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                        Returning 19 results for 'decide impart are band'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Treasure A cautious and skilled gang can follow in the tracks of a gnoll war band, keeping hidden and waiting for the creatures to move on after ravaging a village or a town. The gnolls leave the
                                                
                                            
                                                
                                                     understanding of the value of weapons and armor, so one might decide to hold onto an object seen as useful. In this way, a gnoll might come to possess a magic item, though it might not know exactly how to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     information because of the adventure hooks in chapter 1. Key clues from these hooks include the following: Best Served Cold: The character hears from tavern patrons in Red Larch that a band of
                                                
                                            
                                                
                                                     Spire if the characters ask about the place. Itâs a well-known site. Itâs fine if the characters decide to follow up on one of these leads instead of investigating the missing delegation.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     leading a band of allies can transform even the most poorly equipped militia into a ferocious war band. A knight prefers to lead through deeds, not words. As a knight spearheads an attack, the
                                                
                                            
                                                
                                                    , rather than one. Bulwark Beginning at 15th level, you can extend the benefit of your Indomitable feature to an ally. When you decide to use Indomitable to reroll an Intelligence, a Wisdom, or a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     question the right of a ragtag band of adventurers to command them, even if their superiors seem to trust the player characters. Likewise, though the individual factions are typically disciplined
                                                
                                            
                                                
                                                     even for seasoned and professional troops (see âHeart of Darknessâ). If the expeditionary force is made up of diverse factions, the players also need to decide how much latitude to give those factions
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     trained to act alone and rely on their own resources. When they get into scrapes, they donât count on fellow Harpers to rescue them. Sometimes Harper agents must band together to face world-threatening
                                                
                                            
                                                
                                                     unbeatable, you can decide that Zelraun, ever the gracious winner, loans the shield guardian and amulet to the party on the provision that the characters vow to redeem themselves with a rematch upon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    Chapter 1: What Is Eberron? In an ancient ruin beneath the Demon Wastes, a band of heroes race to claim the Reaperâs Heart. If the agents of the Emerald Claw reach it first, theyâll unleash an army
                                                
                                            
                                                
                                                    . These elements are all part of Eberron, but you donât have to use all of them in every story. As you go through this chapter, decide which themes appeal to you and best fit the stories you want to tell.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sleeping Dragonâs Wake
                                                    
                                                
                                            
                                                     information: A tenday ago, a band of violent shark people appeared out of nowhere on the eastern edge of town and began burning fields and killing animals. The attack stopped almost as soon as it began
                                                
                                            
                                                
                                                     characters might decide to wait for the sahuagin to exit the cave to raid the town rather than assault the cave. If they take this course of action, roll a d10. The result equals the number of hours
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     approaches the characters in plain clothes and asks them to keep their eyes open for Falkirâs Fist, a band of four dwarf adventurers that disappeared in Undermountain over a year ago. The leader of the band
                                                
                                            
                                                
                                                     Runestone. The crystal was created by Halaster Blackcloak and secreted away in the depths of Undermountain. Laeral has sent Jalester to hire a band of adventurers to retrieve a pebble-sized fragment of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     decide that your vampire villain murders several knights. By slipping past locked doors in gaseous form, the vampire is able to make the deaths appear natural at first, but it soon becomes clear that a
                                                
                                            
                                                
                                                     from a ruler or council. 11 Help a villain find redemption. 12 Parley with a villain. 13 Smuggle weapons to rebel forces. 14 Stop a band of smugglers. 15 Gather intelligence on an enemy force. 16 Win a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     another and decide to form a group. In those years when Shieldmeet falls, the town is instead treated to a great festival on that day, sponsored mainly by the local temple to Tymora, the Happy Hall of
                                                
                                            
                                                
                                                     during the Hiring Fair or the Shieldmeet festival, each summer at least one adventuring band seems to get its start in Yartar. Most fall into obscurity, but the Smiling Company â the still-active
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     band of ex-soldiers or reformed criminals) can add personality to the group. Consider using the rules in chapter 4 of the Dungeon Masterâs Guide, applying the results of a single set of rolls to the
                                                
                                            
                                                
                                                    , though the DM can decide otherwise. If a mobile franchise headquarters requires more crew than is granted by the franchiseâs rank, the characters must hire the remainder (typically at the skilled
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     piece of the petrified giant that gave the tavern its name. In reality, this is an obelisk shard. During the night, a band of goblins broke into the Sleeping Giant, smashed the bar to extract the obelisk
                                                
                                            
                                                
                                                     encounter. Mike Schley  Map 5.4: Rooftop Stash View Player Version If a character follows the trail of coins to the roof, or when the characters decide to finish their investigation at the Sleeping Giant
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     other and against nearby Humanoids. Eliminating the giant will return the volatile situation to an uneasy status quo. 6 A frost giant leads a mixed band of weaker giants in a campaign of bloodlust to
                                                
                                            
                                                
                                                     nearby. 8 As characters explore a steading belonging to one kind of giant (you can roll a d6 on this table to decide why the characters are there), they discover an honored guest of a more powerful giant
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    -gnawed carcasses heaped beside the brazier attest to an indifferent effort to cook them over the coals. There are two doors: one north and one south.
 This is the den of a band of lizardfolk who
                                                
                                            
                                                
                                                     shore. They are far newer than the rest of the dungeon, having been left here less than a hundred years ago by a previous band of explorers. One is in good enough shape that it could be repaired with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     their old lives and embrace a âhigher purpose.â Once the new recruits are thus purified, the priests decide whether they are worthy for indoctrination as initiates or would better serve the Howling
                                                
                                            
                                                
                                                     Aerisi ran away from home to become the air prophet, she took Windharrow with her. At Aerisiâs insistence, Windharrow recruited a band of flutists from the ranks of new converts to the air cult
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     followers will straighten things up, bring fresh flowers, and refresh offerings of food, water, and wine. Especially vigilant individuals might even decide to clean up after others who carelessly spill a
                                                
                                            
                                                
                                                     light from the full moon falls on them while they are sleeping, and this silver light of Sehanine can influence their dreams and impart messages to them. Offerings to Sehanine are mostly made from silver
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     the southeast part of Thundertree. (If the characters decide to explore the ruins of Thundertree, see chapter 3.) R6: Armory The door to this room is locked from the outside. Across from the locked
                                                
                                            
                                                
                                                     demanding he join their band, but the terrified Droop just wants to go home. When combat breaks out, Droop hides and avoids the fight. Droop knows the general layout of the Redbrandsâ hideout, as well as the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     that arenât relevant to the part of the adventure youâre running now. You can assume that the Believers decide to keep a low profile as long as adventurers are asking questions about the missing
                                                
                                            
                                                
                                                     character that it might be worthwhile to talk to Minthra Mhandyvver (area 14) â treasure could be hidden in the tomb, and it shouldnât be left to a band of goblins. 9. Tantur Smithy Both ends of this soot
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     of plate armor it once belonged to. Beneath the breastplate, buried in mud, is a longsword. These items were the property of a member of a band of inexperienced adventurers who tried to penetrate the
                                                
                                            
                                                
                                                     native language of the lizardfolk. You decide the time required to acquire this new language. (The downtime rules in Xanatharâs Guide to Everything provide some guidelines.) The Nature of the
                                                
                                            
                                        






