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Returning 35 results for 'death invention are bless'.
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death invention are blows
Monsters
Acquisitions Incorporated
spells prepared:
Cantrips (at will): guidance, sacred flame, spare the dying, thaumaturgy
1st level (4 slots): bless, command, divine favor, shield of faith
2nd level (3 slots): enhance ability, hold
person, magic weapon, silence, spiritual weapon
3rd level (3 slots): beacon of hope, crusader's mantle, dispel magic, mass healing word, spirit guardians
4th level (3 slots): death ward, freedom of
Backgrounds
Guildmasters’ Guide to Ravnica
You are a member of a teeming horde — one small part of a sprawling organism. Just as you are part of the swarm, the swarm is part of a larger ecosystem, a never-ending cycle of life, death
Golgari, no fear of death or taboo about the dead, just a fierce affirmation of the cycle.
Skill Proficiencies: Nature, Survival
Tool Proficiencies: Poisoner’s kit
Languages
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Forlorn Darklord: Tristen ApBlanc Hallmarks: Life and death, strange invention Tristen ApBlanc was born amid tragedy, the son of a vampire father and a human noble. His parents were murdered by
, Tristen lives by day, a perpetually young, charming, invention-obsessed dhampir dwelling in Castle Tristenoira, the smoking fortress his goblin servants built over the druid circle of his one-time family
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Paladin Spells 1st Level
Bless
Command
Cure Wounds
Detect Evil and Good
Detect Magic
Detect Poison and Disease
Divine Favor
Heroism
Protection from Evil and Good
Purify Food and
Daylight
Dispel Magic
Magic Circle
Remove Curse
Revivify
4th Level
Banishment
Death Ward
Locate Creature
5th Level
Dispel Evil and Good
Geas
Raise Dead
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Paladin Spells 1st Level Bless
Command
Compelled Duel
Cure Wounds
Detect Evil and Good
Detect Magic
Detect Poison and Disease
Divine Favor
Heroism
Protection from Evil and
Magic Circle
Remove Curse
Revivify
4th Level Aura of Life
Aura of Purity
Banishment
Death Ward
Locate Creature
Staggering Smite
5th Level Banishing Smite
Circle of Power
Destructive Wave
Dispel Evil and Good
Geas
Raise Dead
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Cleric Spells Cantrips (0 Level) Guidance
Light
Mending
Resistance
Sacred Flame
Spare the Dying
Thaumaturgy
1st Level Bane
Bless
Command
Create or Destroy Water
Food and Water
Daylight
Dispel Magic
Feign Death
Glyph of Warding
Magic Circle
Mass Healing Word
Meld into Stone
Protection from Energy
Remove Curse
Revivify
Sending
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
dragon’s domain grows as it ranges farther across the land, preying on anything it can catch with its claws or freeze to death with its icy breath. Sightings of the dragon are becoming more common
forcing the tribe’s survivors to flee into the foothills and forests. Enraged by the death of their war chief, the orcs have called upon ancient allies — evil, shapechanging, half-orc spellcasters who
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Cleric Spells Cantrips (0 Level)
Guidance
Light
Mending
Resistance
Sacred Flame
Spare the Dying
Thaumaturgy
1st Level
Bane
Bless
Command
Create or Destroy Water
Cure Wounds
Walk
4th Level
Banishment
Control Water
Death Ward
Divination
Freedom of Movement
Guardian of Faith
Locate Creature
Stone Shape
5th Level
Commune
Contagion
Dispel Evil and Good
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
means the spell requires Concentration, R means it’s a Ritual, and M means it requires a specific Material component. Level 1 Paladin Spells Spell School Special Bless Enchantment C, M Command
Abjuration C Aura of Purity Abjuration C Banishment Abjuration C Death Ward Abjuration — Locate Creature Divination C Staggering Smite Enchantment — Level 5 Paladin Spells Spell School Special
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
means the spell requires Concentration, R means it’s a Ritual, and M means it requires a specific Material component. Level 1 Paladin Spells Spell School Special Bless Enchantment C, M Command
Abjuration C Aura of Purity Abjuration C Banishment Abjuration C Death Ward Abjuration — Locate Creature Divination C Staggering Smite Enchantment — Level 5 Paladin Spells Spell School Special
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
healing the sick and wounded, caring for those in need, and driving away the forces of death and undeath. Almost any non-evil deity can claim influence over this domain, particularly agricultural deities
community (such as Hestia, Hathor, and Boldrei). Life Domain Spells Cleric Level Spells 1st
bless, cure wounds
3rd
lesser restoration, spiritual weapon
5th
beacon of hope, revivify
7th
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
community (such as Hestia, Hathor, and Boldrei). Life Domain Spells Cleric Level
Spells
