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Returning 8 results for 'decides imbued are bottle'.
Other Suggestions:
decide imbued are battle
decrees imbued are battle
defies imbued are battle
decoded imbued are battle
devices imbued are battle
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
choice (such as playing cards or three-dragon ante cards) Equipment: A cracked hourglass, a set of rusty manacles, a half-empty bottle, a hunting trap, a gaming set (matching your chosen proficiency
family heirloom 2 A land deed, but all the names and markings that once tied it to you have faded into obscurity 3 A bauble once imbued with powerful magic 4 A battered playing card with a hole pierced
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
on a DC 14 Charisma (Intimidation or Persuasion) check. If Esvele decides to help the characters, she fights alongside them and discovers treasure and secret doors automatically. C3. Library This is
Mist. The glass bottles on the southwest shelf contain magically captured sounds, including songs, operas, and recorded lectures. Uncorking a bottle temporarily releases its auditory contents into the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
expectantly.
PROPHA DRAN
The door closes behind the characters as soon as they are all inside. Powerful magic imbued into the door makes it impossible to hold it open, as it pushes anything
room has recycling and reuse bins, is decorated with several plants and vines, and has a stack of steamy love letters bearing the initials B.L. and a bottle of wine by the bedside table. Donaar
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
from this office. Desk. Characters who search the desk’s drawers find the following items: Two Candles One bottle of Ink One Ink Pen Ten sheets of Parchment Wall Carving. The carving on the eastern
, Jaltus, Larai, Sersiah, and Tymorn.) Bypassing Maze Traps. The rituals performed in area M21 have imbued each urn with magic that allows a person who touches it to bypass the traps in area M22. As a Magic
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
loyal to Ralvald; he feels committed to staying here until Ralvald decides on a course of action. If the characters are aggressive or indicate support of Aerstigga, Heldalf directs his animal
them is a Small object with AC 13; HP 10; and Immunity to Cold, Poison, and Psychic damage. Treasure. If they free the Backpack from the ice, the characters can open it, revealing a frozen bottle of Ink
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
details.) Raw Oztocanite. Chunks of oztocanite (the giant’s magic-imbued remains) are gathered into crates around the room. A fist-sized chunk of oztocanite can be used as a spellcasting focus that
behind the bar and hurls flaming bottles of alcohol at intruders (treat each bottle as a flask of alchemist’s fire) unless he is stopped. The bar gives Brego three-quarters cover. X12: Worker Rest Area
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
enter area 3 against doing so. If someone does anyway, the vampire attacks. Fighting Pit. This rough-hewn arena is 15 feet lower than the floor around it and imbued with magic. Any non-undead creature
are six spell scrolls (three of detect magic, two of comprehend languages, and one of greater restoration). Also inside is a bottle of ink and an ink pen with fifteen sheets of parchment. Glyph Key
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
gray mist.
In the center of the chamber is a black gate.
Fiendish Skulls. The fiendish skulls are imbued with powerful magic. When any character steps into a skull’s mouth, macabre laughter
. Lumalia decides that her first task will be to inflict justice upon the Thayans. She is immortal, but her anger and regret over the time she has lost during her imprisonment seems very humanlike. In






