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Returning 35 results for 'deeds martial arise'.
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since devoured by the maggoty horde. The ingested “will” of the mage effectively drives the mass to continue the mage’s foul deeds.
Ambition Beyond the Grave. A crawling one arises from
collective entity that allows the cultist to arise once more.
Relentless Malevolence. A crawling one’s true threat lies in its ability to live on despite horrid wounds. If a small mass of the worms and
monsters
effectively drives the mass to continue the mage’s foul deeds.
Ambition Beyond the Grave. A crawling one arises from the baleful will of a dead cultist. When a powerful spellcaster, usually one pledged
vermin devour the body, the spellcaster’s evil presence spreads throughout the devourers. They become a collective entity that allows the cultist to arise once more.
Relentless Malevolence. A
Firbolg
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
of friendship with them, as long as the outsiders vow to safeguard the forest. If the settlers clearly display evil intentions, however, the firbolgs martial their strength and magic for a single
forest’s children by their deeds, habits, and other actions.
By the same token, their tribe names merely refer to their homes. When dealing with other races, firbolgs refer to their lands by
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
your life as they lived theirs, letting their instincts guide you. Treasure our past and the stories of our people. You are the vessel through which new legends will arise. Voice of
BRELAND
The
wizard, you’ve studied the spells created by your ancestor. If you’re a warrior, you’ve practiced their specific martial techniques. When you trance, you relive their greatest battles. But these
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
your life as they lived theirs, letting their instincts guide you. Treasure our past and the stories of our people. You are the vessel through which new legends will arise. Voice of
BRELAND
The
wizard, you’ve studied the spells created by your ancestor. If you’re a warrior, you’ve practiced their specific martial techniques. When you trance, you relive their greatest battles. But these
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Esoteric Martial Arts The Book of Inner Alchemy is an esoteric document on the mental, physical, and spiritual practices pertaining to the life energy known as ki. Contained within it are meticulous
control over ki. Also contained in the book is a secret body of sacred wisdom about ways to manipulate the flow of ki. Unlike the conventional teachings of the Open Hand, this catalog of martial arts
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Esoteric Martial Arts The Book of Inner Alchemy is an esoteric document on the mental, physical, and spiritual practices pertaining to the life energy known as ki. Contained within it are meticulous
control over ki. Also contained in the book is a secret body of sacred wisdom about ways to manipulate the flow of ki. Unlike the conventional teachings of the Open Hand, this catalog of martial arts
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Mythic Monsters This section describes three of Theros’s most infamous terrors, beings whose might and dreadful deeds set them apart as menaces of legendary proportions. While many of Theros’s
greatest myths arise from storied terrors—like the hydra Polukranos or the dreaded titans—the monsters in this section have a feature that sets them apart: mythic traits. Mythic traits transform battles
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Mythic Monsters This section describes three of Theros’s most infamous terrors, beings whose might and dreadful deeds set them apart as menaces of legendary proportions. While many of Theros’s
greatest myths arise from storied terrors—like the hydra Polukranos or the dreaded titans—the monsters in this section have a feature that sets them apart: mythic traits. Mythic traits transform battles
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
might arise from among the god’s followers. Klothys’s Villains d6 Villain
1 A single-minded Nyxborn assassin of Klothys hunts a hero who was raised from the dead.
2 Believing in the
Klothys. The seer manufactures tragedy for the individual to provoke this revelation.
6 A cult fanatic of Klothys believes that the characters’ deeds mark them as servants of the titans, destined to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
might arise from among the god’s followers. Klothys’s Villains d6 Villain
1 A single-minded Nyxborn assassin of Klothys hunts a hero who was raised from the dead.
2 Believing in the
Klothys. The seer manufactures tragedy for the individual to provoke this revelation.
