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                        Returning 28 results for 'declare inspire are break'.
                    
                
                        
                            
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                                        declared inside are break
                                    
                                
                                    
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                                                     Monsters
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     gather and inspire followers, protecting their people and guiding them to fulfill the medusaâs divine purpose. The Divine Purpose table offers suggestions for motivations. Roll on the table, or use
                                                
                                            
                                                
                                                     entrance to a slumbering titanâs tomb for any sign the titan might awaken, and repel the forces that seek to break the tombâs seal.
A Medusaâs Lair
A medusaâs lair is
                                                
                                            
                                        
                                                     feats
                                                    
                                                    
                                                
                                            
                                                    Epic Boon Feat (Prerequisite: Level 19+)
You gain the following benefits.
Ability Score Increase. Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 30.
Inspire Dance. You
                                                
                                            
                                                
                                                     spell using any spell slots you have of the appropriate level.
When you cast the spell, it requires no spell components, and taking damage doesnât break your Concentration on it.
Sing Out
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     run, ask your players what they prefer. If your players have different preferences, you can intersperse episodic, stand-alone adventures among serialized adventures to break up the bigger story
                                                
                                            
                                                
                                                     take a break from adventuring. Serials A serialized campaign is one continuous story broken up into smaller parts that flow naturally from one to the next. It often has one or more overarching threats
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Creating a Gold Dragon Use the Gold Dragon Personality Traits and Gold Dragon Ideals tables to inspire your portrayal of distinctive gold dragon characters, and use the Gold Dragon Spellcasting table
                                                
                                            
                                                
                                                     simple pleasures of companionship without constantly being petitioned. Iâm proud of my acting ability and never break character. 
   5  The future is writ large in the patterns of history. I enjoy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     this matter, simpler is better!
 -Fizban
 Use the Bronze Dragon Personality Traits and Bronze Dragon Ideals tables to inspire your portrayal of distinctive bronze dragon characters, and use the Bronze
                                                
                                            
                                                
                                                     lie outright, though I choose my words carefully. I will fight to the death rather than break my word or abandon a comrade. (Lawful) 
   4  Discipline. Disorganization breeds defeat. I demand self
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    Adventure Hooks The Solar Bastion offers many opportunities for driving adventures in your campaign, whether or not a Deck of Many Things appears. Use these ideas to inspire adventures that feature
                                                
                                            
                                                
                                                    , a knight of the Solar Bastion, who has been trying to break the curse upon the place. Theira asks the adventurers for help, as a Deck of Many Things has been spotted at a traveling market many days
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     or choose a result from the Demonic Undertakings table to inspire how a magic-user might employ a hezrou or similar demon.  Demonic Undertakings   1d6 The Demon Is Compelled To...   1 Break open a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     break into secure areas or avoid capture. Many assassins adhere to a professional code or exhibit some signature quirk. Roll on or choose a result from the Assassin Modus Operandi table to inspire an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     goals. Roll on or choose a result from the Bone Devil Objectives table to inspire a bone devilâs goals.
   Bone Devil Objectives    1d4 The Bone Devil Seeks To... 
     1  Capture a soul that escaped
                                                
                                            
                                                
                                                     deal with a devil, but theyâre a significant one. Break said deal, and itâll likely be one of these nightmares that drags you down to the Nine Hells.
 âSylvira Savikas, Candlekeep Sage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                    . If they decide to release it later, they can do so by returning to the House of Liars or by magical means available in Sigil. CoupleOfKooks  âYou never stop being a hero. You might take a break, you
                                                
                                            
                                                
                                                    ? The charactersâ pasts donât have any bearing on the rest of this adventure, but use these details to inspire where the campaign leads next. Heroic Equipment Trapped with each incarnation in the House
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
                                                    
                                                
                                            
                                                     wall, and the depression in the wall briefly glows orange. After the second such occurrence, the ball will break off its attacks. A sound like that of a trumpet indicates that the game is about to
                                                
                                            
                                                
                                                     attacks the ball successfully sends it flying south up to 15 feet. To knock the ball into the southern goal, the ball must be within 15 feet of the goal, and a player must declare that the character
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     battle or strike at their foes with searing radiance. These Silverquill teachers seek to inspire greatness in all that they do, pushing their students to look for the good in all things and bring that into
                                                
                                            
                                                
                                                     and debilitating inky shadow. Whether weaving their magic through spoken incantations and scathing insults or through shadows, these teachers break down the resolve of their foes. The professors strive
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     staff members, not the patrons, and wonât break up a fight unless a staff member is involved. Well-armed patrons (commoners and thugs mostly) huddle around tables in the main room and in private
                                                
                                            
                                                
                                                     dining room. E10. Private Dining Room The mounted head of a displacer beast hangs on the east wall near a small armoire to inspire this areaâs name: the Displacer Beast Room. E11. Large Guest Room
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     secrets, such as the weaknesses of villains, the locations of lost treasures, or the ways to break curses. They might trade such knowledge for rare magic or symbolic treasures. Roll on or choose a result
                                                
                                            
                                                
                                                     from the Green Hag Bargains table to inspire what a green hag charges for its secrets.
 
