Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 14 results for 'deception invent are blocking'.
Other Suggestions:
deception intent are blowing
deception insect are blowing
deception insect are blocking
deception intent are blocking
deception invent are blowing
Classes
Player’s Handbook
explosive fire, arcing lightning, subtle deception, and spectacular transformations. Their magic conjures monsters from other planes of existence, glimpses the future, or forms protective barriers. Their
underpinnings of magic, particularly the categorization of spells into schools of magic. Renowned Wizards such as Bigby, Tasha, Mordenkainen, and Yolande have built on their studies to invent iconic spells now
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, Scholar’s Pack, and 5 GP; or (B) 55 GP Wizards are defined by their exhaustive study of magic’s inner workings. They cast spells of explosive fire, arcing lightning, subtle deception, and spectacular
schools of magic. Renowned Wizards such as Bigby, Tasha, Mordenkainen, and Yolande have built on their studies to invent iconic spells now used across the multiverse. The closest a Wizard is likely to
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
fire, arcing lightning, subtle deception, and spectacular transformations. Their magic conjures monsters from other planes of existence, glimpses the future, or forms protective barriers. Their mightiest
magic, particularly the categorization of spells into schools of magic. Renowned Wizards such as Bigby, Tasha, Mordenkainen, and Yolande have built on their studies to invent iconic spells now used
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
the affairs of the universe. People gather in public shrines to worship gods of life and wisdom, or meet in hidden places to venerate gods of deception or destruction. Each deity in a pantheon has a
, and War. You can invent names and personalities for these deities, or borrow deities from other pantheons. This approach gives you a small pantheon that covers the most significant aspects of existence
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, preferably by messenger bird. Do not tell the spies of your suspicions. Invent a story, such as the search for an outlaw or some other deception.
If a spy fails to report, you must strike quickly
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Roleplaying Bel Bel oversees the manufacture of weapons and armor for the Blood War. Though Asmodeus has instructed Zariel to accept Bel as her advisor, Bel and Zariel loathe each other and invent
)
CHA
26 (+8)
Saving Throws Dex +9, Con +15, Wis +11
Skills Arcana +14, Deception +15, Insight +11, Persuasion +15
Damage Resistances cold; bludgeoning, piercing, and slashing damage from
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
placed to be phosphorescent mushrooms.
The lights are proper lamps flanking two massive stone gates blocking the tunnel. Before you get a chance to examine the intricate carvings on the gates
interrogation by speaking for the party and making a DC 15 Charisma check (Deception and Persuasion apply; Intimidation or Performance are met with scorn). Depending on how believable the party’s story is
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
below. Gnome Deities Deity Alignment Province Suggested Domains Common Symbol
Baervan Wildwanderer NG Woodlands Nature Face of a raccoon
Baravar Cloakshadow NG Illusion, deception
lizardfolk god splashed in his favorite pool? Who else would use Thor’s hammer to pound a nail and thus be inspired to invent the lightning rod? Garl never needs to persuade Nebelun to join an excursion
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
enough to pass for a Ten-Towner. Any character who doubts Pekoe’s story can make a Wisdom (Insight) check; if the character’s check result is higher than the doppelganger’s Charisma (Deception) check
-foot-tall stone door swings into a 5-foot-diameter tunnel that leads to a similar door blocking entry to area X34. X30. Eastern Elevator The elevator shaft terminates in this room. A large stone wheel
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
blocking it out of the way. Characters attempting to hold the door become suddenly distracted, unable to remember why they were doing so. Characters who refuse to enter the inn feel oddly compelled to move
the characters. When Propha is asked any questions, characters can attempt a Wisdom (Insight) check contested by the doppelganger’s Charisma (Deception) check, which is usually made with advantage
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
monster might be based on a real-world creature or a monster from myth, in which case its name might be obvious. If you need to invent a name, keep in mind that the best names either reflect the
might have a bonus on Charisma (Deception) checks. You can double the proficiency bonus to account for heightened mastery. For example, a doppelganger is so good at deceiving others that its bonus on
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
reserved for servants, but a character who succeeds on a DC 18 Charisma (Deception or Persuasion) check convinces Anisetta to let them access it. P9: Balcony This balcony, which overlooks the ballroom, is
, blocking a short staircase that climbs to a turret, is a ten-foot-tall marble statue of a reindeer.
The statue is a stone golem that guards the way to area P12. Zorhanna, her simulacrum, or someone
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
gp and 700 sp. L17: Boulder Heap Small, rounded boulders are carefully stacked here, blocking the entrance to a wide tunnel.
The boulders are obviously not a natural formation. Chossos (see area
(Deception) check, Kasdu’ul summons a water weird and orders it to serve the characters for 1 hour, after which it vanishes. In either case, Kasdu’ul then bids the characters farewell and returns to the Elemental Plane of Water.
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
a Periapt of Proof against Poison left over from an unlucky explorer the behir digested. L16: Boulder Heap Small, rounded boulders are carefully stacked here, blocking the entrance to a wide tunnel
Kashem’s demise—such as a pinch of the dust left behind after her death—or they offer a convincing story and succeed on a DC 17 Charisma (Deception) check, Kasdu’ul summons a water weird and orders it to






