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                        Returning 34 results for 'death into are bless'.
                    
                
                        
                            
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                                                     Monsters
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                     spells prepared:
Cantrips (at will): guidance, sacred flame, spare the dying, thaumaturgy
1st level (4 slots): bless, command, divine favor, shield of faith
2nd level (3 slots): enhance ability, hold
                                                
                                            
                                                
                                                     person, magic weapon, silence, spiritual weapon
3rd level (3 slots): beacon of hope, crusader's mantle, dispel magic, mass healing word, spirit guardians
4th level (3 slots): death ward, freedom of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Paladin Spells  1st Level
 Bless
 Command
 Cure Wounds
 Detect Evil and Good
 Detect Magic
 Detect Poison and Disease
 Divine Favor
 Heroism
 Protection from Evil and Good
 Purify Food and
                                                
                                            
                                                
                                                    
 Daylight
 Dispel Magic
 Magic Circle
 Remove Curse
 Revivify
 4th Level
 Banishment
 Death Ward
 Locate Creature
 5th Level
 Dispel Evil and Good
 Geas
 Raise Dead
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Paladin Spells 1st Level   Bless
 Command
 Compelled Duel
 Cure Wounds
 
  Detect Evil and Good
 Detect Magic
 Detect Poison and Disease
 Divine Favor
Heroism
 Protection from Evil and
                                                
                                            
                                                
                                                    
 Magic Circle
 
  Remove Curse
 Revivify
4th Level   Aura of Life
 Aura of Purity
 
  Banishment
 Death Ward
Locate Creature
 
  Staggering Smite
5th Level   Banishing Smite
 Circle of Power
 
  Destructive Wave
 Dispel Evil and Good
Geas
 
  Raise Dead
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Cleric Spells Cantrips (0 Level)   Guidance
 Light
 
  Mending
 Resistance
Sacred Flame
 Spare the Dying
 
  Thaumaturgy
1st Level   Bane
 Bless
 Command
 Create or Destroy Water
                                                
                                            
                                                
                                                     Food and Water
 
  Daylight
 Dispel Magic
 Feign Death
 Glyph of Warding
 Magic Circle
Mass Healing Word
 Meld into Stone
 Protection from Energy
 Remove Curse
 Revivify
 
  Sending
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                     dragonâs domain grows as it ranges farther across the land, preying on anything it can catch with its claws or freeze to death with its icy breath. Sightings of the dragon are becoming more common
                                                
                                            
                                                
                                                     forcing the tribeâs survivors to flee into the foothills and forests. Enraged by the death of their war chief, the orcs have called upon ancient allies â evil, shapechanging, half-orc spellcasters who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Cleric Spells  Cantrips (0 Level)
 Guidance
 Light
 Mending
 Resistance
 Sacred Flame
 Spare the Dying
 Thaumaturgy
 1st Level
 Bane
 Bless
 Command
 Create or Destroy Water
 Cure Wounds
                                                
                                            
                                                
                                                     Walk
 4th Level
 Banishment
 Control Water
 Death Ward
 Divination
 Freedom of Movement
 Guardian of Faith
 Locate Creature
 Stone Shape
 5th Level
 Commune
 Contagion
 Dispel Evil and Good
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     means the spell requires Concentration, R means itâs a Ritual, and M means it requires a specific Material component.  Level 1 Paladin Spells   Spell School Special   Bless Enchantment C, M Command
                                                
                                            
                                                
                                                     Abjuration C Aura of Purity Abjuration C Banishment Abjuration C Death Ward Abjuration â Locate Creature Divination C Staggering Smite Enchantment â   Level 5 Paladin Spells   Spell School Special
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     means the spell requires Concentration, R means itâs a Ritual, and M means it requires a specific Material component.  Level 1 Paladin Spells   Spell School Special   Bless Enchantment C, M Command
                                                
                                            
                                                
                                                     Abjuration C Aura of Purity Abjuration C Banishment Abjuration C Death Ward Abjuration â Locate Creature Divination C Staggering Smite Enchantment â   Level 5 Paladin Spells   Spell School Special
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     healing the sick and wounded, caring for those in need, and driving away the forces of death and undeath. Almost any non-evil deity can claim influence over this domain, particularly agricultural deities
                                                
                                            
                                                
                                                     community (such as Hestia, Hathor, and Boldrei). Life Domain Spells  Cleric Level Spells   1st
 bless, cure wounds
 3rd
 lesser restoration, spiritual weapon
 5th
 beacon of hope, revivify
 7th
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     community (such as Hestia, Hathor, and Boldrei).  Life Domain Spells   Cleric Level
 Spells
   1st bless, cure wounds 3rd lesser restoration, spiritual weapon 5th beacon of hope, revivify 7th death ward
                                                
                                            
                                                
                                                     healing the sick and wounded, caring for those in need, and driving away the forces of death and undeath. Almost any non-evil deity can claim influence over this domain, particularly agricultural deities
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Divine Contention
                                                    