6 A cult fanatic of Klothys believes that the characters’ deeds mark them as servants of the titans, destined to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
glory. The Dhakaani were renowned for their martial skill and their discipline. Muut roughly translates to “duty”—your duty to your empire, your clan, and your commander. Muut is expected; if you have
no muut, you have no place in battle. Atcha corresponds to “honor,” especially your personal honor gained by virtuous deeds that transcend the expectations of muut.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
people can reclaim this lost glory. The Dhakaani were renowned for their martial skill, but also for their discipline. Muut roughly translates to “duty”—your duty to your empire, your clan, your commander
. Muut is expected; if you have no muut, you have no place in battle. Atcha is closer to “honor”; it is your personal honor, gained by doing virtuous deeds that go beyond the expectations of muut.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
their toes. Rogue Tales of your past heroic deeds might be somewhat exaggerated. Ruin When you lost everything, you realized the only thing you could rely on was your martial skill. Sage Descended
notoriety, hoping for folk to sing of your deeds for years to come. Sun You once belonged to a small but mighty militia. Sometimes, you miss the regimented structure of that life. Talons When monsters
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
glory. The Dhakaani were renowned for their martial skill and their discipline. Muut roughly translates to “duty”—your duty to your empire, your clan, and your commander. Muut is expected; if you have
no muut, you have no place in battle. Atcha corresponds to “honor,” especially your personal honor gained by virtuous deeds that transcend the expectations of muut.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
people can reclaim this lost glory. The Dhakaani were renowned for their martial skill, but also for their discipline. Muut roughly translates to “duty”—your duty to your empire, your clan, your commander
. Muut is expected; if you have no muut, you have no place in battle. Atcha is closer to “honor”; it is your personal honor, gained by doing virtuous deeds that go beyond the expectations of muut.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
their toes. Rogue Tales of your past heroic deeds might be somewhat exaggerated. Ruin When you lost everything, you realized the only thing you could rely on was your martial skill. Sage Descended
notoriety, hoping for folk to sing of your deeds for years to come. Sun You once belonged to a small but mighty militia. Sometimes, you miss the regimented structure of that life. Talons When monsters
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
haunted by the shadows of evil deeds done.
Through training and reflection, Warriors of Regret accept their past can’t be erased. Instead, they focus on forging remorse and grief into a weapon against
Focus Point to touch a creature and restore a number of Hit Points equal to a roll of your Martial Arts die plus your Wisdom modifier.
Level 11: Crushing Guilt You can expend 3 Focus Points to release
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Worshiping Iroas Iroas is interested not in pretty words, but in great deeds. The faithful of Iroas show their piety by comporting themselves well in contests of athleticism or skill. Swearing an
wreath, is the opportunity to be visited by Iroas himself. (SLAWOMIR MANIAK) MYTHS OF IROAS
The myths told about Iroas’s deeds acclaim his valor and bravery as well as his inflexibility and
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
? Are you pursuing an epic quest that mirrors their legendary deeds? Do you seek vengeance for the death of a friend or ally? Or have you turned away from your people, either by choice or because of the
Valenar ally. If you work with your DM to create the story behind your double scimitar, you can start with the weapon at 1st level in place of a martial weapon normally granted by your class. However
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Worshiping Iroas Iroas is interested not in pretty words, but in great deeds. The faithful of Iroas show their piety by comporting themselves well in contests of athleticism or skill. Swearing an
wreath, is the opportunity to be visited by Iroas himself. (SLAWOMIR MANIAK) MYTHS OF IROAS
The myths told about Iroas’s deeds acclaim his valor and bravery as well as his inflexibility and
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
? Are you pursuing an epic quest that mirrors their legendary deeds? Do you seek vengeance for the death of a friend or ally? Or have you turned away from your people, either by choice or because of the
Valenar ally. If you work with your DM to create the story behind your double scimitar, you can start with the weapon at 1st level in place of a martial weapon normally granted by your class. However
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
more space beneath Tresendar Manor. But it also might arise as a result of the franchise moving its headquarters to the Silent Sound lighthouse — or even claiming both sites as a joint headquarters
). Making Franchise Advancement Rewarding Advancing a franchise is meant to be a major accomplishment for the players and their characters. This is a moment to celebrate and reward the party’s deeds and to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