  Green Hag Bargains    1d6 A Green Hag Trades Its Knowledge For... 
     1  A bargainerâs memories of a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     inspire followers, protecting their people and guiding them to fulfill the medusaâs divine purpose. The Divine Purpose table offers suggestions for motivations. Roll on the table, or use the entries as
                                                
                                            
                                                
                                                     the world to maintain a divine shroud. 6 Watch the entrance to a slumbering titanâs tomb for any sign the titan might awaken, and repel the forces that seek to break the tombâs seal.  Hierophant Medusa
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    . Each step provides tables from which you can select the basic elements of your adventure. Alternatively, roll on the tables and see how the random results inspire you. You can mix up the order of the
                                                
                                            
                                                
                                                     from attackers. 3 Retrieve an object from inside a secure location in a settlement. 4 Retrieve an object from a caravan. 5 Salvage an object or goods from a lost vessel or caravan. 6 Break a prisoner
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     and bloodshed are easily lured to the demon lordâs service. Stone giants who feel stifled and repressed by their society sometimes break free in dramatic fashion by embracing Baphometâs creed (see the
                                                
                                            
                                                
                                                    , particularly frost giants. Part of his appeal is his willingness (when bribed with bloody offerings) to inspire his worshipers with ferocity and bloodlust. More than any other demon lord, what he
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Adventure Situations by Level Use the tables in this section to inspire adventure ideas for characters of different levels, with the range of possible levels grouped into four tiers. You can roll on
                                                
                                            
                                                
                                                     the Underdark begins to break free, causing terrible earthquakes that are only a hint of the destruction that the titan will cause if it is released. 8 A lich tries to exterminate any spellcasters that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     go on its dinner break (despite being a skeleton). Slot Machines. One side of the gambling pit features banks of strange clockwork machines, each with a large red lever and a slot for tokens. These
                                                
                                            
                                                
                                                     in the lounge, taking a break from gambling and watching the three harpist skeletons on the stage. Chatting up these duergar can provide information as in the gambling hall, at a rate of 1 token per
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Example Complex Traps The following complex traps can be used to challenge characters or to inspire your own creations. Path of Blades Complex trap (level 1â4, dangerous threat) Hidden within a
                                                
                                            
                                                
                                                     and psychic damage) or making a successful DC 20 Strength check to break it cracks the statue and increases the Poison Gas damage by 5 (1d10). A successful DC 20 Dexterity check using thievesâ tools, or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     and effects. Described below are a few of the general purposes a trap might have. Use them to inspire the creation of your own traps. Alarm. An alarm trap is designed to alert an areaâs occupants of
                                                
                                            
                                                
                                                     trap can break it and free the captive. Examples include a bear trap, a cage that drops from a ceiling, and a device that flings a net. Slay. Some traps are designed to eliminate intruders, plain and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     giants eat them all? 2 A family of stone giants fell under the sway of Lolth and allied with Lolth-worshiping drow to raid the surface. Adventurers must break the alliance or eliminate the stone
                                                
                                            
                                                
                                                     inspire adventures leading characters into ancient giant ruins. You can also use the locations in chapter 4 as destinations for these adventures; each of those locations includes its own suggested
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     the following phrases in that language: âNakari will be pleased.â âToo much clay! The wings will break!â âThe tail is too long.â The cave inhabitants stop talking if the characters have a light
                                                
                                            
                                                
                                                     door in Yemiâs way. Yemiâs Story. In her twenties and thirties, Yemi belonged to a subversive group of musicians called the Key. They used their music to inspire rebellions in lands plagued by tyrants
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     world of Eberron, has a magic quill named Dictado. The quill scrawls out anything Majera says, and her place at the table is piled with sheets of parchment. Majera is hoping to break the terms of an
                                                
                                            
                                                
                                                     declare their allegiance to the hags, saying, âWhat fine ladies they are. Their names should be Sweetness, Kindness, and Charity, for all the good they do!â (The badgers arenât evil, just misguided
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     that threat. Having the players understand that these deaths might have been prevented if they had acted more quickly is a good way to inspire the characters to act with a little more urgency. H11
                                                
                                            
                                                
                                                     doesnât break the agreements that bind the souls of Elturelâs people to Avernus. Holy Water Fonts. The two wide fonts here contain water that has been blessed by priests, enough to fill fifty flasks
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    . If Moguhl is captured and convinced to talk, she can provide intelligence on the prison beneath Castle Never, which she has been gathering in case she needs to break in to talk to Oppal. Characters
                                                
                                            
                                                
                                                     of Neverwinter alive. No amount of threatening or cajoling can inspire her to assist the characters. She suggests that they acquire the book, seal it inside something else so as to avoid accidentally
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                      A group of cultists is trying to access a magic portal linking the Material Plane to Tiamatâs domain, hoping to break the seal that has kept the portal closed for centuries. 
   3  A dragon whose
                                                
                                            
                                                
                                                     the Inheritors of the First World is that a reborn Sardior will ultimately inspire Bahamut and Tiamat to join forces once again and return to the task of creation. Many members of the sect are gem
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     curse, but a character who succeeds on a DC 11 Intelligence (Arcana or Religion) check can go through the motions to calm Incindorita and inspire the crew. Spot the Rocks. Captain Nuxoll needs someone
                                                
                                            
                                                
                                                     mouth should be â with those tentacles oddly tied into a stylish handlebar mustache. The creature wordlessly looks at two archers accompanying it, who draw their bows. Its three other companions break
                                                
                                            
                                        