1st bless, cure wounds 3rd lesser restoration, spiritual weapon 5th beacon of hope, revivify 7th death ward
healing the sick and wounded, caring for those in need, and driving away the forces of death and undeath. Almost any non-evil deity can claim influence over this domain, particularly agricultural deities
Compendium
- Sources->Dungeons & Dragons->Divine Contention
the dying
1st level (4 slots): bless, cure wounds, shield of faith
2nd level (3 slots): aid, lesser restoration
3rd level (3 slots): protection from energy, revivify
4th level (3 slots
): banishment, death ward
5th level (2 slots): greater restoration, mass cure wounds
6th level (1 slot): heal
Actions
Quarterstaff. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 3
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
): bless, cure wounds, shield of faith
2nd level (3 slots): aid, lesser restoration
3rd level (3 slots): protection from energy, revivify
4th level (3 slots): banishment, death ward
5th level (1 slot
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Aid, Bless, Cure Wounds, Lesser Restoration 5 Mass Healing Word, Revivify 7 Aura of Life, Death Ward 9 Greater Restoration, Mass Cure Wounds Level 3: Preserve Life As a Magic action, you present your
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Wisdom (spell save DC 14, +6 to hit with spell attacks). The spellcaster has following cleric spells prepared:
Cantrips (at will): guidance, light, resistance, sacred flame
1st level (4 slots): bless
, cure wounds, shield of faith
2nd level (3 slots): aid, lesser restoration
3rd level (3 slots): protection from energy, revivify
4th level (1 slot): death ward
Actions
Quarterstaff. Melee
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
— Level 1 Cleric Spells Spell School Special Bane Enchantment C Bless Enchantment C, M Command Enchantment — Create or Destroy Water Transmutation — Cure Wounds Abjuration — Detect Evil and Good
Divination C, M Create Food and Water Conjuration — Daylight Evocation — Dispel Magic Abjuration — Feign Death Necromancy R Glyph of Warding Abjuration M Magic Circle Abjuration M Mass Healing Word Abjuration
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
gods the locals revere. To quickly build a pantheon for your world, create a single god for each of the eight domains available to clerics: Death, Knowledge, Life, Light, Nature, Tempest, Trickery
-pointed star
Erathis, goddess of civilization and invention
LN
Knowledge
Upper half of a clockwork gear
Gruumsh, god of destruction
CE
Tempest, War
Triangular eye with bony protrusions
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Trickery Black antlers Bhaal, god of murder NE Death Skull surrounded by ring of bloody droplets Chauntea, goddess of agriculture NG Life Sheaf of grain or a blooming rose over grain Cyric, god of lies CE
Hands bound at the wrist with red cord Istishia, god of water N Tempest Wave Jergal, scribe of the dead LN Knowledge, Death A skull biting a scroll Kelemvor, god of the dead LN Death Upright skeletal
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
dying, thaumaturgy
1st level (4 slots): bless, command, divine favor, shield of faith
2nd level (3 slots): enhance ability, hold person, magic weapon, silence, spiritual weapon
3rd level (3 slots
): beacon of hope, crusader’s mantle, dispel magic, mass healing word, spirit guardians
4th level (3 slots): death ward, freedom of movement, locate creature, stoneskin
5th level (1 slot): dispel
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
powerful dragon establishing a new lair in a region can be a singularly impactful event. Likewise, the death of an ancient dragon can cause dramatic changes in the world. The balance of power shifts
have a dragon at its head—a shape-shifter dragon leading a thieves’ guild, perhaps, or a devout dragon stirring up zealots in Bahamut’s name. Discovery, Expansion, Invention. The discovery in question
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
cognizant of not wanting to throw away potential customers that way, how much risk of going down that path could there be? Jergal Death is a serious business. Literally. Jergal is a lesser deity who
works alongside Kelemvor, the god of the dead. But whereas Kelemvor sees to the more metaphysical side of death, Jergal sees to the details. Where did sweet Nana want to be buried? What rites did your
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
and learning the latest news and gossip. The crowds attract less savory folk, like spies and thieves. Priests of Ephara often bless agoras because they are so central to civilized life in Theros, but
crowds. The smaller stage has steps that lead up to a higher platform. Criminals sentenced to death are thrown from this height onto the ground below, where the crowd then finishes the job. Stocks
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Enchantment C Bless Enchantment C, M Command Enchantment — Create or Destroy Water Transmutation — Cure Wounds Abjuration — Detect Evil and Good Divination C Detect Magic Divination C, R Detect Poison
