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                        Returning 8 results for 'declare insight are bred'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     column of the Deck of Many Things table when randomly determining cards drawn from the deck.
Before you draw a card, you must declare how many cards you intend to draw and then draw them randomly. Any
                                                
                                            
                                                
                                                     your choice of History, Insight, Intimidation, or Persuasion. In addition, you gain rightful ownership of a small keep somewhere in the world. However, the keep is currently home to one or more monsters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     the City of Skilled Hands. Even if you’re not city-born or city-bred, this background can describe your early years as a member of law enforcement. Most settlements of any size have their own
                                                
                                            
                                                
                                                     constables and police forces, and even smaller communities have sheriffs and bailiffs who stand ready to protect their community. Skill Proficiencies: Athletics, Insight Languages: Two of your choice Equipment
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Inspired of Sarlona are humans bred to be such vessels. They have no choice in this destiny, since they can’t resist quori possession. Physically, Inspired resemble the kalashtar, possessing an almost
                                                
                                            
                                                
                                                    )
Saving Throws Int +5, Wis +2
 Skills Deception +7, Insight +2, Persuasion +7
 Damage Resistances psychic
 Condition Immunities charmed, frightened
 Senses passive Perception 10
 Languages Common
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    . 6 You must greet all trees with reverence. 7 You must compliment everyone you meet. 8 You must declare your love for unicorns at every opportunity.  Roleplaying Nikolas Nikolas (lawful neutral
                                                
                                            
                                                
                                                     instruments allow him to get the true measure of guests. In his hands, the spyglass and ear horn grant Nikolas advantage on Wisdom (Insight) checks to discern lies and determine true intent. Characters who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     skittish, ill-bred, and unkempt male human in his thirties named Kavil Mereshanter. Kavil is a mage, with these changes: Kavil is neutral evil. He speaks Dwarvish, Common, Giant, and Undercommon. Kavil was
                                                
                                            
                                                
                                                     together bits of Netherskull’s history and, with a successful DC 10 Wisdom (Insight) check, separate out Kavil’s gibberish to learn the following truths: The beholder’s true name is unknown. It changed its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                      Proficiencies and Starting Equipment, Read the Opposition 
   2  Alchemist’s Insight, Obviator’s Lenses 
   3  Advanced Preparations, Travel Alchemical Kit 
   4  Enhanced Lenses, Obviate the
                                                
                                            
                                                
                                                     see, trying to learn useful information about it. As a bonus action, make a DC 15 Wisdom (Insight) check. On a success, you learn three details of your choice about the creature. Once you use this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     some have twenty-two. Use the appropriate column of the Deck of Many Things table when randomly determining cards drawn from the deck. Before you draw a card, you must declare how many cards you intend
                                                
                                            
                                                
                                                     dawn until you die. Talons Every magic item you wear or carry disintegrates. Artifacts in your possession vanish instead. Throne You gain proficiency and Expertise in your choice of History, Insight
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     some have twenty-two. Use the appropriate column of the Deck of Many Things table when randomly determining cards drawn from the deck. Before you draw a card, you must declare how many cards you intend
                                                
                                            
                                                
                                                     possession vanish instead. Throne You gain proficiency and Expertise in your choice of History, Insight, Intimidation, or Persuasion. In addition, you gain rightful ownership of a small keep somewhere in
                                                
                                            
                                        






