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                        Returning 7 results for 'deception inherent are both'.
                    
                
                        
                            
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                                        deception inherently are both
                                    
                                
                                    
                                        detection interest are both
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     past the yuan-ti guards. Malisons are the easiest to fool: their inherent disdain for the lower strata of yuan-ti society means that they pay little heed to purebloods moving through the temple. The
                                                
                                            
                                                
                                                     pretending to be a yuan-ti pureblood must succeed on a DC 15 Charisma (Deception) check. Nonhumans have a much harder time fooling the yuan-ti without the aid of magic. Nonhuman characters attempting to pose as yuan-ti purebloods have disadvantage on any ability checks made to act in disguise.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     wants. Strength is a natural prerequisite for the role, but Charisma can also be useful, especially when combined with proficiency in Intimidation to reinforce the danger inherent in the Bruiser’s
                                                
                                            
                                                
                                                     relies on interpersonal skills and a network of contacts falls into the role of the Talker. Charisma proves useful for this role, along with proficiencies in skills such as Deception, Intimidation
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                     into its grasp. A Sinister Cycle. A forlarren in its fey aspect demonstrates self-destructive urges that reflect the inherent tension in its nature. That aspect might drive it to drink itself nearly to
                                                
                                            
                                                
                                                     +5, Deception +8, Stealth +5
 Senses darkvision 30 ft., passive Perception 10
 Languages Common, Sylvan
 Challenge 3 (700 XP)
 Magic Resistance. The forlarren has advantage on saving throws
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     events that leads some to whisper that either Titivilus is Dispater in disguise, or that Titivilus has removed the archduke and replaced him altogether. Titivilus recognizes the inherent precariousness of
                                                
                                            
                                                
                                                     ft., fly 60 ft.
   STR
 19(+4)
 
  DEX
 22(+6)
 
  CON
 17(+3)
 
  INT
 24(+7)
 
  WIS
 22(+6)
 
  CHA
 26(+8)
Saving Throws Dex +11, Con +8, Wis +11, Cha +13
 Skills Deception
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     whether an abishai follows Tiamat’s orders or Asmodeus’s. There is inherent risk in countermanding an order given by Tiamat, but interfering with Asmodeus’s plans invites certain destruction. Black
                                                
                                            
                                                
                                                     ft.
   STR
  12 (+1) 
 
  DEX
  17 (+3) 
 
  CON
  16 (+3) 
 
  INT
  17 (+3) 
 
  WIS
  12 (+1) 
 
  CHA
  19 (+4)
Saving Throws Int +8, Cha +9
 Skills Deception +9, Insight +6
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     whether an abishai follows Tiamat’s orders or Asmodeus’s. There is inherent risk in countermanding an order given by Tiamat, but interfering with Asmodeus’s plans invites certain destruction. Tiamat is a
                                                
                                            
                                                
                                                     30 ft., fly 40 ft.
   STR
 12(+1)
 
  DEX
 17(+3)
 
  CON
 16(+3)
 
  INT
 17(+3)
 
  WIS
 12(+1)
 
  CHA
 19(+4)
Saving Throws Int +8, Cha +9
 Skills Deception + 9, Insight +6
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     inherent magic in a deadly burst of lightning. Aurak Draconian
 Medium Monstrosity (Sorcerer), Typically Lawful Evil
 Armor Class 17 (natural armor)
 Hit Points 67 (9d8 + 27)
 Speed 35 ft.
   STR
  13
                                                
                                            
                                                
                                                    )
Saving Throws Dex +5
 Skills Deception +4, Perception +3, Stealth +7
 Damage Immunities poison
 Condition Immunities poisoned
 Senses darkvision 60 ft., passive Perception 13
 Languages Common
                                                
                                            
                                        






