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Returning 35 results for 'deeds methods active'.
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deals methods action
Monsters
Mordenkainen Presents: Monsters of the Multiverse
hag. Over time, “Granny” or “Grampy” convinces the child that it’s okay to do bad deeds—starting with breaking things or wandering without permission, then
it.
A hag can have up to three iron tokens active at one time. As an action, the hag can discern the direction and approximate distance to those active tokens. The hag can deactivate any of those
Monsters
The Book of Many Things
studies other criminal syndicates and their methods of getting rich. He considers protection rackets, smuggling, and arson to be low-hanging fruit, with extortion, kidnapping, and murder for hire being
more complex challenges the guild can take on as it grows in power. His only real fear is exposure; the bigger and more active the Moonstalkers become, the more likely they are to attract the attention
Backgrounds
Sword Coast Adventurer's Guide
Many organizations active in the North and across the face of Faerûn aren’t bound by strictures of geography. These factions pursue their agendas without regard for political boundaries
agenda similar to that of the Harpers. Its methods are vastly different, however: bearers of the gauntlet are holy warriors on a righteous quest to crush evil and promote justice, and they never hide
Firbolg
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
heart of the world and monuments to the durability of life.
In their role as caretakers, firbolgs live off the land while striving to remain in balance with nature. Their methods reflect common
forest’s children by their deeds, habits, and other actions.
By the same token, their tribe names merely refer to their homes. When dealing with other races, firbolgs refer to their lands by
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
plans, or cultivating other methods to progress beyond their simple existence as hunters and gatherers.
Hapless Soft Ones
At their core, lizardfolk view other humanoids with an indifference verging on
notable deeds or actions. For example, Garurt translates as “axe,” a name given to a lizardfolk warrior who defeated an orc and claimed his foe’s weapon. A lizardfolk who likes to
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
ways. If the characters stopped Elemental Evil in its tracks, just think of all the other threats and rivals one could deploy them against. The characters have proved themselves capable of mighty deeds
five factions are strident about getting those nodes closed, though their reasons, methods, and encouragements vary.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
ways. If the characters stopped Elemental Evil in its tracks, just think of all the other threats and rivals one could deploy them against. The characters have proved themselves capable of mighty deeds
five factions are strident about getting those nodes closed, though their reasons, methods, and encouragements vary.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Lizardfolk Names Lizardfolk take their names from the Draconic language. They use simple descriptives granted by the tribe based on an individual’s notable deeds or actions. For example, Garurt
Common words.
Lizardfolk use active verbs to describe the world. A lizardfolk in cold weather might say, “This wind brings cold” rather than “I feel cold.”
Lizardfolk tend to define things in terms of actions, rather than effects.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Lizardfolk Names Lizardfolk take their names from the Draconic language. They use simple descriptives granted by the tribe based on an individual’s notable deeds or actions. For example, Garurt
Common words.
Lizardfolk use active verbs to describe the world. A lizardfolk in cold weather might say, “This wind brings cold” rather than “I feel cold.”
Lizardfolk tend to define things in terms of actions, rather than effects.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, upholding the highest ideals of your faith and doing the gods’ work in the world. Your deeds and methods are rarely, if ever, questioned. 2 Respectable. Your behavior and beliefs are in line with the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, upholding the highest ideals of your faith and doing the gods’ work in the world. Your deeds and methods are rarely, if ever, questioned. 2 Respectable. Your behavior and beliefs are in line with the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
The Order of the Gauntlet The Order of the Gauntlet shares the Harpers’ dedication to justice and equality, but their methods and attitude are quite different. Bearers of the gauntlet are holy
divine guidance, for it is only with the blessing of Torm and the other gods that Tiamat can be defeated. Just as good deeds must be performed in the light for all to see, evil must be shunned and
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
The Order of the Gauntlet The Order of the Gauntlet shares the Harpers’ dedication to justice and equality, but their methods and attitude are quite different. Bearers of the gauntlet are holy
divine guidance, for it is only with the blessing of Torm and the other gods that Tiamat can be defeated. Just as good deeds must be performed in the light for all to see, evil must be shunned and
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Gods of Neutrality The neutral gods of Krynn vary widely in their motivations and methods. Some are passive and distant, dedicated to recording the actions of mortals or upholding the balance between
societies and nature. Others take a more active hand, injecting elements of chaos and innovation into mortal life. Unlike the gods of good and evil, the neutral gods have little interest in the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Gods of Neutrality The neutral gods of Krynn vary widely in their motivations and methods. Some are passive and distant, dedicated to recording the actions of mortals or upholding the balance between
societies and nature. Others take a more active hand, injecting elements of chaos and innovation into mortal life. Unlike the gods of good and evil, the neutral gods have little interest in the
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
okay to do bad deeds—starting with breaking things or wandering without permission, then graduating to pushing someone down the stairs or setting a house on fire. Eventually, the child’s terrified
, the hag can hear the holder of the token but not the noise around it. A hag can have up to three iron tokens active at one time. As an action, the hag can discern the direction and approximate distance
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
okay to do bad deeds—starting with breaking things or wandering without permission, then graduating to pushing someone down the stairs or setting a house on fire. Eventually, the child’s terrified
, the hag can hear the holder of the token but not the noise around it. A hag can have up to three iron tokens active at one time. As an action, the hag can discern the direction and approximate distance
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Moonstars performed many good deeds, but their methods were often more brutal and pragmatic than the Harpers’ lofty ideals allowed. When Khelben died, the Moonstars seemed to collapse, and for many years
, yielded a faculty able to revive the college, and the House of the Harp adopted the Fochlucan name once again. Most of its bards study and practice the methods of the College of Lore, as described
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. Darklords range from monstrous tyrants to depraved individuals who otherwise appear as ordinary people. A Darklord’s position and powers stem from their deeds, not their game statistics. While some
Darklords are deadly or possess foul gifts from the Dark Powers, many pose little threat in battle. Their menace is the result of capabilities beyond physical prowess. Darklords Are Active. Darklords might
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. Darklords range from monstrous tyrants to depraved individuals who otherwise appear as ordinary people. A Darklord’s position and powers stem from their deeds, not their game statistics. While some
Darklords are deadly or possess foul gifts from the Dark Powers, many pose little threat in battle. Their menace is the result of capabilities beyond physical prowess. Darklords Are Active. Darklords might
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Moonstars performed many good deeds, but their methods were often more brutal and pragmatic than the Harpers’ lofty ideals allowed. When Khelben died, the Moonstars seemed to collapse, and for many years
, yielded a faculty able to revive the college, and the House of the Harp adopted the Fochlucan name once again. Most of its bards study and practice the methods of the College of Lore, as described
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Nyanzaru, and the two became fast friends. As Artus spoke of his quest to reunite with his wife, Alisanda, he was comforted by Dragonbait’s quiet manner and unusual methods of communication. With a smile
is immune to disease.
