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                        Returning 35 results for 'decide ignore are boss'.
                    
                
                        
                            
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                                        decide ignore are best
                                    
                                
                                    
                                        decide ignore are both
                                    
                                
                                    
                                        decide ignore are born
                                    
                                
                                    
                                        decide ignore are body
                                    
                                
                                    
                                        decide ignore are bond
                                    
                                
                        
                    
                
                        
                                                     Species
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     scores to increase. Youâre free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can
                                                
                                            
                                                
                                                     forge, the cold of high mountain air, the spark of inspiration, and the scouring touch of acid that purifies.
Creating Your Character
When you create your D&D character, you decide whether your
                                                
                                            
                                        
                                                     Species
                                                    Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     characterâs class offers suggestions on which scores to increase. Youâre free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                    
d6
Flaw
1
If thereâs a plan, Iâll probably forget it. If I donât forget it, Iâll probably ignore it.
2
I get bored easily, and if nothing is happening I&rsquo
                                                
                                            
                                                
                                                    ;ll make something happen.
3
Nothing is ever simple, and if it seems simple, Iâll find a way to make it complicated.
4
I tend to ignore sleep for days when Iâm conducting
                                                
                                            
                                        
                                                     Species
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     forest, toxic and corrosive.
Creating Your Character
When you create your D&D character, you decide whether your character is a member of the human race or one of the gameâs fantastical races
                                                
                                            
                                                
                                                     rolling or point buy.
The âQuick Buildâ section for your characterâs class offers suggestions on which scores to increase. Youâre free to follow those suggestions or to ignore them
                                                
                                            
                                        
                                                     Species
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can speak, read, and write Common and one other
                                                
                                            
                                                
                                                     echo of discoveryâbut also the desiccation of despair.
Creating Your Character
When you create your D&D character, you decide whether your character is a member of the human race or one of
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can speak, read, and write Common and one other language
                                                
                                            
                                                
                                                     Astral Plane can live to be more than 750 years old.
Creating Your Character
When you create your D&D character, you decide whether your character is a member of the human race or one of the game
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can speak, read, and write Common and one
                                                
                                            
                                                
                                                     glide. Hadozees wrap these wings around themselves to keep warm.
Creating Your Character
When you create your D&D character, you decide whether your character is a member of the human race or one
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     increase. Youâre free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can speak, read
                                                
                                            
                                                
                                                     impossible to duplicate. To interact with other folk, thri-kreen rely on a form of telepathy.
Creating Your Character
When you create your D&D character, you decide whether your character is a
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     scores to increase. Youâre free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can
                                                
                                            
                                                
                                                     blossom into hard feelings, loud arguments, and head-butting contests, but they rarely escalate beyond that.
Creating Your Character
When you create your D&D character, you decide whether your
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can speak, read, and write Common and one other language that you and
                                                
                                            
                                                
                                                    , determined to find a greater purpose.
Creating Your Character
When you create your D&D character, you decide whether your character is a member of the human race or one of the gameâs
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                    ; section for your characterâs class offers suggestions on which scores to increase. Youâre free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of
                                                
                                            
                                                
                                                     you create your D&D character, you decide whether your character is a member of the human race or one of the gameâs fantastical races. If you create a character using a race option
                                                
                                            
                                        
                                                     Species
                                                    Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can speak, read, and write Common and one
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    , or they can go to the tavern to see the speaker. If the characters decide to ignore the quest, the mine remains closed for several weeks before the kobolds mysteriously vanish, enabling the miners
                                                
                                            
                                                
                                                    A Minor Issue Darmo Mazlu, a human boy, stands on a box and yells out the latest news to passersby, most of whom ignore him: A boy wrapped in heavy winter clothes shouts the news of the day as people
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     interesting stories can emerge if you decide to refuse an assignment. Even a patron that isnât heavy-handed can significantly motivate your group. Maybe youâll seek adventures based on what pleases your
                                                
                                            
                                                
                                                     patron and so earn a reward. A university, for example, might not send you on a particular mission, but you might decide to follow leads to an ancient artifact hoping the university might reward you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     dynamic between Acquisitions Incorporated and Dran Enterprises, for good or ill. Likewise, a failed ritual deals the Six a severe setback, though Jeff Magic (Splugothâs lich boss) is still out there
                                                
                                            
                                                
                                                     somewhere. But whether the Six seek immediate revenge or decide to bide their time, things donât stay quiet for long for an Acquisitions Incorporated franchise. New rivals, new allies, and new opportunities are sure to make their presence known.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     for your characterâs class offers suggestions on which scores to increase. Youâre free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be
                                                
                                            
                                                
                                                    Creating Your Character When you create your D&D character, you decide whether your character is a member of the human race or one of the gameâs fantastical races. If you select one of the dragonborn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     your next turn. First, you decide what perceivable circumstance will trigger your Reaction. Then, you choose the action you will take in response to that trigger, or you choose to move up to your
                                                
                                            
                                                
                                                     either take your Reaction right after the trigger finishes or ignore the trigger. When you Ready a spell, you cast it as normal (expending any resources used to cast it) but hold its energy, which you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     before the start of your next turn. First, you decide what perceivable circumstance will trigger your reaction. Then, you choose the action you will take in response to that trigger, or you choose to
                                                
                                            
                                                
                                                     occurs, you can either take your reaction right after the trigger finishes or ignore the trigger. When you ready a spell, you cast it as normal but hold its energy, which you release with your reaction
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    . Mounts that donât tire (such as a flying construct) arenât subject to this limitation. As adventurers travel through the air, check for random encounters as you normally would. Ignore any result that
                                                
