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Returning 31 results for 'decide inhabit are brother'.
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Species
Spelljammer: Adventures in Space
as a starry gleam in an astral elfâs eyes.
Because nothing ages on the Astral Plane, astral elves who inhabit that plane can be very old, and their longevity gives them an unusual perspective on
Astral Plane can live to be more than 750 years old.
Creating Your Character
When you create your D&D character, you decide whether your character is a member of the human race or one of the game
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Narâl Xibrindas Nar'l Xibrindas and Grell Bodyguard Xanatharâs advisor is a nervous and conniving male drow named Narâl Xibrindas. Narâlâs house was wiped out long ago, but he and his elder brother
loyalty, though, and Narâl has become increasingly worried about his future. If forced to decide between himself and Bregan Dâaerthe, heâll choose the former and betray his drow allies to save his own skin
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Asger and Edith If the characters rescue Asger, they might decide to reunite him with Edith or try find him a new home. Possible endings for Asger include the following: Finding Asger a New Home. If
Asger with Edith. If the characters return Asger to Edith, the elderly confectioner crumples at the sight of her brother, who hasnât aged a day since they wandered into the woods together. Teary-eyed and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
characters sift through idle speculation and gossip to find credible leads, they turn up the following possibilities: Brother Eardon, a priest of Lathander staying in the Swinging Sword (area 2), says
these NPCs know what they know, the adventurers must question the key characters. These conversations should suggest several ways to begin the search for the delegation from Mirabar. Continue with the âEarly Investigationsâ encounters in chapter 3 when the adventurers decide which lead to follow.
Compendium
- Sources->Dungeons & Dragons->Storm Lordâs Wrath
to some of the workers in the town. While the parents work, the children are looked after and taught by the acolytes of Lathander who inhabit the Shrine of Lathander, which is currently the only
finished stone building in the town. These children, some of them terrified and missing their parents, others mischievous and too young to understand consequences (much like adventurers), decide to run
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
, a few class options suggest the existence of magic-using organizations in the world â bardic colleges and druid circles â which are up to you to flesh out. You could decide that no formal structures
own hierarchies, traditions, regulations, and procedures. For example, Materros the necromancer could be a brother of the necromantic Cabal of Thar-Zad. As a sign of his high standing within its
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
describe them.) If the characters decide not to rescue Keliphron, it reestablishes telepathic contact one last time and urges them to reconsider. It then describes other treasures in the dragonâs hoard
(see area S12), hoping the charactersâ greed gets the better of them. If that doesnât work, Keliphron tells them the dragon is harming the metallic creatures that inhabit its lair and urges the characters to intercede on the creaturesâ behalf.
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
weaponry.) If the characters decide to attack Xelethâs fleet, use nonplayer characters such as Commodore Krux, Warwyck Blastimoff, Princess Xedalli, and Vocath to make it clear that doing so would be
. If Xedalli is by his side, the mercane quietly and politely suggests that she surrender to her brother without a fight. Roleplaying Xeleth and Xedalli If the characters ask Xeleth why he wants his
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
. A giant sovereignâs steading might be at the peak of a mountain or in the depths of a chasm. High-status giants populate nearby steadings, while the lowest-ranking giants inhabit those farthest away
with its effects. 6 Adventurers are asked to deliver a ransom to a giantsâ settlement to secure the freedom of a very important captive, but the giants decide the adventurers would be even more valuable captives!
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
soldiers, and whenever the undead knights were cut down, their spirits found new corpses to inhabit. Though the knights were grossly outnumbered, they waged war for months and slew hundreds of foes
confronted by the Vistani seer Madam Eva, who told them Strahd had died, only to become a prisoner in his own land, tormented by the death of his beloved Tatyana and the murder of his brother Sergei. After
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
found, and that book also includes tables listing the creatures commonly found within each type of terrain. Using that information, you can decide which creatures inhabit an adventure location within a
particular environment. You can choose a range of creatures, from common vermin to sapient inhabitants and terrifying predators, and decide how they live together. Factions. Particularly in larger
Compendium
- Sources->Dungeons & Dragons->Storm Lordâs Wrath
Mortus in exchange for help finding and seizing the body of a living dragon to inhabit. The people of Leilon are completely unaware of these threats, as they focus on more immediate dangers, like the wild
, etc.) to assist in its construction, making the shrine more grandiose than it might otherwise be.
Alternatively, if one of the characters worships a different deity, they might decide to invest in a
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
plane, so Arcadia might be home to twin gods who are patrons of merchants and smiths.
Alternatively, you might decide that your world has only one god (who might be viewed differently by various sects
or religions), or one good god and one evil god. Or your world might be alive with spirits great and small, from lesser river spirits to the godlike spirits who inhabit great mountains. Impersonal forces and philosophies can also fill the role of gods in a campaign.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
merchant constantly asks the opinion of a nonexistent twin brother, claiming that he is invisible. Ylsaâs Deal Ylsa Henstak is a female duergar member of the Merchant Council. Sheâs a canny caravan
â in the âWhorlstone Tunnelsâ section for more information on what Droki is carrying if the characters catch him. CHASING DROKI
If the characters decide to wait for Droki to enter the West Cleft or
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
fighting the monster is always an option, characters might decide to negotiate with the manticore instead. Be flexible, particularly when dealing with intelligent monsters. If every encounter becomes a
camp, which is run by the half-brother of Phandalinâs townmaster, Harbin Wester. Barthen, the local provisioner, has prepared a new delivery. He needs someone to bear the supplies safely to the camp
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
this area: Nervous Unkh suggests that her host leave the tomb at once using one of the teleportation runes, though she canât decide which rune is best. Impulsive Wongo thinks itâs a good idea to shatter
is destroyed if it leaves the Tomb of the Nine Gods (but see "Lost Treasures"). Shagambiâs Spirit. The spirit of Shagambi tries to inhabit any character who touches the mandolin (see "Spirits of the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
with attracting the attention of another dragon.
