Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'decades insight are bustling'.
Other Suggestions:
decide insight are bustling
decades insist are bursting
decide insist are bustling
decide insights are bustling
Classes
Player’s Handbook
: Animal Handling, Athletics, Insight, Investigation, Nature, Perception, Stealth, or Survival
Weapon Proficiencies
Simple and Martial weapons
Armor Training
Light and Medium armor and
; or (B) 150 GP
Far from bustling cities, amid the trees of trackless forests and across wide plains, Rangers keep their unending watch in the wilderness. Rangers learn to track their quarry as a
Monsters
Guildmasters’ Guide to Ravnica
Flood","rollDamageType":"psychic"} psychic damage, and it must succeed on a DC 14 Intelligence saving throw or be stunned until the end of its next turn.Precognitive Insight (3/Day). When the mage or a
the Azorius Senate. For decades, she worked in almost complete anonymity, her gifts unappreciated. But with the senate displaying an increased interest in the talents of precognitive mages, Geetra has
Backgrounds
Spelljammer: Adventures in Space
wanderlust, you drifted from one part of the Astral Sea to another, like a mote of dust on the wind. You have lost count of the decades that have passed since you arrived here.
In your travels, you
denizens.
Skill Proficiencies: Insight, Religion
Languages: Two of your choice (Celestial or Gith recommended)
Equipment: A set of traveler’s clothes, a diary, an ink pen, a bottle of ink, and a
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
they could. You’ve spent the last few years in Neverwinter as a carpenter working at the city’s bustling docks. But it’s clear to you and everyone around you that you are destined for much more. You
Dragon’s Rest lives an old sage who is supposed to possess great wisdom—or possibly supernatural insight. The cloister holds a temple to the dragon god Bahamut, who is a patron of heroes and a champion of
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, Athletics, Insight, Investigation, Nature, Perception, Stealth, or Survival Weapon Proficiencies Simple and Martial weapons Armor Training Light and Medium armor and Shields Starting Equipment Choose A
or B: (A) Studded Leather Armor, Scimitar, Shortsword, Longbow, 20 Arrows, Quiver, Druidic Focus (sprig of mistletoe), Explorer’s Pack, and 7 GP; or (B) 150 GP Far from bustling cities, amid the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Dexterity Skill Proficiencies Choose 3: Animal Handling, Athletics, Insight, Investigation, Nature, Perception, Stealth, or Survival Weapon Proficiencies Simple and Martial weapons Armor Training
7 GP; or (B) 150 GP Far from bustling cities, amid the trees of trackless forests and across wide plains, Rangers keep their unending watch in the wilderness. Rangers learn to track their quarry as a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Dabus Among the bustling throngs of Sigil’s streets float gray-skinned, vaguely humanlike figures with curled horns. Where they travel, cracks in the mortar seal shut, stray bricks float back into
(+2)
CHA
14 (+2)
Saving Throws Int +5, Wis +4
Skills Insight +4, Perception +6
Condition Immunities exhaustion
Senses darkvision 60 ft., passive Perception 16
Languages understands
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
tents. Centaur migrations span continents and take decades to repeat, so that a centaur tribe might not retread the same path for generations. These long-ranging patterns can lead to conflict when
residents. Many such communities owe their survival to the insight and acumen of a centaur. Despite their reclusive nature, centaurs trade with elves and with the caravans of other benevolent
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
longer felt hunger or thirst. Driven by wanderlust, you drifted from one part of the Astral Sea to another, like a mote of dust on the wind. You have lost count of the decades that have passed since
the plane’s most dangerous denizens. Skill Proficiencies: Insight, Religion Languages: Two of your choice (Celestial or Gith recommended) Equipment: A set of traveler’s clothes, a diary, an ink pen
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
unopened crates holding uncatalogued treasures—some of which have been there for decades. Above the Dezina Museum, the Morgrave University Library fills the top levels of Dalannan Tower. While it doesn’t
say that sleeping on the temple’s marble floor provides insight into one’s problems. The temple staff includes scholars and experts from practically every academic field and discipline. Attached to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Alanik Ray and Arthur Sedgwick Known as the Great Detective, Alanik Ray possesses an unrivaled deductive mind. The century-old elf has a knack for seeing through falsehoods, a talent aided by decades