Magic Resistance Aura. While holding his holy avenger, Dragonbait creates an aura in a 10-foot radius around him. While this aura is active, Dragonbait and all creatures
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
strongholds, afraid to venture out into the streets — even invisibly. Rumors abound of creatures active in the Darklake, and of secret rituals and offerings made to the dark waters to appease them. A
agents of that order use increasingly brutal methods to ferret out and eliminate the Gray Ghosts — or anyone believed to associate with them. Whether due to the intervention of the adventurers, the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
strongholds, afraid to venture out into the streets — even invisibly. Rumors abound of creatures active in the Darklake, and of secret rituals and offerings made to the dark waters to appease them. A
agents of that order use increasingly brutal methods to ferret out and eliminate the Gray Ghosts — or anyone believed to associate with them. Whether due to the intervention of the adventurers, the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Nyanzaru, and the two became fast friends. As Artus spoke of his quest to reunite with his wife, Alisanda, he was comforted by Dragonbait’s quiet manner and unusual methods of communication. With a smile
is immune to disease.
Magic Resistance Aura. While holding his holy avenger, Dragonbait creates an aura in a 10-foot radius around him. While this aura is active, Dragonbait and all creatures
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Worshiping Mogis Mogis exhorts his followers to channel their hatred and rage into ever greater acts of cruelty and violence. He demands actions over words, making his followers an active and
) MYTHS OF MOGIS
The tales of Mogis’s deeds exemplify his need to unmake, his brutality, and his desire to destroy his hated brother.
The Endless Feud. One legend claims that Mogis and Iroas were once
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Worshiping Mogis Mogis exhorts his followers to channel their hatred and rage into ever greater acts of cruelty and violence. He demands actions over words, making his followers an active and
) MYTHS OF MOGIS
The tales of Mogis’s deeds exemplify his need to unmake, his brutality, and his desire to destroy his hated brother.
The Endless Feud. One legend claims that Mogis and Iroas were once
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
you can add to the villains in this chapter, giving them more or less good reasons to perform their evil deeds. Morally Ambiguous Villains d4 Villain 1 The villain is targeting people with
someone the characters see every day — someone who moves around society in plain sight but keeps their evil deeds well hidden. The law enforcers and adventurers who are trying to bring the villain to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
you can add to the villains in this chapter, giving them more or less good reasons to perform their evil deeds. Morally Ambiguous Villains d4 Villain 1 The villain is targeting people with
someone the characters see every day — someone who moves around society in plain sight but keeps their evil deeds well hidden. The law enforcers and adventurers who are trying to bring the villain to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
records all lore relevant to its operation, including tracking the economic, technical, and arcane methods by which the franchise can be improved. A loremonger records the deeds and history of the franchise
important lore gained during the characters’ travels, and reporting on competitors’ goals and methods. Noteworthy Loremongers: Mabannok Kovri Essential Functions: Record names, dates, and vital
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
records all lore relevant to its operation, including tracking the economic, technical, and arcane methods by which the franchise can be improved. A loremonger records the deeds and history of the franchise
important lore gained during the characters’ travels, and reporting on competitors’ goals and methods. Noteworthy Loremongers: Mabannok Kovri Essential Functions: Record names, dates, and vital
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
—but they have different methods, adhere to different ideals, and attract different kinds of members. The Silver Order might be a chivalric order that attracts paladins and fighters, holds its members
Humanoid factions active in Faerûn—such the Harpers, the Order of the Gauntlet, the Emerald Enclave, the Lords’ Alliance, and the Zhentarim, all of which have appeared in a number of D&D adventures.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
topics and about research methods in general can tell the other characters the most likely places to direct their search. If the group check is successful, the characters find enough different
this same principle to other Charisma checks using Deception, Intimidation, or Performance. Passive Checks Ability checks normally represent a character’s active effort to accomplish something, but
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
place, and gives it an iron token that it can use to confide in her. Over time, “Granny” convinces the child that it’s okay to have bad thoughts and do bad deeds — starting with breaking things or
the token and not the noise around it.
A hag can have up to three iron tokens active at one time. As an action, she can discern the direction and approximate distance to all of her active tokens. She
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
place, and gives it an iron token that it can use to confide in her. Over time, “Granny” convinces the child that it’s okay to have bad thoughts and do bad deeds — starting with breaking things or
the token and not the noise around it.
A hag can have up to three iron tokens active at one time. As an action, she can discern the direction and approximate distance to all of her active tokens. She