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Returning 35 results for 'decade make all'.
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Spells
Player’s Handbook
You create a magical restraint to hold a creature that you can see within range. The target must make a Wisdom saving throw. On a successful save, the target is unaffected, and it is immune to this
agree that it has a high likelihood of happening within the next decade. The trigger must be an observable action, such as someone making a particular offering at the temple of your god, saving your
Monsters
Icewind Dale: Rime of the Frostmaiden
the target is pushed to within 5 feet of a creature friendly to Jarund, that creature can make an attack against the target as a reaction.
Javelin. Melee or Ranged Weapon Attack: +7;{"diceNotation
in battle. The strain of his long years of rule is etched on his weather-worn face.
Jarund's late son, Jarund Twice-Born, was killed almost a decade ago while trying to bring down a cave bear, leaving
Monsters
Eberron: Rising from the Last War
Commander of Bones. As a bonus action, the knight can target one skeleton or zombie it can see within 30 feet of it. The target must make a DC 14 Wisdom saving throw. On a failed save, the target
that name strike fear into the enemies of Karrnath. In the last decade, King Kaius III of Karrnath has done much to ensure a peaceful end to the Last War. Under the terms of the Treaty of Thronehold
races
their kind. While a grudgel working as a bodyguard or mercenary can make use of such rumors, the one thing that seemingly connects all grudgels is a shared disinterest in discussing or hearing the
they know.
Grudgel Traits
Creature Type: HumanoidSize: Medium (6 —7 feet tall)Speed: 30 feetAge: Grudgels reach adulthood at about the age of 16, and can live to their seventh decade or more.
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
crawl to make progress. In places where a tunnel opens into a chasm and continues on the other side, the kobolds might connect the two passages with a rope bridge or some other rickety structure
, they might build a warren and make a permanent home there, while continuing to expand the town’s sewers as the community grows. These so-called “city kobolds” live underground but
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Things went wrong, and you had to make the terrible decision to abandon an ally. They might be dead, or they might be looking for revenge. 3 The Perfect Operation. Your actions made headlines across
Khorvaire, shaping history for the next decade. Nobody knows you were involved, and sometimes you wish you could have a little credit for your work. 4 The Standoff. You met your match during a tense
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Things went wrong, and you had to make the terrible decision to abandon an ally. They might be dead, or they might be looking for revenge. 3 The Perfect Operation. Your actions made headlines across
Khorvaire, shaping history for the next decade. Nobody knows you were involved, and sometimes you wish you could have a little credit for your work. 4 The Standoff. You met your match during a tense
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
turn. Once she uses this ability, she can’t use it again until she moves 0 feet on one of her turns. As an action, K’Tulah can make a melee weapon attack with her claws: +2 to hit, reach 5 ft., one
research I’ve collected painstakingly over the past decade is my pride and joy.” Flaw. “I don’t like feeling trapped.”
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
turn. Once she uses this ability, she can’t use it again until she moves 0 feet on one of her turns. As an action, K’Tulah can make a melee weapon attack with her claws: +2 to hit, reach 5 ft., one
research I’ve collected painstakingly over the past decade is my pride and joy.” Flaw. “I don’t like feeling trapped.”
