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                        Returning 35 results for 'deep inherent are burden'.
                    
                
                        
                            
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                                        deep interest are burn
                                    
                                
                                    
                                        deep interest are burdens
                                    
                                
                                    
                                        deep inherently are burned
                                    
                                
                                    
                                        deep inherently are burden
                                    
                                
                                    
                                        deep inherently are burdens
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Beast of Burden. The ox is considered to be one size larger for the purpose of determining its carrying capacity.Gore. Melee Weapon Attack: +8;{"diceNotation":"1d20+8", "rollType":"to hit
                                                
                                            
                                                
                                                    "} piercing damage, and it must succeed on a DC 16 Strength saving throw or have the prone condition.Giant oxen labor as beasts of burden for giants of all kinds, pulling plows, hauling oversized carts, and
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    ;gather in packs to scour the Shadowfell for prey. These desperate entities subsist on life force; when they find a creature, they surge forward to sink their fangs into their victims and drink deep
                                                
                                            
                                                
                                                    .
Sorrowsworn
The Shadowfellâs pervasive melancholy sometimes gives rise to strange incarnations of the planeâs bleak nature. Sorrowsworn embody the forms of suffering inherent to the shadowy
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Burden of Time. Beasts and Humanoids (except elves) have disadvantage on saving throws while within 10 feet of the shadar-kai.
Fey Ancestry. The shadar-kai has advantage on saving throws against
                                                
                                            
                                                
                                                     emerge from within, bearing her cryptic messages and omens far and wide across the multiverse.
Within the fortress are items that the Raven Queen finds irresistible: objects invested with deep feelings
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     track the influence of the Far Realm. Armed with that knowledge, sapphire dragons stamp out alien influence before it spreads.
People who dwell or delve deep beneath the earth can easily find
                                                
                                            
                                                
                                                     themselves at odds with a sapphire dragon if they cross into the dragonâs territory. But sapphire dragons sometimes forge peaceful relationships with rock gnomes or deep gnomes, relying on these folk
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     couldnât best.
Chimeras typically roam the deep wilds of the world, constantly seeking a lair that would perfectly suit one of its heads, but then finding it unsatisfying to two-thirds of its
                                                
                                            
                                                
                                                     the realm of Nyx exist, as unrestrained magical energy often causes more chimeras to appear in a region. As such chaotic magic is inherent to a chimeraâs being, these monsters often manage to
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    ","rollType":"damage","rollAction":"Boiling Aura","rollDamageType":"fire"} fire damage. Being underwater doesn't grant resistance against this damage.Dragon turtles are mighty creatures whose inherent
                                                
                                            
                                                
                                                     from its slumber.
Dragon Turtle Lairs
Dragon turtles make their lairs in underwater caves and coral reefs. Most such lairs are situated deep beneath the waves near the oceanâs floor
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    . Armed with that knowledge, sapphire dragons stamp out alien influence before it spreads.
People who dwell or delve deep beneath the earth can easily find themselves at odds with a sapphire dragon if
                                                
                                            
                                                
                                                     they cross into the dragonâs territory. But sapphire dragons sometimes forge peaceful relationships with rock gnomes or deep gnomes, relying on these folk to help protect the territory
                                                
                                            
                                        
                                                     Backgrounds
                                                    Curse of Strahd: Character Options
                                                    
                                                
                                            
                                                     with a sword or banished with a spell. It might come to you as a shadow on the wall, a bloodcurdling nightmare, a memory that refuses to die, or a demonic whisper in the dark. The burden has taken its
                                                
                                            
                                                
                                                    , Religion, or Survival
Languages: Choose two, one of which must be Abyssal, Celestial, Deep Speech, Draconic, Infernal, Primordial, Sylvan, or Undercommon
Equipment: A Monster Hunter's Pack;monster
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     above the peak to the clouds (cloud giants) and the storm (storm giants). These myths depict the ordning as an inherent part of what it means to be a giant, as natural as the geography of the land
                                                
                                            
                                                
                                                     they proved themselves incapable of governing the world. The ordning might be necessary, or a burden giants are expected to bear, but giants who hold these views often look forward to Annam abolishing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    . The mine has a cavern devoted to keeping the giant cave lizards the svirfneblin use as beasts of burden. The deep gnome Perigrog Scrapedust runs the mine with a fair but demanding hand. He believes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Giant Ox Giant oxen labor as beasts of burden for giants of all kinds, pulling plows, hauling oversized carts, and performing similar tasks well suited to their tremendous strength. These cattle are
                                                
                                            
                                                
                                                     covered in thick, shaggy hide, often in vibrant colors, such as sky blue or deep violet. Giant Ox Huge Fey, Unaligned
 Armor Class 12 (natural armor)
 Hit Points 105 (10d12 + 40)
 Speed 40 ft
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    . They also keep appropriately sized animals as pets and beasts of burden, and they often share their living space with smaller people. As you create an encounter, adventure, or campaign involving
                                                