8 I feel an obligation to protect the creatures that inhabit my territory (except the ones I eat).
9 I am trying to collect an extremely
. Consider these examples: Change Shape. You can decide that a dragon acquires this action at a younger age than usual, particularly if you want to feature a dragon in Humanoid form in your campaign. The
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
King As much as the characters learned from fighting the Pudding King in Blingdenstone, they might decide to seek more knowledge of the mad svirfneblin or his fiendish master, Juiblex the Faceless
stare down at the red-hot metal on their anvils. The constant rhythm of their hammering falters. Suddenly, brother turns against brother as minds turn inward upon themselves. Sparks fly and a city
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
.
This was the bedroom of Demetrius, a priest in the Mages of Usamigaras. When the Cult of Zargon corrupted his twin brother, Darius, Demetrius vowed to destroy the cult. However, its hold over Darius
proved too great, and Darius assassinated his brother. Demetriusâs vengeful spirit now resides within the softly glowing robe. Secret Doors. The north wall hides two secret doors to areas B45 and B47
Compendium
- Sources->Dungeons & Dragons->Divine Contention
away over the hearth. B5. Servantâs Quarters These cozy quarters contain beds for the towerâs two servants, halfling cook Tombil Breen and his brother Tug. The adjoining storage closet houses a small
for their own evil ends. If your players decide to claim it themselves, itâs up to you to determine what calamities befall them!
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
nearby. 8 As characters explore a steading belonging to one kind of giant (you can roll a d6 on this table to decide why the characters are there), they discover an honored guest of a more powerful giant
whatever monsters have taken up residence in the ruins in the centuries since the giants abandoned them. In Xenâdrik, living giants still inhabit some of their ancient ruins, though they have fallen
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
decide whether other gods exist. Even if they donât, other religions can exist side by side with the monotheistic religion. If these religions have clerics with spellcasting ability, their spells might be
, disease, and war belong to the evil deity. Animism Animism is the belief that spirits inhabit every part of the natural world. In an animistic worldview, everything has a spirit, from the grandest
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
importance of the goal to the body they inhabit means that they are compelled to try to accomplish this goal. Players can share their secret goal with other individual players once they learn it, as long
damage a creature. (You can decide whether to allow Tannus to fight to protect himself or others, but should encourage the player running him to think about creative nonattack ways to influence the fight
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Princess Mwaxanaré (see appendix D) is the oldest living descendant of the royal families of Omu and the primary heir to the fallen kingdom. She and her six-year-old brother Na (a noncombatant with AC 10
other human in Kir Sabal is her brother. Consequently, the princess is likely to fixate on one of the adventurers as a potential romantic partner. This attachment will be powerful, fiery, and jealous
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
with no choice but to keep coming back. Jopalin personally watches over the customers and ensures that only those who seem vulnerable get the âspecialâ tea, avoiding suspicion from any who might decide
belongings of the Lower Cityâs homeless population. Here, poor Baldurians can come to receive free meals and enough coppers to pay their way through the cityâs gates, thanks to the ministrations of Brother
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
customers and ensures that only those who seem vulnerable get the âspecialâ tea, avoiding suspicion from any who might decide to fight back if the truth were to come out. Jopalin also runs a more
population. Here, poor Baldurians can come to receive free meals and enough coppers to pay their way through the cityâs gates, thanks to the ministrations of Brother Hodges, a lawful good male
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
brother, who was killed by the Spider. Gundrenâs other brother, Nundro, is the Spiderâs prisoner in area W20. The dwarvesâ supplies are potentially useful but not particularly valuable. Open Pit. A tunnel
excavated rock faces.
This maze of passages is an old section of Wave Echo Caveâs original mine site. Lurking in one dead end is an ochre jelly. (You can decide the jellyâs exact location.) When
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
battle with eight stirges. When the characters enter the area, six of the stirges turn their attention to this new, juicier prey. The kobolds try to deal with the remaining two stirges, and then decide
) currently inhabit this camp, polishing sling bullets and keeping busy until itâs time for Sparkrenderâs ritual. Initially, the kobolds are hostile toward the characters, determined to scare off the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
that arenât relevant to the part of the adventure youâre running now. You can assume that the Believers decide to keep a low profile as long as adventurers are asking questions about the missing
stonecutter (area 18) and Luruth the tanner (area 19). Rumors of Evil. Among the guests at the Swinging Sword is Brother Eardon (male half-elf acolyte), a follower of Lathander, god of the dawn. Brother
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
surface, their skin black from frostbite. Some hang upside down or sideways; some are missing fingers, hands, and feet.
A one-eyed shiver (see chapter 7) and seven ice mephits inhabit this cave. The one
learned too much about the Cult of the Crushing Wave or who stood in its way. A few could be adventurers who failed to stop the cult. Decide who these prisoners are, if any of them are alive, and what role
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
battle gear in preparation for a final, all-encompassing battle that will decide the fate of the world. If the suspicions are true, these sites are expertly hidden and kept secret even from most fire
trained as it is raised. In fact, remorhaz hatchlings are surprisingly pliant to the frost giantsâ manner of teaching by bullying. THRYM'S FRIGID MIGHT
Thrym has long rivaled his twin brother Surtur for