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Location Overview Alfonse Kalazorn used to be the sheriff of Triboar, a town to the east, where he was known as Big Al Kalazorn. He retired a decade ago, but retirement didn’t sit well with him
to the east, although a few make their way to Barthen’s Provisions in Phandalin. Big Al’s butter is made from the milk of Petunia, his prized cow. When the white dragon Cryovain drove the orcs out of
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Location Overview Alfonse Kalazorn used to be the sheriff of Triboar, a town to the east, where he was known as Big Al Kalazorn. He retired a decade ago, but retirement didn’t sit well with him
to the east, although a few make their way to Barthen’s Provisions in Phandalin. Big Al’s butter is made from the milk of Petunia, his prized cow. When the white dragon Cryovain drove the orcs out of
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
first decade. Lizardfolk make no distinction between male and female in their naming conventions, and any number of individuals can have the same name. The Lizardfolk Names table includes a number of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Daask Formed by monstrous immigrants from Droaam, Daask has been building its power in the Khyber’s Gate and Malleon’s Gate districts of Sharn for the last decade. It is most infamous for its
Droaamites who make up the core of Daask aren’t merely criminals; they are elite soldiers of Droaam working for Sora Katra, and part of an operation that is taking root in larger cities across Khorvaire
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
first decade. Lizardfolk make no distinction between male and female in their naming conventions, and any number of individuals can have the same name. The Lizardfolk Names table includes a number of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Daask Formed by monstrous immigrants from Droaam, Daask has been building its power in the Khyber’s Gate and Malleon’s Gate districts of Sharn for the last decade. It is most infamous for its
Droaamites who make up the core of Daask aren’t merely criminals; they are elite soldiers of Droaam working for Sora Katra, and part of an operation that is taking root in larger cities across Khorvaire
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
their first decade. Physically weak, they are easy prey for predators. This vulnerability forces them to band together. Their superior numbers can win battles against powerful adversaries, but often
with massive casualties on the kobold side. Tunnelers and Builders. Kobolds make up for their physical ineptitude with a cleverness for trap making and tunneling. Their lairs consist of low tunnels
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
their first decade. Physically weak, they are easy prey for predators. This vulnerability forces them to band together. Their superior numbers can win battles against powerful adversaries, but often
with massive casualties on the kobold side. Tunnelers and Builders. Kobolds make up for their physical ineptitude with a cleverness for trap making and tunneling. Their lairs consist of low tunnels
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
magical restraint to hold a creature that you can see within range. The target must make a Wisdom saving throw. On a successful save, the target is unaffected, and it is immune to this spell for the
next decade. The trigger must be an observable action, such as someone making a particular offering at the temple of your god, saving your true love, or defeating a specific monster. A Dispel Magic
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
magical restraint to hold a creature that you can see within range. The target must make a Wisdom saving throw. On a successful save, the target is unaffected, and it is immune to this spell for the
next decade. The trigger must be an observable action, such as someone making a particular offering at the temple of your god, saving your true love, or defeating a specific monster. A Dispel Magic
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
magical restraint to hold a creature that you can see within range. The target must make a Wisdom saving throw. On a successful save, the target is unaffected, and it is immune to this spell for the
next decade. The trigger must be an observable action, such as someone making a particular offering at the temple of your god, saving your true love, or defeating a specific monster. A Dispel Magic
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
get back to her wife Urgala, whom she hasn’t seen in a decade. When last they were together, Urgala and Darribeth were living in Amphail, a town north of Waterdeep. In the intervening years, Urgala
Amphail. There, she learns what became of her wife and reunites with Urgala in Triboar. If the characters make the journey with Darribeth and all is well at Northshield House, Urgala is so delighted by
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
get back to her wife Urgala, whom she hasn’t seen in a decade. When last they were together, Urgala and Darribeth were living in Amphail, a town north of Waterdeep. In the intervening years, Urgala
Amphail. There, she learns what became of her wife and reunites with Urgala in Triboar. If the characters make the journey with Darribeth and all is well at Northshield House, Urgala is so delighted by
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
with the Order of the Emerald Claw, helping that name strike fear into the enemies of Karrnath. In the last decade, King Kaius III of Karrnath has done much to ensure a peaceful end to the Last War