.” Bond. “I have the perspective to see depravities others can’t. I use my insight to reveal wickedness and make the world a better place.” Flaw. “Most people are dangerous, manipulative liars and not
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
decades, the expansion of the Mere in the calamities of the Spellplague cut off most travel along the High Road. During that time, the Stoneshafts lived in relative isolation, stockpiling their ore
gathering supplies and reinforcing Thornhold’s defenses. Stoneshaft dwarves can taste the wealth, bustling energy, and constant excitement of nearby Waterdeep, and want to share in it. They don’t want to be
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
backstage are locked. Characters who slip in through the back see actors and stagehands bustling about and the director arguing with the playwright while the stage manager looks on helplessly. On the stage
madam’s parlor in a brothel, complete with a gaudy chandelier and a fainting couch. Westra Moltimmur (CG female Illuskan human commoner with Insight +2 and Performance +6), the play’s leading lady, is one
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
chapter 7) has at least one nimblewright aboard. The docks are bustling and chaotic during the day, except in winter. At night, darkness provides sufficient cover for characters to approach the
are suspicious of Zord can make a DC 24 Wisdom (Insight) check. Any character who succeeds on the check senses that there’s much more to him than meets the eye. Jarlaxle owns a hat of disguise but
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
they have been known to accept decades of losses as a reasonable cost for a more significant victory many years later. These warleaders have the statistics of planetars or solars (as presented in the
(+6)
Saving Throws Str +10, Wis +6, Cha +10
Skills Insight +6, Perception +6
Damage Resistances fire, radiant; bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Wisdom (Insight) check contested by the cloakers’ Charisma (Deception) check recognizes that the “spirit” is a little too eager with its request. Additionally, a character who succeeds on a DC 18
the deck.
This airship found its way to the Ghost Orchid Tepui decades ago and became stranded. There is no evidence of its former owner. A character who succeeds on a DC 18 Intelligence
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
been deemed illegal by the Brightguard. Emad has survived decades of inspections thanks to his calm, friendly demeanor, but the Ashen Heirs’ shakedown has rattled him. Talking to Emad. If questioned
, the merchant plays down the day’s events but confirms the Ashen Heirs sought a magic vessel. He denies knowing anything about it, but a character who succeeds on a DC 16 Wisdom (Insight) check
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Neverwinter as a carpenter working at the city’s bustling docks. But it’s clear to you and everyone around you that you are destined for much more. You stood up to an abusive ship captain once, so
possess great wisdom—or possibly supernatural insight. The cloister holds a temple to the dragon god Bahamut, who is a patron of heroes and a champion of justice. Maybe Elder Runara can help you
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
take years, decades, or centuries to come to fruition. A lich is a gaunt and skeletal humanoid with withered flesh stretched tight across its bones. Its eyes succumbed to decay long ago, but points of
(+3)
Saving Throws Con +10, Int +12, Wis +9
Skills Arcana +19, History +12, Insight +9, Perception +9
Damage Resistances cold, lightning, necrotic
Damage Immunities poison; bludgeoning
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
)
Saving Throws Int +7, Wis +8
Skills Insight +8, Perception +8
Damage Resistances acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
Damage
. A defining characteristic of the Orzhov for decades was the tension between Teysa, living in the complex political realities of the world, and the inflexible, avaricious Obzedat. Teysa argued
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Throws Dex +9, Con +11, Int +13, Wis +15
Skills: Arcana +13, History +13, Insight +15, Perception +15
Damage Immunities psychic; bludgeoning, piercing, and slashing from nonmagical attacks
read her thoughts, as well as any divination spell that she refuses. Wisdom (Insight) checks made to ascertain her intentions or sincerity have disadvantage.
