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                        Returning 9 results for 'death inherently are baldur'.
                    
                
                        
                            
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                                        death inherent are balor
                                    
                                
                                    
                                        death inherently are blur
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Candlekeep Mysteries
                                                    
                                                
                                            
                                                     death, Bak Mei became obsessed with living an unending life. He began collecting texts on the subject, consulting with practitioners of the necromantic arts, and seeking audiences with dark forces.
The
                                                
                                            
                                                
                                                     in the excommunication of Bak Mei and his followers, who christened themselves the Order of the Immortal Lotus. The small group eventually settled in the forest near Baldur’s Gate, where they
                                                
                                            
                                        
                                                     monsters
                                                    
                                                    
                                                
                                            
                                                     can’t take this action again until the start of her next turn.
Stealth Attack. Karas makes one Dread Dagger attack and uses Withdraw.Assassin Heir to a Sinister Legacy
After the death of
                                                
                                            
                                                
                                                    , Bhaal, and Myrkul has earned her the title Auspice of the Dead Three.Karas Chembryl’s Lair
Karas operates from a hideout deep beneath the city of Baldur’s Gate. The hideout contains
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldur’s Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    No career criminal in Baldur’s Gate operates without being aware of the Guild. Some studiously keep a low profile, carrying just the occasional smuggled load in with legitimate merchandise, or
                                                
                                            
                                                
                                                     type of gaming set, thieves’ tools
Equipment: A crowbar, a set of dark common clothes including a hood, and a pouch containing 15 gp
 
Criminal Origins
Criminals are pervasive in Baldur
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldur’s Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     speed would normally allow.
BALDUR’S GATE FEATURE: GATEGUIDE CONNECTION
Even though you might not be a member of the Gateguides crew, you’ve associated with enough of them that you know
                                                
                                            
                                                
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3
Change. The low are lifted up, and the high and mighty are brought down. Change is the nature of things. (Chaotic)
4
Retribution. The rich need to be shown what life and death are like in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    The Dark Six 
 The Dark Six
 The Dark Six and the Sovereign Host are opposite sides of the same coin. If you believe it one you inherently believe in the other; the only question is whether you
                                                
                                            
                                                
                                                     Sovereigns represent values tied to civilization: Law, community, trade, industry, agriculture, honor in war. The Dark Six embody dangerous concepts: Death, chaos and change, the destructive powers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     life shift into a new form. Druids of this circle have a complex relationship with the undead. They see nothing inherently wrong with undeath, which they consider to be a companion to life and death
                                                
                                            
                                                
                                                     strange, life. These druids believe that life and death are parts of a grand cycle, with one leading to the other and then back again. Death isn’t the end of life, but instead a change of state that sees
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     them to interact and bargain with creatures of both realms. Other popular choices are a place where the ambient energy augments certain kinds of magic, a site related to death such as a burial ground
                                                
                                            
                                                
                                                     items, caged creatures, oddities, objects that hint of a magical purpose, preserved specimens, scraps of lore, and curiosities that have a supernatural origin but aren’t inherently magical. For a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     rises or falls in the ordning as a consequence. A giant isn’t judged by other giants on the basis of whether what it did was inherently good or evil, but on whether its actions enhanced or diminished
                                                
                                            
                                                
                                                    
 black — sort
 bravery — prakt
 cloud giant — skyejotun
 cow — kue
 chieftain — forer
 danger — fare
 death — dod
 dwarf — dverg
 enemy — uven
 elf — alv
 evil/unholy/dishonorable — maug
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     civilizations of the small folk and leave them alone, if he could not countenance forming alliances with them. Hekaton, inherently distrustful of the small folk, wanted nothing to do with them, but he
                                                
                                            
                                                
                                                     in accordance with Iymrith’s counsel, are responsible for both Neri’s death and Hekaton’s disappearance. Mirran and Nym got their revenge against Neri by plotting — with Iymrith’s help — to have her
                                                
                                            
                                        






