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Returning 11 results for 'deceive insular are beast'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
Mimicry. The leucrotta can mimic Beast sounds and Humanoid voices. A creature that hears the sounds can tell they are imitations only with a successful DC 14 Wisdom (Insight) check.
Stench. Any
kills transformed into gnolls, others underwent more bizarre changes; leucrottas were the most numerous of these.
As clever as it is cruel, a leucrotta loves to deceive, torture, and kill. Creatures who
Species
Eberron: Rising from the Last War
The illusions that I weave dazzle and deceive. Sometimes that deception eases your burdens, letting you forget your troubles for a moment. But I can also ease your burdens by ending your life
accompanied by a shadowy pair, rumored to be embodiments of shadow itself. The displacer beast serves as the young house’s emblem.
The lands of House Phiarlan, known as the Demesnes, are the
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Influence [Action] With the Influence action, you urge a monster to do something. Describe or roleplay how you’re communicating with the monster. Are you trying to deceive, intimidate, amuse, or
that understands you Charisma (Intimidation) Intimidating a monster Charisma (Performance) Amusing a monster Charisma (Persuasion) Persuading a monster that understands you Wisdom (Animal Handling) Gently coaxing a Beast or Monstrosity
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Influence [Action] With the Influence action, you urge a monster to do something. Describe or roleplay how you’re communicating with the monster. Are you trying to deceive, intimidate, amuse, or
monster that understands you Charisma (Intimidation) Intimidating a monster Charisma (Performance) Amusing a monster Charisma (Persuasion) Persuading a monster that understands you Wisdom (Animal Handling) Gently coaxing a Beast or Monstrosity
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Influence [Action] With the Influence action, you urge a monster to do something. Describe or roleplay how you’re communicating with the monster. Are you trying to deceive, intimidate, amuse, or
monster that understands you Charisma (Intimidation) Intimidating a monster Charisma (Performance) Amusing a monster Charisma (Persuasion) Persuading a monster that understands you Wisdom (Animal Handling) Gently coaxing a Beast or Monstrosity
Actions
. Describe or roleplay how you're communicating with the monster. Are you trying to deceive, intimidate, amuse, or gently persuade? The DM then determines whether the monster feels willing, unwilling, or
ChecksAbility CheckInteractionCharisma (Deception)Deceiving a monster that understands youCharisma (Intimidation)Intimidating a monsterCharisma (Performance)Amusing a monsterCharisma (Persuasion)Persuading a monster that understands youWisdom (Animal Handling)Gently coaxing a Beast or Monstrosity
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
hyenas that ate Yeenoghu’s kills transformed into gnolls, others underwent more bizarre changes; leucrottas were the most numerous of these. As clever as it is cruel, a leucrotta loves to deceive
Abyssal, Gnoll
Challenge 3 (700 XP) Proficiency Bonus +2
Mimicry. The leucrotta can mimic Beast sounds and Humanoid voices. A creature that hears the sounds can tell they are imitations only with a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
this check; it is made with advantage, however, if the character claims to be an emissary of House Moonstar or refers to the dragon by his true name, Glyster. If the character tries to deceive the dragon
(see area 33) and offers the characters a few choice items if they help him transport the hoard. Glyster is an archetypal bronze dragon who likes to assume a variety of humanoid and beast forms. For
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
believed destroyed in the conflagration of the Spellplague, Halruaa has largely been restored to the insular, magic-mighty nation it once was. Because of the foresight of their divinations, Halruaan
ability to hold this smaller amount of territory makes it unlikely that Unther will push farther any time soon — particularly since the Untherite navy has been unable to overcome the great beast that guards
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
bargains, a glabrezu hoards riches that it uses to fulfill promises to shortsighted summoners and weak-willed mortals. However, if its attempts to entice or deceive fail, a glabrezu has the strength to
action to polymorph into a beast form that resembles a bat (speed 10 ft. fly 40 ft.), a centipede (40 ft., climb 40 ft.), or a toad (40 ft., swim 40 ft.), or back into its true form. Its statistics are
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
(450 XP) Proficiency Bonus +2
Fear Aura. Any beast or humanoid that starts its turn within 10 feet of the meenlock must succeed on a DC 11 Wisdom saving throw or be frightened until the start of
Charisma (Deception) check with advantage to deceive the target’s mind into thinking it believes one idea or feels a particular emotion. The target contests this attempt with a Wisdom (Insight) check