Abjuration C Banishment Abjuration C Control Water Transmutation C Death Ward Abjuration — Divination Divination R, M Freedom of Movement Abjuration — Guardian of Faith Conjuration — Locate Creature
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
are likely to hear about it. If the victim was friendly with other hags, those responsible for her death might find themselves the target of retaliation. If the victim died while owing favors to
coven spell lists are given below. Death. For a coven whose members are obsessed with death and the ability to manipulate it, an appropriate spell list would be: 1st level (4 slots): false life
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Trickery Gold nugget
Gelf Darkhearth CN Frustration, destruction War Broken anvil
Nebelun CG Invention, luck Forge,* Knowledge, Trickery Bellows and lizard tail
Rill
silver goblets
Urdlen CE Greed, murder Death, War White-clawed mole emerging from ground
*Appears in Xanathar’s Guide to Everything
**Appears in Sword Coast Adventurer’s Guide
Garl
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, revolution, overthrow 6 Extinction or depletion 7 New organization 8 Discovery, expansion, invention 9 Prediction, omen, prophecy 10 Myth and legend 1-2. Rise or Fall of a Leader or an Era Eras are often
a period of struggle or turmoil. Sometimes it’s a war or uprising; other times it’s an election, the death of a tyrant, a prophecy fulfilled, or the appointment of a hero. Conversely, the new leader
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
spirit of Macreadus manifests as a giant, floating, spectral head with fire burning in its eyes. Arrogant in life, Macreadus remains so in death. He’s snappy and egotistical, blaming everything but
himself for his failure. He welcomes the company of others, but anyone who questions his motives or mocks his invention quickly loses his favor. He spent months locked away in the cabin, building the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
its demise. If a couatl has already accomplished what it set out to do, it accepts its fate. However, if its imminent death endangers the completion of its goals, it actively seeks out another couatl
, requiring only verbal components:
At will: detect evil and good, detect magic, detect thoughts
3/day each: bless, create food and water, cure wounds, lesser restoration, protection from poison
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Hellish Restoration. If the lemure dies in the Nine Hells, it revives with all its Hit Points in 1d10 days unless it is killed by a creature under the effects of a Bless spell or its remains are
Lightning, Finger of Death, Power Word Kill, Scrying
Reactions
Protective Magic. The lich casts Counterspell or Shield in response to the spell’s trigger, using the same spellcasting ability as
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Death House Locations These locations are keyed to map 5.1. Dyson Logos Map 5.1: Death House View Player Version D1a–D1b: Portico and Antechamber A hinged, wrought-iron gate fills the archway
furniture. Faint footprints lead to the cloakroom (area D2b). Encounter. Roll on the Death House Encounters table the first time a character enters this room. D3: Den of Wolves This oak-paneled room
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
and transformed into fiends. One of Zariel’s generals, Olanthius, killed himself rather than embrace tyranny. Zariel raised him as a death knight to ensure his loyalty. The knights’ souls are cursed
are struck from the stele, each character gains the benefit of a bless spell that lasts for 24 hours. C6. Ritual Rooms These two rooms are hidden behind secret doors. Characters with passive Wisdom
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
thousands of years working to develop rituals that tap into this energy, allowing them to preserve their greatest citizens as undying. The Face of Death. The light of Irian sustains the spirit, but it
:
Cantrips (at will): guidance, mending, sacred flame, spare the dying, thaumaturgy
1st level (4 slots): bless, command, create or destroy water
2nd level (3 slots): augury, calm emotions, hold
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
shambling mounds 18 1 troll 1d3 mummies 1d4 oni 19 2d6 hobgoblins 1d4 + 1 shadows 1 adult green dragon 20 1d3 ogres 1 vampire 1 death knight Drowned Forest Perched at the edge of the Hool Marshes, the
Drowned Forest Oddities table to inject a sense of the surreal as characters travel through the region. Roll a d20 or pick from the table once per day of travel, and add new elements of your own invention
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
ability to rally in the face of certain death, inspiring other kobolds to follow it in a charge against the invaders of their warren. Kobold Dragonshield
Small humanoid (kobold), lawful evil
Armor
20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Sling. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.
Weapon Invention. The kobold uses






