Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 6 results for 'decide inherently are burden'.
Other Suggestions:
demise inherently are burned
desire inherently are burned
demise inherently are burden
desire inherently are burden
decide inherent are burdens
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
. They also keep appropriately sized animals as pets and beasts of burden, and they often share their living space with smaller people. As you create an encounter, adventure, or campaign involving
giants, you can use these models to help you decide how many giants are present in an area and what other creatures might live alongside them. You can use the various tables in âGiantkind Encountersâ (in
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
should strive to keep the character alive and use resources wisely. Run the character yourself. Itâs an extra burden for you, but it can work. Decide the character isnât there. Invent a good reason for
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
, and the nature of domains and Darklords all claim part of the answer, but ultimately they reflect aspects of the same cause: nightmare logic. Ravenloft is inherently a vast nightmare. Most of those
how long will that remain certain? The answers are for you to decide. THIS BOOK GIVES CHARACTERS NIGHTMARES
Ravenloft is a setting designed to bring nightmares to lifeâfor characters, not for
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Finding Iymrith The storm giants bear the burden of finding the dragon so that the characters can focus on preparing themselves for the final showdown. Hekaton and Serissa know that blue dragons
roll initiative for each storm giant. The former approach expedites combat; the latter leads to a battle with more verisimilitude. HARSHNAG RETURNS!
If the characters decide to confront Iymrith
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
erase all knowledge of itself from that characterâs mind (see the itemâs description in appendix A). Any player whose character is forced to forget about the stone carries the burden of roleplaying
that memory loss. You can award inspiration to that character as a way to acknowledge the playerâs good roleplaying.
As chapter 4 unfolds, you decide when itâs time for the characters to have a chance
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
characters decide to call in the favor, Dral contacts his employers, and High Captain Horix Zoar does everything in his power to give the characters what they want, provided itâs within his power and isnât
likely to burden him or the Zoar family. Examples of what he might provide include a meeting with one or more members of the Council of Elders, an arranged meeting with a Lordsâ Alliance