more space beneath Tresendar Manor. But it also might arise as a result of the franchise moving its headquarters to the Silent Sound lighthouse — or even claiming both sites as a joint headquarters
). Making Franchise Advancement Rewarding Advancing a franchise is meant to be a major accomplishment for the players and their characters. This is a moment to celebrate and reward the party’s deeds and to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Tairnadal. Do you experience visions of your patron ancestor driving you on a particular course? Are you pursuing an epic quest that mirrors your ancestor’s legendary deeds? Are you seeking vengeance
scimitar is a martial weapon, weighing 6 pounds and dealing 2d4 slashing damage on a hit. It has the two-handed property and the following special property: If you attack with a double-bladed
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Tairnadal. Do you experience visions of your patron ancestor driving you on a particular course? Are you pursuing an epic quest that mirrors your ancestor’s legendary deeds? Are you seeking vengeance
scimitar is a martial weapon, weighing 6 pounds and dealing 2d4 slashing damage on a hit. It has the two-handed property and the following special property: If you attack with a double-bladed
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
lives. One blade might use a circus troupe as cover for nefarious deeds such as assassination, robbery, and blackmail. Other blades strike at the wicked, bringing justice to bear against the cruel and
the scimitar. If you’re proficient with a simple or martial melee weapon, you can use it as a spellcasting focus for your bard spells. Fighting Style At 3rd level, you adopt a style of fighting as
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
lives. One blade might use a circus troupe as cover for nefarious deeds such as assassination, robbery, and blackmail. Other blades strike at the wicked, bringing justice to bear against the cruel and
the scimitar. If you’re proficient with a simple or martial melee weapon, you can use it as a spellcasting focus for your bard spells. Fighting Style At 3rd level, you adopt a style of fighting as
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
success. On a failure, the Bardic Inspiration isn’t expended. College of Valor Sing the Deeds of Ancient Heroes IGNATIUS BUDI College of Valor Subclass Bards of the College of Valor are daring
storytellers whose tales preserve the memory of the great heroes of the past. These Bards sing the deeds of the mighty in vaulted halls or to crowds gathered around great bonfires. They travel to witness
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, warmongering fire giants and the merciless, predatory frost giants. Fire giants rank themselves by their forging skill, whereas frost giants rank themselves by their martial prowess. Near the bottom of the
types fiercely compete against one another, striving to create a new ordning through their deeds and accomplishments. These giants’ calamitous endeavors have not only put the settlements of humans and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, warmongering fire giants and the merciless, predatory frost giants. Fire giants rank themselves by their forging skill, whereas frost giants rank themselves by their martial prowess. Near the bottom of the
types fiercely compete against one another, striving to create a new ordning through their deeds and accomplishments. These giants’ calamitous endeavors have not only put the settlements of humans and
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
success. On a failure, the Bardic Inspiration isn’t expended. College of Valor Sing the Deeds of Ancient Heroes IGNATIUS BUDI College of Valor Subclass Bards of the College of Valor are daring
storytellers whose tales preserve the memory of the great heroes of the past. These Bards sing the deeds of the mighty in vaulted halls or to crowds gathered around great bonfires. They travel to witness
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
help you arbitrate issues as they arise. When in doubt, make it up. It’s better to keep the game moving than to get bogged down in the rules. Embrace the shared story. D&D is about telling a story as a
group, so let the players contribute to the outcome through the words and deeds of their characters. If some players are reluctant to speak up, remember to ask them what their characters are doing
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
help you arbitrate issues as they arise. When in doubt, make it up. It’s better to keep the game moving than to get bogged down in the rules. Embrace the shared story. D&D is about telling a story as a
group, so let the players contribute to the outcome through the words and deeds of their characters. If some players are reluctant to speak up, remember to ask them what their characters are doing
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
wings into their helmets or coats of arms.
These paladins share the following tenets:
Let your word be your promise. Protect the weak and never fear to act. Let your honorable deeds be an example
glory through deeds of heroism. They train diligently and encourage their companions, so they’re all ready when destiny calls. POLAR ENGINE Oath of Glory Subclass
These paladins share the