, the knight can target one skeleton or zombie it can see within 30 feet of it. The target must make a DC 14 Wisdom saving throw. On a failed save, the target must obey the knight’s commands until the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
with the Order of the Emerald Claw, helping that name strike fear into the enemies of Karrnath. In the last decade, King Kaius III of Karrnath has done much to ensure a peaceful end to the Last War
, the knight can target one skeleton or zombie it can see within 30 feet of it. The target must make a DC 14 Wisdom saving throw. On a failed save, the target must obey the knight’s commands until the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
whether she’ll share what she knows. The Daughters and the War Droaam emerged as a nation in the final decade of the Last War. King Boranel of Breland brokered an uneasy truce with Droaam, but the other
make these resources available to the rest of Khorvaire. This exchange both puts gold into the Daughters’ coffers, and spreads their eyes and ears throughout the wider world. The Daughters Campaign
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
whether she’ll share what she knows. The Daughters and the War Droaam emerged as a nation in the final decade of the Last War. King Boranel of Breland brokered an uneasy truce with Droaam, but the other
make these resources available to the rest of Khorvaire. This exchange both puts gold into the Daughters’ coffers, and spreads their eyes and ears throughout the wider world. The Daughters Campaign
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
forget that the Guardians of the Gate have a civilian branch that handles administrative issues and special customs investigations. Tethyn Olar has led that arm of the Sharn Watch for more than a decade
Lian Halamar is a male halfling who leads the garrison in the Daggerwatch district in Upper Dura. The Boromar Clan bribes Lian to make sure the Watch is away from the scene during their criminal
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Dagult. Mintarn had been playing the game well, but now it finds itself backed into a corner with few moves left to make. The coin is no longer flowing into its harbors, and many of its best and brightest
money Mintarn could offer that would sweeten the deal. I like Mintarn. It has cozy inns, and they make a brilliant green wine unique to their island. But, there are safer harbors during the current storm
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
other members of their tribe, but they are rarely affectionate with each other. Two kobolds who’ve known each other for over a decade might consider each other friends or enemies, but the strength of
hungry tribe leaves nothing behind from a kill, eating everything that’s edible and using the rest to make tools or adornments. Kobolds shed teeth as they wear out and grow new ones their entire lives
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
other members of their tribe, but they are rarely affectionate with each other. Two kobolds who’ve known each other for over a decade might consider each other friends or enemies, but the strength of
hungry tribe leaves nothing behind from a kill, eating everything that’s edible and using the rest to make tools or adornments. Kobolds shed teeth as they wear out and grow new ones their entire lives
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Dagult. Mintarn had been playing the game well, but now it finds itself backed into a corner with few moves left to make. The coin is no longer flowing into its harbors, and many of its best and brightest
money Mintarn could offer that would sweeten the deal. I like Mintarn. It has cozy inns, and they make a brilliant green wine unique to their island. But, there are safer harbors during the current storm
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
forget that the Guardians of the Gate have a civilian branch that handles administrative issues and special customs investigations. Tethyn Olar has led that arm of the Sharn Watch for more than a decade
Lian Halamar is a male halfling who leads the garrison in the Daggerwatch district in Upper Dura. The Boromar Clan bribes Lian to make sure the Watch is away from the scene during their criminal
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
blasted, wounded city of Neverwinter just a decade ago is now an exciting, humming place, where folk seem eager to throw off the hardships from which they have emerged and create a new, brighter future for
Neverwinter are what make the place exciting. For many traders, in particular those who produce or vend the grains and vegetables needed in the city, it is a vast opportunity to both aid a fledgling power and get quite rich in doing so.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Blingdenstone, paying adventurers to scout and keep an eye on the territory while they organized their people across the dwarven holds and surface-world cities that had received them. After a decade of
the evil cloud (see the “Rockblight” section and area 19 in particular). Clan Goldwhisker After Blingdenstone’s fall, a gang of wererats tried to make a home in the ruined city. The last handful of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
The Fetid Gaze Three green hags named Dread Morgan, Vile Sazha, and Auntie Greenbones were once rivals who dwelled in an area of the Feywild coterminous with the High Forest. A decade ago, during a
ornament in her hair. Personality Trait. “I have made subtle insults into an art form.” Ideal. “Any brute can frighten someone. To truly make someone fearful is a high art.” Bond. “I will do anything to