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                        Returning 16 results for 'decreases inspired are breath'.
                    
                
                        
                            
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                                        decreases inspire are breadth
                                    
                                
                                    
                                        decreases inspire are breathe
                                    
                                
                                    
                                        decreases inspire are breath
                                    
                                
                                    
                                        decrees inspires are breath
                                    
                                
                                    
                                        decrees inspire are breath
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Monster Manual
                                                    
                                                
                                            
                                                    ", "rollAction":"Steam Breath", "rollDamageType":"Fire"} Fire damage, and the targetâs Speed decreases by 10 feet until the end of the mephitâs next turn. Success: Half damage only. Failure or Success: Being underwater doesnât grant Resistance to this Fire damage.Fire, Poison
                                                
                                            
                                                
                                                    ":"Claw", "rollDamageType":"Slashing"} Slashing damage plus 2 (1d4);{"diceNotation":"1d4", "rollType":"damage", "rollAction":"Claw", "rollDamageType":"Fire"} Fire damage.
Steam Breath (Recharge 6
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                    .
 Actions
 Claw. Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Slashing damage plus 2 (1d4) Fire damage.
 Steam Breath (Recharge 6). Constitution Saving Throw: DC 10, each creature in a 15-foot
                                                
                                            
                                                
                                                     Cone. Failure: 5 (2d4) Fire damage, and the targetâs Speed decreases by 10 feet until the end of the mephitâs next turn. Success: Half damage only. Failure or Success: Being underwater doesnât grant Resistance to this Fire damage.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     Roll: +2, reach 5 ft. Hit: 2 (1d4) Slashing damage plus 2 (1d4) Fire damage.
 Steam Breath (Recharge 6). Constitution Saving Throw: DC 10, each creature in a 15-foot Cone. Failure: 5 (2d4) Fire
                                                
                                            
                                                
                                                     damage, and the targetâs Speed decreases by 10 feet until the end of the mephitâs next turn. Success: Half damage only. Failure or Success: Being underwater doesnât grant Resistance to this Fire damage.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     keeps the water from being displaced when either door is opened. Creatures that canât breathe underwater must hold their breath in the aquarium. Magic instantly dries creatures as they exit the water
                                                
                                            
                                                
                                                     successful DC 17 Strength check. Once the plug is removed, the aquariumâs water level decreases at a rate of 1 foot per minute. It takes 15 minutes for all the water to drain from the car. The carâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     daring robbery Obstruct champions of other gods Building or restoring a temple to Phenax Your piety score to Phenax decreases if you diminish Phenaxâs influence in the world, contradict his ideals, or make
                                                
                                            
                                                
                                                     rest. Charisma is your spellcasting ability for this spell. Phenaxâs Votary Piety 10+ Phenax trait Your words are inspired by Therosâs greatest liar. You have advantage on Charisma (Deception) checks
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     + 2) Slashing damage.
 Blinding Breath (Recharge 6). Dexterity Saving Throw: DC 10, each creature in a 15-foot Cone. Failure: The target has the Blinded condition until the end of the mephitâs next
                                                
                                            
                                                
                                                     Cloud (1/Day). The mephit casts Fog Cloud, requiring no spell components and using Charisma as the spellcasting ability.
 Frost Breath (Recharge 6). Constitution Saving Throw: DC 10, each creature in a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                      After a dream featuring a five-handed dragonborn, you awoke with the mystical breath of dragons. 
   Draconic Disciple 3rd-Level Way of the Ascendant Dragon Feature You can channel draconic power to
                                                
                                            
                                                
                                                     magnify your presence and imbue your unarmed strikes with the essence of a dragonâs breath. You gain the following benefits: Draconic Presence. If you fail a Charisma (Intimidation) or Charisma
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     of breath. After 1d6 hours, the infected character gains 1 level of exhaustion that canât be removed (except as described below) until the disease is cured. At the end of each long rest, the infected
                                                
                                            
                                                
                                                     creature must repeat the saving throw. On a failed save, the creatureâs exhaustion increases by 1 level; on a successful save, the creatureâs exhaustion decreases by 1 level. If a successful saving
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    . Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) Slashing damage plus 2 (1d4) Cold damage.
 Cold Breath (Recharge 5â6). Constitution Saving Throw: DC 12, each creature in a 15-foot Cone. Failure
                                                
                                            
                                                
                                                    . The dragon makes three Rend attacks.
 Rend. Melee Attack Roll: +7, reach 10 ft. Hit: 9 (2d4 + 4) Slashing damage plus 2 (1d4) Cold damage.
 Cold Breath (Recharge 5â6). Constitution Saving Throw: DC
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    , reach 5 ft. or range 30/120 ft. Hit: 14 (2d8 + 5) Piercing damage plus 10 (3d6) Cold damage. Until the end of its next turn, the target canât take a Bonus Action or Reaction, its Speed decreases by 10
                                                
                                            
                                                
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 Poison Breath (Recharge 6). Constitution Saving Throw: DC 18, each creature in a 60-foot Cone. Failure: 55 (10d10) Poison damage. Success: Half damage.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     attack with a use of Fire Breath if available.
 Bite. Melee Attack Roll: +7, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage, or 18 (4d6 + 4) Piercing damage if the chimera had Advantage on the attack
                                                
                                            
                                                
                                                     creature, it has the Prone condition.
 Fire Breath (Recharge 5â6). Dexterity Saving Throw: DC 15, each creature in a 15-foot Cone. Failure: 31 (7d8) Fire damage. Success: Half damage.
 Chuul Large
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    , ending the effect on itself on a success. Subsequent Failures: The Poisoned targetâs Hit Point maximum decreases by 5 (1d10).
 Deva Medium Celestial (Angel), Lawful Good
 AC 17 Initiative +4 (14
                                                
                                            
                                                
                                                     + 7) Bludgeoning damage. If the target is a Huge or smaller creature, it has the Prone condition.
 Steam Breath (Recharge 5â6). Constitution Saving Throw: DC 19, each creature in a 60-foot Cone
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     who acts as a mayor for a small frontier town has the same kind of relationship with the populace as one who rules a continent-spanning nation. To Kugluk, the fiery breath of his âGreat Uncleâ is a
                                                
                                            
                                                
                                                    . One key to this devotion is the fact that a dragonâs power is more concrete than the power of most gods; the supernatural fear inspired by a dragonâs presence readily translates into reverence among
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Divine Contention
                                                    
                                                
                                            
                                                     storm!
 Ularan Mortus has sent his dragon to crush his enemies. Claugiyliamatar is an ancient green dragon, except her breath weapon deals necrotic damage instead of poison damage as a result of
                                                
                                            
                                                
                                                     than once, it retreats into the clouds. If the dragon retreats, the defenders are inspired to turn the tide of battle against their enemies. The party drives off the dragon. Mark one victory and go to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     use the statues for cover from the dragonâs breath; see âCoverâ in the Basic Rules.) Consider having the wyrmling deliver short lines of dialogue on each of his turns, inspired by the following
                                                
                                            
                                                
                                                     and attacks. Despite his youth, Sparkrender is a fearsome foe and a loathsome villain. He uses Breath Weapon on his first turn and every round it is available thereafter. (Clever characters can try to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     than mind flayers make Intelligence and Wisdom checks with disadvantage. Wire. The canvas covers the artistâs last project: a vast and complex web of taut wires inspired by mathematical equations. The
                                                
                                            
                                                
                                                    ., one target. Hit: 16 (2d10 + 5) piercing damage plus 4 (1d8) force damage.
 Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage.
 Singularity Breath
                                                
                                            
                                        