                                                
                                            
                                                     the dying
 1st level (4 slots): bless, cure wounds, shield of faith
 2nd level (3 slots): aid, lesser restoration
 3rd level (3 slots): protection from energy, revivify
 4th level (3 slots
                                                
                                            
                                                
                                                    ): banishment, death ward
 5th level (2 slots): greater restoration, mass cure wounds
 6th level (1 slot): heal
 Actions
 Quarterstaff. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 3
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sleeping Dragonâs Wake
                                                    
                                                
                                            
                                                    ): bless, cure wounds, shield of faith
 2nd level (3 slots): aid, lesser restoration
 3rd level (3 slots): protection from energy, revivify
 4th level (3 slots): banishment, death ward
 5th level (1 slot
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     Aid, Bless, Cure Wounds, Lesser Restoration 5 Mass Healing Word, Revivify 7 Aura of Life, Death Ward 9 Greater Restoration, Mass Cure Wounds  Level 3: Preserve Life As a Magic action, you present your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lordâs Wrath
                                                    
                                                
                                            
                                                     Wisdom (spell save DC 14, +6 to hit with spell attacks). The spellcaster has following cleric spells prepared:
 Cantrips (at will): guidance, light, resistance, sacred flame
 1st level (4 slots): bless
                                                
                                            
                                                
                                                    , cure wounds, shield of faith
 2nd level (3 slots): aid, lesser restoration
 3rd level (3 slots): protection from energy, revivify
 4th level (1 slot): death ward
 Actions
 Quarterstaff. Melee
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     â   Level 1 Cleric Spells   Spell School Special   Bane Enchantment C Bless Enchantment C, M Command Enchantment â Create or Destroy Water Transmutation â Cure Wounds Abjuration â Detect Evil and Good
                                                
                                            
                                                
                                                     Divination C, M Create Food and Water Conjuration â Daylight Evocation â Dispel Magic Abjuration â Feign Death Necromancy R Glyph of Warding Abjuration M Magic Circle Abjuration M Mass Healing Word Abjuration
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     dying, thaumaturgy
 1st level (4 slots): bless, command, divine favor, shield of faith
 2nd level (3 slots): enhance ability, hold person, magic weapon, silence, spiritual weapon
 3rd level (3 slots
                                                
                                            
                                                
                                                    ): beacon of hope, crusaderâs mantle, dispel magic, mass healing word, spirit guardians
 4th level (3 slots): death ward, freedom of movement, locate creature, stoneskin
 5th level (1 slot): dispel
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     and learning the latest news and gossip. The crowds attract less savory folk, like spies and thieves. Priests of Ephara often bless agoras because they are so central to civilized life in Theros, but
                                                
                                            
                                                
                                                     crowds. The smaller stage has steps that lead up to a higher platform. Criminals sentenced to death are thrown from this height onto the ground below, where the crowd then finishes the job. Stocks
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     Enchantment C Bless Enchantment C, M Command Enchantment â Create or Destroy Water Transmutation â Cure Wounds Abjuration â Detect Evil and Good Divination C Detect Magic Divination C, R Detect Poison
                                                
                                            
                                                
                                                     Abjuration C Banishment Abjuration C Control Water Transmutation C Death Ward Abjuration â Divination Divination R, M Freedom of Movement Abjuration â Guardian of Faith Conjuration â Locate Creature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     are likely to hear about it. If the victim was friendly with other hags, those responsible for her death might find themselves the target of retaliation. If the victim died while owing favors to
                                                
                                            
                                                
                                                     coven spell lists are given below. Death. For a coven whose members are obsessed with death and the ability to manipulate it, an appropriate spell list would be: 1st level (4 slots): false life
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     its demise. If a couatl has already accomplished what it set out to do, it accepts its fate. However, if its imminent death endangers the completion of its goals, it actively seeks out another couatl
                                                
                                            
                                                
                                                    , requiring only verbal components:
 At will: detect evil and good, detect magic, detect thoughts
 3/day each: bless, create food and water, cure wounds, lesser restoration, protection from poison
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    
 Hellish Restoration. If the lemure dies in the Nine Hells, it revives with all its Hit Points in 1d10 days unless it is killed by a creature under the effects of a Bless spell or its remains are
                                                
                                            
                                                
                                                     Lightning, Finger of Death, Power Word Kill, Scrying
 Reactions
 Protective Magic. The lich casts Counterspell or Shield in response to the spellâs trigger, using the same spellcasting ability as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    Death House Locations These locations are keyed to map 5.1. Dyson Logos  Map 5.1: Death House View Player Version D1aâD1b: Portico and Antechamber A hinged, wrought-iron gate fills the archway
                                                
                                            
                                                
