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Returning 11 results for 'deceit integrated are bonus'.
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Monsters
Quests from the Infinite Staircase
. Members whisper in the presence of outsiders and pepper their speech with lies, even obvious ones. Such behavior isnât rude among members, who view deceit as worthy of celebration, not
against the champion and any of the championâs allies that are in the aura. The aura moves with the champion and lasts for 1 minute, until the champion has the incapacitated condition, or until the champion uses another bonus action to end the aura.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Fraz-Urbâluu Ability Score Adjustment: Up to a +4 bonus to Wisdom, Charisma, or both Signature Spells: Minor illusion (cantrip), disguise self (1st level), invisibility (2nd level), hypnotic pattern
(3rd level) As a master of deceit, Fraz-Urbâluu teaches his initiates the secrets of lies and illusions. They can also gain the Liarâs Eye trait. Liarâs Eye. This creature has advantage on Wisdom
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
equipped to expose and end hidden evils. Inquisitive Features Rogue Level Feature 3rd Ear for Deceit, Eye for Detail, Insightful Fighting 9th Steady Eye 13th Unerring Eye 17th Eye for Weakness
Ear for Deceit When you choose this archetype at 3rd level, you develop a talent for picking out lies. Whenever you make a Wisdom (Insight) check to determine whether a creature is lying, treat a roll
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
!
Mastermind Features Rogue Level Feature 3rd Master of Intrigue, Master of Tactics 9th Insightful Manipulator 13th Misdirection 17th Soul of Deceit Master of Intrigue When you choose this
. Master of Tactics Starting at 3rd level, you can use the Help action as a bonus action. Additionally, when you use the Help action to aid an ally in attacking a creature, the target of that attack can be
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
an ideal: that truth gives life to artistry and beauty, and that those who embrace deceit should be censured and punished. Light is her domain. Alignment. Lawful good. Personality Trait. âNo one dies
on my watchâunless they stand against what I hold dear.â Ideal. âTruth begets art and beauty, while deceit does nothing but tear the fabric of our souls.â Bond. âEvildoers beware! Valorâs Call is
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Cloud Giant Smiling One Smiling ones are cloud giants who honor and emulate the craftiness and deceit of the deity Memnor above all else. They are tricksters supreme who use sleight of hand
Throws Con +10, Int +6, Cha +7
Skills Deception +11, Insight +7, Perception +11, Sleight of Hand +9
Senses passive Perception 21
Languages Common, Giant
Challenge 11 (7,200 XP) Proficiency Bonus
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
least six hours in an inactive, motionless state, rather than sleeping. In this state, you appear inert, but it doesnât render you unconscious, and you can see and hear as normal. Integrated
Protection. Your body has built-in defensive layers, which can be enhanced with armor: You gain a +1 bonus to Armor Class. You can don only armor with which you have proficiency. To don armor, you must
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
bonus action. Additionally, when you use the Help action to aid an ally in attacking a creature, the target of that attack can be within 30 feet of you, rather than 5 feet of you, if the target can see
, you can use your reaction to have the attack target that creature instead of you. Soul of Deceit Starting at 17th level, your thoughts canât be read by telepathy or other means, unless you allow it
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
tradition holds that by emulating dragons, a monk becomes a more integrated part of the world and its magic. By altering their spirit to resonate with draconic might, monks who follow this tradition augment
this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. While you have no uses available, you can spend 2 ki points to use this
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
cowardice in battle Besting an honorable foe through deceit Harming innocents or noncombatants Iroasâs Devotee Piety 3+ Iroas trait As a devotee of Iroas, you have earned his favor through victories won
long rest. Charisma is your spellcasting ability for this spell. In addition, you have advantage on saving throws against being frightened. Iroasâs Disciple Piety 25+ Iroas trait As a bonus action
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. Smiling ones are cloud giants who honor and emulate Memnorâs craftiness and deceit above all else. They are tricksters supreme who use sleight of hand, deception, misdirection, and magic in their
pursuit of wealth. They also possess a flair for unpredictability and a wicked sense of humor. While cloud giants expect a certain amount of trickery and deceit in their dealings with others of their kind