Legendary Resistance (3/Day). If Isperia
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. The raptor can mimic any sound, including voices, it has heard in the last 24 hours. A creature that hears the sounds can tell they are imitations with a successful DC 12 Wisdom (Insight) check
sentinel often operates without a master, stalking the high places of the mortal world or waiting, still as a statue, for what could be decades before reanimating to carry out their mysterious purpose
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the orb, the character touching the orb experiences a vivid vision of the target’s location and knows how far away it is and in what direction. Such insight, however, comes with a risk: a creature
the bench can, after 1 minute of meditation, gain one clue from the Ythryn Lore table by making a successful DC 15 Wisdom (Insight) check. If the check fails by 5 or more, the creature’s wayward
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
decades ago, and it’s now completely submerged. Part of the tunnel has collapsed, creating an opening to the negotiation chamber (area G16). G8: Intersection Stalactites hang from the ceiling of this 30
its aid. Qunbraxel’s grimlocks know to avoid the grick when they come this way on errands. Although the days when this intersection was a bustling market are gone, it resonates with faint psychic
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
)
INT
15(+2)
WIS
16(+3)
CHA
17(+3)
Saving Throws Con +10, Int +6, Cha +7
Skills Deception +11, Insight +7, Perception +7, Sleight of Hand +9
Senses passive Perception 17
ability. With these gifts, the frost giant can swiftly claim the title of jarl and easily fend off rivals for decades. However, if the frost giant doesn’t give enough honor to Vaprak or fails to heed
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Doing so provides no special insight but reveals a few details of the life of the legendary character who lies interred within these halls. If a worshiper of Phenax enters the room, though, that
Returned are tritons and, in addition to the statistics of a normal Returned sentry, each can breathe water and has a swim speed of 30 feet. Decades ago, anticipating Varyas’s mission, Phenax sent
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Chondathan human archmage). Having quaffed a few potions of longevity in his lifetime, he has the appearance and vigor of a thirty-year-old despite his being a couple decades older than that. A shield
learn about the attack on Bryn Shander, he’s relieved to find out that his friend, Sir Baric, is alive and well. Characters who succeed on a DC 10 Wisdom (Insight) check notice that Sir Lanniver is
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
of Splendors is a bustling, walled city on the Sword Coast. Some merchants have dubbed Waterdeep the best supply center in the world, with the largest collection of superb craft workers, experts
statistics, with the following changes: The young cloud giants have an Intelligence score of 10 (+0) and Wisdom and Charisma scores of 12 (+1). They have the following skills: Insight +4, Perception +4. They
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
, regularly renting out and conducting meetings in its vast central pool. Insight Park Forty years ago, an lawful neutral shield dwarf druid named Torimesh arrived home in the city after decades of
Insight Park is the Drawing Tree. Planted by Torimesh and grown to full-size in a matter of days, the tree is of a species no one can identify, and Torimesh steadfastly refuses to say anything about its
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
to the shrine for decades, has officiated at the marriages of many couples, and is widely loved and trusted in Red Larch. 2. The Swinging Sword One door north of the Allfaiths Shrine stands the
-bustling place that works day and night (three shifts of workers) because making wagons of top quality takes time. The quality of Thelorn’s wagons is well known throughout the region, with the result that
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Con +7, Int +8, Wis +7, Cha +7
Skills Arcana +8, History +8, Insight +7, Perception +7, Stealth +5
Damage Resistances cold, lightning, necrotic
Damage Immunities poison
Condition Immunities
pod with slime in it that helped connect the mind flayers to the elder brain. The connection hasn’t done anything in decades except impart the infected elder brain’s obsession and madness into those
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
joining the Union, the crew uses the location as its de facto headquarters, regularly renting out and conducting meetings in its vast central pool. Insight Park Forty years ago, an lawful neutral shield
dwarf druid named Torimesh arrived home in the city after decades of adventuring abroad and purchased this small portion of the hillside. Too steep to build on, the area had long been an illegal junkyard
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
smaller stalagmites in the southeast section of the cavern. Any character who succeeds on a DC 14 Wisdom (Perception) check spots him hiding there. A character who succeeds on a DC 10 Wisdom (Insight
his wand several times in your direction.
Gorkoh continues to bluff, pretending his gnarled stick of polished driftwood is a magic wand. A character who succeeds on a DC 10 Wisdom (Insight) check
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
successful DC 15 Wisdom (Insight) check. The squealer’s lair is an artificial burrow close by. Inside is a red key card, a concussion grenade, and four gems worth 100 gp each. S56f: Dew Drinkers. Three
murky. Visibility underwater is limited to 10 feet. A froghemoth elder hides in the lake. Originally a specimen loosed from captivity, the creature has existed on this level for decades and has grown to
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
creature’s trident.
The creature is a nalfeshnee named Maaltok, the guardian and keeper of the prison cells (areas W6a–W6d). Sometime in the last few decades, Maaltok switched allegiance from
are masquerading as Lolth worshipers or not, Sril begs to join the characters. A character who succeeds on a DC 14 Wisdom (Insight) check knows that Sril is still devoted to Lolth and will betray the