                                            
                                                
                                                     several adjustments. You can craft the stat block as you see fit to match the challenge rating youâre aiming for.
 For a giant child of any age, you can further modify one of these stat blocks by adding the parentsâ damage immunities and resistances (if any) and any inherent traits.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     with a sword or banished with a spell. It might come to you as a shadow on the wall, a bloodcurdling nightmare, a memory that refuses to die, or a demonic whisper in the dark. The burden has taken its
                                                
                                            
                                                
                                                    , or Survival Languages: Choose two, one of which is exotic. (Abyssal, Celestial, Deep Speech, Draconic, Infernal, Primordial, Sylvan, or Undercommon) Equipment: Monster hunterâs pack (see sidebar), one
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     with a sword or banished with a spell. It might come to you as a shadow on the wall, a bloodcurdling nightmare, a memory that refuses to die, or a demonic whisper in the dark. The burden has taken its
                                                
                                            
                                                
                                                    , Religion, or Survival Languages: Choose two, one of which must be Abyssal, Celestial, Deep Speech, Draconic, Infernal, Primordial, Sylvan, or Undercommon Equipment: A monster hunterâs pack (containing a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     their suffering with the living. Ghost stories touch on fundamental issues of human existence: the nature of the soul, the weighty fact of mortality, and the burden of ancestry and history. Spirits
                                                
                                            
                                                
                                                     hauntings have a deep story, and the smallest details tell it. A simple locket or portrait might contain clues that explain a haunting. Personal ties give ghost stories weight. Consider tying the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    3. Watchful Statues Six statues stand here, all of cowled wizards leaning on staffs, their faces obscured by deep hoods. The hollows the hoods form are particularly dark. Niches between the statues
                                                
                                            
                                                
                                                     the character is held by the dark gaze within the stony cowl for 1 round. During this time, the statue whispers impossible secrets to the character, which carry both benefit and burden. A character who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Horizonâs Edge Magic In contrast to the other locations described in this chapter, Horizonâs Edge is notable more for the magic and technology it contains than for any magic inherent to the site
                                                
                                            
                                                
                                                     cube is fitted into it.
 Without a puzzle cube, the plane shift spell can reach the demiplane, but the specifications for the tuning fork necessary for the spell to access the plane are lost. A trek through the Deep Ethereal might reveal the single ethereal curtain that reaches the demiplane.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    The Underdark  Do you know what it is to be a slave? To feel the crack of a whip, the venom of a drow priestessâs snake-headed lash, the weight of a burden you canât possibly lift after so much toil
                                                
                                            
                                                
                                                    , miles-deep network of caverns, caves, and underground waterways called the Underdark is home to many strange creatures and even stranger societies. No one is quite sure the extent of this massive
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                    3. Watchful Statues Six statues stand here, all of cowled wizards leaning on staffs, their faces obscured by deep hoods. The hollows the hoods form are particularly dark. Niches between the statues
                                                
                                            
                                                
                                                     the character is held by the dark gaze within the stony cowl for 1 round. During this time, the statue whispers impossible secrets to the character, which carry both benefit and burden. The character
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     history, many believed that all drow were beings of inherent and irredeemable evil. In truth, most drow do align with evil, engaging in torture, slavery, murder, and other nefarious activities in the
                                                
                                            
                                                
                                                     Handbook. Drow characters can come from any background, though most have a history that links to one of the drow city-states of the Underdark. Inherent magical abilities and a preference for dark places
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     Strength saving throw or be knocked prone if it is a creature.
  Deep Rothé Deep rothé are Underdark cattle that communicate with one another using the dancing lights spell. Some scholars speculate
                                                
                                            
                                                
                                                     slowly transforms everything. Deep Rothé
 Medium Beast (Cattle), Unaligned
 Armor Class 10
 Hit Points 13 (2d8 + 4)
 Speed 30 ft.
   STR
  18 (+4) 
 
  DEX
  10 (+0) 
 
  CON
  14 (+2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     the road. Wild druids, wayward ghosts, and packs of wolves and werewolves haunt the Svalich Woods. Beliefs and Superstitions The Vistani have deep-rooted beliefs and superstitions that they pass down
                                                
                                            
                                                
                                                     another Vistana. It is the burden of the Vistaniâs great gift that their own fates canât be divined. Vistani curses are potent, but they are invoked with great caution. Vistani know that to curse one
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     into finding the rodâs pieces should we need them. The first piece is deep in the Underdark, somewhere inside a hidden safe house for worshipers of the demon-god Lolth. Webâs Edge, itâs called
                                                
                                            
                                                
                                                    .
 âFind that first piece of the rod, my friends. The portal on the dais will take you to it. Once you locate the first piece, the magic inherent in the artifact will point you to the second piece, and then
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     (or at least less ambitious) creatures. Erstwhile A significant shift in the Golgari balance of power began when the kraul death priest Mazirek discovered an ancient mausoleum compound. Deep in the
                                                