                                                     furniture. Faint footprints lead to the cloakroom (area D2b). Encounter. Roll on the Death House Encounters table the first time a character enters this room. D3: Den of Wolves This oak-paneled room
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     and transformed into fiends. One of Zarielâs generals, Olanthius, killed himself rather than embrace tyranny. Zariel raised him as a death knight to ensure his loyalty. The knightsâ souls are cursed
                                                
                                            
                                                
                                                     are struck from the stele, each character gains the benefit of a bless spell that lasts for 24 hours. C6. Ritual Rooms These two rooms are hidden behind secret doors. Characters with passive Wisdom
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     thousands of years working to develop rituals that tap into this energy, allowing them to preserve their greatest citizens as undying. The Face of Death. The light of Irian sustains the spirit, but it
                                                
                                            
                                                
                                                    :
 Cantrips (at will): guidance, mending, sacred flame, spare the dying, thaumaturgy
 1st level (4 slots): bless, command, create or destroy water
 2nd level (3 slots): augury, calm emotions, hold
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     prepared.
 
   TOMAS DUCHEK  Life Domain Subclass  
  Life Domain Spells   Cleric Level Prepared Spells   3 Aid, Bless, Cure Wounds, Lesser Restoration 5 Mass Healing Word, Revivify 7 Aura of Life, Death
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     discover that no one wants to buy an ugly statue of Death or a medusa. A character who has a passive Perception score of 14 or higher notices that the floor by the statue of the medusa shows evidence of wear
                                                
                                            
                                                
                                                     vials of rare ink worth 25 gp each. The ink smells faintly of copper. Amid the papers and dusty ledgers on the bookshelves are a spell scroll of light and a spell scroll of bless.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     flame storm usually lasts 2d4 minutes, though the originating storm clouds can persist for days, creating multiple flame storms. Necrotic Tempest. Storms infused with the essence of death roil with
                                                
                                            
                                                
                                                     Spring Effects   d12 Effect   1 Any creature that touches or drinks the water of this spring feels blessed. The creature gains the benefits of a bless spell for 1 hour. 2 Bathing in the spring covers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                     the forests north of Blasingdell. They keep their captives in a small pen until they put them to death or ransom them. A row of rough-hewn sapling trunks forms a crude but serviceable barrier across the
                                                
                                            
                                                
                                                     captive for almost a month now. Neither oneâs family could raise the ransom demanded by their captors, so both await a terrible death at the orcsâ hands. Opening the cage door requires a successful DC 12
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     that separates this area from the Pools of Devotion. 78. Undead Pool The stench of death is overwhelming here. The pool at the center of this chamber is a blackened sea of floating corpses. Three
                                                
                                            
                                                
                                                    . Otherwise, the prisoner is slain and thrown to the sharks. Any sahuagin on the altar then gains the effects of the aid and bless spells. Enmity between the priestess and the baron (area 83) means that these
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     spells prepared:
 Cantrips (at will): guidance, sacred flame, thaumaturgy
 1st level (4 slots): bane, bless, cure wounds, guiding bolt (see âActionsâ below)
 2nd level (3 slots): blindness/deafness
                                                
                                            
                                                
                                                    , and fear that a seemingly unstoppable killer can evoke. Bhaal seeks to inspire fear by slaying those seemingly beyond the reach of death. Bhaal always carries a red handkerchief somewhere on his
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     clay urns line the walls of this room, which is shaped like a quarter circle. On the wall above each urn is a painting depicting a monk in a meditative pose.
 After a hierarchâs death, a clay urn
                                                
                                            
                                                
                                                     Scrolls of Bless, Detect Magic, False Life, Protection from Evil and Good Secret Door. Any character who looks for secret doors and takes a Search action can make a DC 15 Wisdom (Perception) check. On
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     feels a profound sense of purpose and gains the benefit of the bless spell for 1 minute. They can choose two other creatures they can see to gain the spellâs benefits as well. 67â72 A booming voice
                                                
                                            
                                                
                                                     the Material Plane after death, they either dwell in the Astral Plane as spirits or are pulled toward one of the Outer Planes to continue their journey. But some entities find ways to travel beyond
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     a living creature like any plant, Grandfather Tree isnât self-aware and can neither move nor take actions. Creatures tasked with protecting the tree gain the effect of a bless spell while they are
                                                
                                            
                                                
                                                     gains the benefit of Grandfather Treeâs bless spell. It disappears after 1 hour, or when it drops to 0 hit points, or when it is dispelled (DC 15).  Avenging Animals   d4 Animal(s)   1 2 brown bears 2 2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     potion of healing and a spell scroll of bless. 4. Tunnels An extensive tunnel system beyond the trap room does not appear on the map. This area is a complex maze of passages crisscrossing each other
                                                
                                            
                                                
                                                     of the rough-sided pit is a trivial task. 5. Death The next chamber contains the body of Constable Yander Boot. Caught in a web when fleeing from a giant spider, Boot succumbed to the spiderâs poison
                                                
                                            
                                        






