Death in dreams is less severe than in reality, but itâs not without
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     passage to area 8a is blocked by an invisible wall of force that is generated from area 16c.
 The mind flayers gained control of two scaladar (see appendix A) and implanted duergar brains in them
                                                
                                            
                                                
                                                     approaching, the duergar turn invisible and enlarge themselves, then ambush anyone that enters the chamber. These duergar have had their minds broken by the mind flayers and fight to the death. 16c. Psionic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     communication and cooperation between members of different cultures or species. Khoravar who follow this philosophy often become bards, diplomats, mediators, or translators. Others are fascinated by their
                                                
                                            
                                                
                                                     Youâre part of a tiny Khoravar community in Karrnath thatâs fascinated with death and the practices of your Aereni ancestors, transforming your unity meals into grim celebrations of death. 8 Youâre part
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     completely reasonable and plausible explanation. Singing songs and strumming lutes might be fine for most bards. Who doesnât like a rousing shanty now and then? But standing in a crowded tavern playing for
                                                
                                            
                                                
                                                     copper pieces tossed by commoners isnât for everyone â and it certainly isnât for bards in the Acq Inc world. The power and magic tied up in the voice of a franchise bard is meant for greater things
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     the ruler of Darguun, and many fear that his death could throw the region into chaos. Among the Ghaalâdar, you hold your place through cunning and strength. As a Ghaalâdar goblinoid, you may have been
                                                
                                            
                                                
                                                     Dhakaani. The Heirs of Dhakaan are an agnostic society and donât have clerics, paladins, or druids. Their focus is on martial excellence, and their spiritual leaders are bards, who inspire their warriors
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    . So gifted a musician was he that an admiring wizard gave Frody an instrument of the bardsâa famous Canaith mandolin called Golden Axe. The mandolinâs magic served Frody well during his many
                                                
                                            
                                                
                                                     Sythian Skalderang, who lived many miles away, learned of the famous bardâs untimely death. Sythian had inherited his parentsâ estate and debts, but a mysterious poison killed off the familyâs olive orchard
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     area where the Weave has been torn. But surrounded by the Weave, a spellcaster can shape lightning to blast foes, transport hundreds of miles in the blink of an eye, or even reverse death itself.
 All
                                                
                                            
                                                
                                                     magic depends on the Weave, though different kinds of magic access it in a variety of ways. The spells of wizards, warlocks, sorcerers, and bards are commonly called arcane magic. These spells rely on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                    Rumors and Legends Countless legends have arisen regarding the mysterious Barrier Peaks, and those tales circulate constantly among adventurers, explorers, and bards. Rumors specific to Kwalish and
                                                
                                            
                                                
                                                     keep a brain alive long after a creatureâs death. 46â50 Kwalish never really existed. The inventor who went by that name was really a construct, created by Ioun to walk among mortals and study our
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                     believe that their appearance derives from the primal fear inspired by fiendish creatures, while bards assert that panic, being such a repulsive emotion, is embodied by an equally ugly creature
                                                
                                            
                                                
                                                    . The devilkin steal treasures, weapons, and supplies, dooming an expedition to a slow death. The devilkin fly near their victims, taunting them with the items they stole. Predators in the area learn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    Halflings I donât have enough fingers and toes to count the times I saw our little rogue cheat death, but I remember them all. Letâs see ⊠there was the enraged roper, the flaming lava stream, the
                                                
                                            
                                                
                                                     catapulted gelatinous cubes, the Ten Tilting Corridors of Death, the exploding toad trap, the Hall of the Spinning Scimitars âŠ
  â Magnificus, wizard extraordinaire
 Anyone who has spent time around
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     ballroomâs stage is filled with set pieces, props, and costumes. Treasure. Among the many other instruments stored here is Quillâs instrument of the bards (Cli lyre), which is kept in an ornate wooden case
                                                
                                            
                                                
                                                     threatened and attacks them. If one or more characters move to within 10 feet of the painting on the north wall, the beholder instructs them (in Undercommon) to keep away from it on pain of death
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     
   Mythrien Sarath  CG  Abjuration, mythals  Arcana,** Forge,* Knowledge  Row of three intertwined rings 
   Naralis Analor  NG  Healing, suffering, death  Life, Grave*  White dove 
   Rellavar
                                                
                                            
                                                
                                                      Three lines symbolizing waves 
   Sehanine Moonbow  CG  Dreams, death, travel  Grave,* Knowledge, Light  Full moon under a moonbow 
   Shevarash  CN  Vengeance, loss, hatred  War  Broken arrow over a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     clasps an Instrument of the Bards (Ollamh harp), which she acquired in her youth. Taking the harp, plucking one of its strings, or removing the glass key from around Yemiâs neck ends the Sequester spell
                                                
                                            
                                                
                                                     12 Wisdom (Medicine) check. On a success, the character confirms that the gnome was battered to death roughly ten days ago. Characters who cast Speak with Dead on the corpse can learn the following
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     in death-defying feats. Beneath, on an island of bare stone floating amid a misty expanse, stands a plain archway and a circular desk attended by a well-dressed tiefling. Luminous symbols on a
                                                
                                            
                                                
                                                     death. Crystal Sphere. The crystal sphere shows scenes of areas P1âarea P4, scrying on them as if it were a crystal ball of true seeing. The scene in the sphere changes to a different scene every 10
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     patriars, traveling nobles, famed bards, and socially ambitious Lower City residents hoping to rub shoulders with the elite. The inn is unfussy, but conducts its service with flawless technique and the
                                                
                                            
                                                
                                                     the tower was completed, Ramazith died under suspicious circumstances. Some say he met his end after an ill-fated dalliance with a nymph, but rumors have always persisted that his death was linked to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     patriars, traveling nobles, famed bards, and socially ambitious Lower City residents hoping to rub shoulders with the elite. The inn is unfussy, but conducts its service with flawless technique and the
                                                
                                            
                                                
                                                     his death was linked to his unlikely ascent. One version holds that the nymph exacted revenge for some terrible crime Ramazith committed against her people to gain his power, while another rumor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     mind?
 Perhaps a psychic wind from the Astral Plane carried psionic energy to you, or you were exposed to the Far Realmâs warping influence. Alternatively, you were implanted with a mind flayer tadpole
                                                
                                            
                                                
                                                     magic comes from the gift of a dragon. Perhaps an ancient dragon facing death bequeathed some of its magical power to you or your ancestor. You might have absorbed magic from a site infused with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     here when he isnât conducting business in area B25 or entertaining visitors in area B26. Treasure. The lyre is an instrument of the bards (Cli lyre) decorated with carvings of phoenixes. Jarazoun
                                                
                                            
                                                
                                                     following preset ones: Circle of Death. While attuned to the book, you can cast circle of death (save DC 20) from it as an action. After you cast the spell, roll a d6. On a roll of 1â5, you canât use this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     hungry and fight to the death. Any creature that kills a griffon at Shining White is cursed. The cursed creature gains the following flaw: âI have an insatiable craving for horse flesh.â In addition
                                                
                                            
                                                
                                                     are even more formidable than the knights and have served the city well for years. Silverymoon is also a haven for Harpers â not surprising, given that many Harpers are wizards and bards. Grand and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    , a black dragon does anything it can to save itself, but it accepts death before allowing any other creature to claim mastery over it. Foes and Servants. Black dragons hate and fear other dragons
                                                
                                            
                                                
                                                     with the stench of death and decay. Lair Actions On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects; the dragon canât use the same
                                                
                                            
                                        