                                            
                                                
                                                     Golgari warrens. These creatures, often associated with decay and rebirth, are prized by the guild. Giant bugs serve as beasts of burden, companions, steeds, and guardians. Among the largest of these
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     the sea, theyâre not bound to the deep. Following their inherent curiosity, some tritons venture beyond the waves, seeking to explore a whole world of wonders beyond their own. (RYAN PANCOAST) Born of
                                                
                                            
                                                
                                                     the Sea Tritons are an amphibious people, at home in the water but mobile on dry land. Their bodies are covered in fine scales that range from yellowish-green through shades of blue to deep purple
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     as a âDuergar Patrolâ encounter instead. Random Encounters in Gracklstugh  d20 Encounter   1â2 Abusive duergar guards 3â4 deep gnome (svirfneblin) merchant* 5â7 derro rioters* 8â9 drow emissary* 10â12
                                                
                                            
                                                
                                                     adornmentâs sake is something duergar society frowns upon, the guardsâ violent response was unnatural â a hint of the growing madness festering inside the City of Blades. Deep Gnome Merchant A female
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     crowns, wisdom was preserved in deep places. In that depth was a great deed done, the quill named, and the scrivener showed his cunning.â
 Great Reader Teles Ahvoste Teles Ahvoste (a human archmage
                                                
                                            
                                                
                                                    ) is Candlekeepâs foremost expert on the subject of curses. Born and raised in the magocracy of Halruaa, Teles has always been comfortable around magic but also understands its inherent dangers. If the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     Port Nyanzaru. Some of its notable features are described hereafter: Medium and Large dinosaurs are used as beasts of burden to haul two-wheeled carts, to hoist heavy loads on cranes, and to tow
                                                
                                            
                                                
                                                     deep rain gutters as much as 2 feet wide. Residents of Port Nyanzaru pay little attention to any but the heaviest deluge. Tabaxi minstrels wander the streets, performing for anyone who tosses them a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    â territory. Adventurers trying to eradicate a kobold infestation often find themselves stuck in low passages too narrow to turn around in, forcing them to move in single file and putting the burden of combat
                                                
                                            
                                                
                                                     deep pits in which they preserve food for lean times. Sleeping Areas Every lair has one or more spaces for living and sleeping, each large enough to comfortably hold ten to thirty adult kobolds
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     deep down inside her still.â 
   Restored Memories Friendship is important to Lulu in ways both physical and spiritual. Her growing friendship with the characters causes the hollyphant to remember
                                                
                                            
                                                
                                                     mean bone in her little body. She believes in the power of friendship and looks forward to kicking evilâs butt with the characters by her side. If Lulu becomes too much of a burden for you to run as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     challenge her. She slayed that beast, too. Despite countless attempts, Keranos was unable to create a beast that Renata couldnât best. Chimeras typically roam the deep wilds of the world, constantly
                                                
                                            
                                                
                                                     appear in a region. As such chaotic magic is inherent to a chimeraâs being, these monsters often manage to shrug off spells cast against them. Theran Chimera
 Large monstrosity, unaligned
 Armor Class
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Sorrowsworn The Shadowfellâs pervasive melancholy sometimes gives rise to strange incarnations of the planeâs bleak nature. Sorrowsworn embody the forms of suffering inherent to the shadowy landscape
                                                
                                            
                                                
                                                     subsist on life force; when they find a creature, they surge forward to sink their fangs into their victims and drink deep. Wretched Sorrowsworn
 Small Monstrosity, Typically Neutral Evil
 Armor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     invested with deep feelings of sorrow, longing, or remorse. These items are brought to her as gifts from the shadar-kai, and include furniture, clocks, mirrors, jewels, and toys. Ghostly visions of
                                                
                                            
                                                
                                                     Common, Elvish
 Challenge 9 (5,000 XP) Proficiency Bonus +4
 Burden of Time. Beasts and Humanoids (except elves) have disadvantage on saving throws while within 10 feet of the shadar-kai.
 Fey Ancestry
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     interrupted by a naturally formed, 50-foot-wide, 50-foot-deep chamber that a chimera has made into a lair. The ledge that leads across this area is covered with the bones of the chimeraâs kills (beasts
                                                
                                            
                                                
                                                     beasts of burden. Shovels, pitchforks, hoes, wooden buckets, yokes, and plows hang from the walls. Shelves hold sacks of seeds waiting to be planted the following spring. During the day, a yakfolk
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     likely to burden him or the Zoar family. Examples of what he might provide include a meeting with one or more members of the Council of Elders, an arranged meeting with a Lordsâ Alliance
                                                
                                            
                                                
                                                    , their domes good at supporting the weight of snow and deflecting the cold wind. Most homes are dug out of the rock and include deep cellars laden with preserves. The miners of Fireshear dwell here all
                                                
                                            
                                        






