Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 13 results for 'declared instinct are bear'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        declare instinct are been
                                    
                                
                                    
                                        declare instinct are best
                                    
                                
                                    
                                        declared instincts are bear
                                    
                                
                                    
                                        declared instant are bard
                                    
                                
                                    
                                        declare instinct are beast
                                    
                                
                        
                    
                
                        
                                                     Magic Items
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     protected by a box or pouch. The forty-four cards of the Deck of Many More Things bear similar imagery to those in the Deck of Many Things and have potent magical effects, which are detailed later in
                                                
                                            
                                                
                                                     takes effect. You must draw each card you declared no more than 1 hour after the previous draw. Unless a card states otherwise, if you fail to draw the chosen number, the remaining number of cards fly
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    , it can make a DC 14 Wisdom saving throw to break free of the abolethâs control. On a successful save, the troglodyte fights for its own survival, not the abolethâs. Its first instinct is to flee if it
                                                
                                            
                                                
                                                     Quarters Troglodytes. Unless theyâve been drawn elsewhere, twelve enslaved troglodytes rest atop sawed-off stalagmites in the middle of this 40-foot-high cave.
 Pictographs. The walls bear pictographs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     the culture, history, and geography of the nations, you can find additional resources in appendix A. As you go forward, hereâs a few useful things to bear in mind. The Five Nations. Aundair, Breland
                                                
                                            
                                                
                                                     Marches are regions that have no unified government, while Droaam has declared itself to be a nation but has yet to be recognized by the others. Getting Around. The Five Nations are connected by an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Barlgura Demon of Instinct and Primal Violence Habitat: Planar (Abyss); Treasure: Any IZZY  Barlguras are demons that embody brutality and killer instincts. They ruthlessly hunt creatures that enter
                                                
                                            
                                                
                                                     brute force isnât enough to overwhelm their foes, barlguras can use demonic magic to conjure terrifying illusions and grasping vines. Most barlguras resemble nightmarish apes, and some bear exaggerated
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    . Their instinct for pack structure has made these dinosaurs a traditional war mount for the halflings of the Talenta Plains, with clawfoots quickly and eagerly responding to training and control
                                                
                                            
                                                
                                                     patterned scales, and strong legs. They are the most common mounts of the halflings of the Talenta Plains, bred for speed. Although too small to bear larger riders, a fastieth can carry a halfling with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     case in one of their tents. Hc2. Cult Camp Two human men in robes stand before the bonfire. On the other side of it, leashed to a peg pounded into the ground, is a brown bear.
 The humans are two
                                                
                                            
                                                
                                                     Eternal Flame priests (see chapter 7) claiming to be Aylbrith and Ingulf, posing as druids of the Circle of the Scarlet Moon. They have a captured brown bear with them to improve their disguise. They
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    Confronting the Keymaster Whether as a result of information gathered during stages of the Test Market, magic brought to bear while talking to âPropha,â or simply adventurersâ instinct, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     illuminated cards. The combined deck is usually protected by a box or pouch. The forty-four cards of the Deck of Many More Things bear similar imagery to those in the Deck of Many Things and have
                                                
                                            
                                                
                                                     effect. As soon as you draw a card, its magic takes effect. You must draw each card you declared no more than 1 hour after the previous draw. Unless a card states otherwise, if you fail to draw the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     Wolf tribe. The great chief of the Black Raven tribe is Ojin Voninsdottir, a cold, heartless woman with an orc-skull helm. Blue Bear Tribe The easternmost of the Uthgardt tribes, the Blue Bear tribe
                                                
                                            
                                                
                                                    , the Tree Ghosts have declared themselves to be the protectors of the Grandfather Tree. Rarely seen, these Uthgardt share the High Forest with the regionâs native elves. Great Chief Boorvald Orcbane
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     out that my avocados went bad. What a mess.â
 âDigny Vots, Market Ward shopper
  Market Ward Encounters  d8 Encounter   1 A Transcendent Order instinct (see Morteâs Planar Parade) asks to spar with
                                                
                                            
                                                
                                                     by winged Celestials. Vibrant produce dangles from the leafy awnings of living plant stalls, and masterwork armors forged from rare metals bear insignias from blacksmiths on other worlds. Free League
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     instinct supersedes its hunger, prompting it to surrender telepathically. The mind flayer apologizes for its assault and proposes an end to hostilities. Given a chance, it recounts how the Scavenger was
                                                
                                            
                                                
                                                     Captain! The floor here is covered with shattered glass and brine, the remains of jars that once held pickled humanoid brains. The curved walls bear empty shelves where Captain Nâghathrod stored its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     the northeast corner.
 Unless work has been stopped and the slaves that were working in area 19 have been confined in that area, the characters hear hammering coming from the east. By instinct or
                                                
                                            
                                                
                                                     cloak hanging here is a cloak of the manta ray. The armor is a suit of mithral armor (plate) and a suit of normal chain mail. The three shields, all usable, bear the insignia of Prince Monmurg â a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     attack intruders, but Ahooshathan has a strong survival instinct. If both nothics are slain, or if Ahooshathan is badly injured and plainly outmatched, the mind flayer surrenders. Ahooshathan offers what
                                                
                                            
                                                
                                                     brain from bringing its full telepathic might to bear, orchestrating defenses within the stronghold, or responding to anyone other than the fanatics. For all its weakness, the elder brain still
                                                
                                            
                                        