                                            
                                                
                                                     indicates a non-flying monster, unless the characters are flying close enough to the ground to be targeted by non-flying creatures making ranged attacks. Characters have normal chances to spot creatures on the ground and can decide whether to engage them.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     special flourishes that happen when the monster uses an item, and the stat block might ignore the rules in âEquipmentâ for that item. When used by someone else, a retrievable item uses its âEquipment
                                                
                                            
                                                
                                                     however you like, using the items in âEquipmentâ for inspiration. You decide how much of a monsterâs equipment is recoverable after the creature is slain and whether any of that equipment is still
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     before the start of your next turn. First, you decide what perceivable circumstance will trigger your reaction. Then, you choose the action you will take in response to that trigger, or you choose to
                                                
                                            
                                                
                                                     occurs, you can either take your reaction right after the trigger finishes or ignore the trigger. Remember that you can take only one reaction per round. When you ready a spell, you cast it as normal
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     your next turn. First, you decide what perceivable circumstance will trigger your Reaction. Then, you choose the action you will take in response to that trigger, or you choose to move up to your
                                                
                                            
                                                
                                                     either take your Reaction right after the trigger finishes or ignore the trigger. When you Ready a spell, you cast it as normal (expending any resources used to cast it) but hold its energy, which you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurerâs Guide
                                                    
                                                
                                            
                                                    Creating Your Character  When you create your D&D character, you decide whether your character is a member of the human race or one of the gameâs fantastical races, which include the races presented
                                                
                                            
                                                
                                                    , such as rolling or point buy. The âQuick Buildâ section for your characterâs class offers suggestions on which scores to increase. Youâre free to follow those suggestions or to ignore them. Whichever
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     point buy. The âQuick Buildâ section for your characterâs class offers suggestions on which scores to increase. Youâre free to follow those suggestions or to ignore them. Whichever scores you decide to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    Preparing for the Play Characters who choose to perform a play are met by Motherhornâs master of ceremonies, Stagefright, who is a goblin boss (chaotic neutral). Describe this meeting as follows: A
                                                
                                            
                                                
                                                     once on the Performersâ Roles table to determine what role Stagefright assigns to that playerâs character. If two players get the same result, Stagefright lets them decide which one of them takes that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     special flourishes that happen when the monster uses an item, and the stat block might ignore Playerâs Handbook rules for that item. When used by someone else, a retrievable item uses its Playerâs
                                                
                                            
                                                
                                                     gear however you like, using the equipment chapter of the Playerâs Handbook for inspiration. You decide how much of a monsterâs equipment is recoverable after the creature is slain and whether any of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     point buy. The âQuick Buildâ section for your characterâs class offers suggestions on which scores to increase. Youâre free to follow those suggestions or to ignore them. Whichever scores you decide to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    , examples of which are on the Gambling Complications table. Gambling Complications  d6 Complication   1 You are accused of cheating. You decide whether you actually did cheat or were framed.* 2 The town
                                                
                                            
                                                
                                                     wants its money back. 5 A local crime boss insists you start frequenting the bossâs gambling parlor and no others. 6 A high-stakes gambler comes to town and insists that you take part in a game.  *Might involve a rival
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     a ruin based on how well the players resolved the dayâs top card. If youâre using cards that have a different meaning when theyâre upright versus upside down, ignore the cardsâ orientation. Rewards
                                                
                                            
                                                
                                                    : Encounter. The charactersâ failure leads to a difficult combat encounter. Use the card to help you decide what kind of creature is encountered. Exhaustion. The stress of overcoming the challenge
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     does producing something that would pique the Black Earth cultistsâ interest. If admitted, the characters are escorted to Qarbo so that he can decide what to do with them (see âAudience with Qarboâ in
                                                
                                            
                                                
                                                     area M14 donât attack characters dressed in Sacred Stone robes and masks. Other villains and monsters ignore the disguised characters unless they act suspiciously. Infiltration and Combat The denizens
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     determine what unwanted revelations you receive. The gods seek mortal oracles to act as their agents. As a result, most oracles devote themselves to the service of a single god and learn to ignore the
                                                
                                            
                                                
                                                     through you, and you can decide whether to use your own voice or to allow the godâs voice to come through your mouth to deliver the message, translated into any language you speak. Oracleâs Insight. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     offers suggestions on which scores to increase. Youâre free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20. If you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     characters for rescuing them, but they canât provide much information about the Redbrand hideout. All they know is that the boss is a wizard (though they havenât met him and donât know his name), and that he
                                                
                                            
                                                
                                                     decide to explore the ruins of Thundertree, see part 3 of the adventure. Awarding Experience Points Divide 200 XP equally among the characters if the party defeats the ruffians. Divide 100 XP equally among the characters if the Dendrars make it back to town alive.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    , you can either ignore the attitude or shape the encounter to match it. For example, if you roll an indifferent or friendly attitude for a creature that is hunting prey, you might decide the hunter
                                                
                                            
                                                
                                                     one-sided battle. Instead, the characters could witness the giants in an altercation from a distance, foreshadowing a conflict that will threaten all the smaller folk in the region. Or you could decide
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     bag, making sure that whatever is inside it is dead. Body Bag The leather body bag can be cut open to reveal an unconscious prisoner, whose identity is yours to decide. It might be Artus Cimber
                                                
                                            
                                                
                                                     successful DC 13 Dexterity check made by a character using thievesâ tools, or sundered with a good, hard weapon strike. If the characters ignore the nothicsâ demands, the spiteful creatures attack them
                                                
                                            
                                        






