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                        Returning 18 results for 'defeat inherited are brave'.
                    
                
                        
                            
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                                        defeat inhabited are blade
                                    
                                
                                    
                                        defeat inherited are blade
                                    
                                
                                    
                                        deceit inherited are blade
                                    
                                
                                    
                                        deceit inherited are brute
                                    
                                
                                    
                                        deflect inherited are blade
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
                                                    
                                                
                                            
                                                     Mézières, and the film Jupiter Ascending by the Wachowski sisters. In this adventure, brave heroes must defeat otherworldly foes to save their planet. Absurd plot twists undercut the sense of urgency
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    , albeit with a few minor adjustments. Oath of Conquest Most paladins who take the Oath of Conquest consider martial subjugation the ultimate form of defeat for an enemy. You have a wider view, though
                                                
                                            
                                                
                                                     antisocial, and both sit on a hoard of wealth that could be yours if you’re brave enough to take it. Oath of Devotion As a paladin devoted to the ideals of order and justice, you’re in a perfect position to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     glory to Purphoros. 
   6  Defeat a champion of another god (most likely Heliod, Kruphix, Phenax, or Mogis). 
   A Purphoros Campaign A campaign structured around champions of Purphoros can feature the
                                                
                                            
                                                
                                                     themes of freedom, self-expression, and passion, casting the adventurers as brave rebels fighting against tyranny and convention. Purphoros’s champions come from many walks of life, but they are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                    Tempus  The Foehammer, the Lord of Battles Tempus is a war god concerned with brave conduct during war, using force of arms over talk for settling disputes, and encouraging bloodshed. The god of war
                                                
                                            
                                                
                                                    , appearing to one side or the other. If he is seen riding a white mare (Veiros), then the army will succeed. If he rides a black stallion (Deiros), then defeat is certain. Most often he appears to be riding
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     cult overrun Castle Naerytar; a defeat would cost Borngray his hard-earned rank in the cult, and Spattergoo would lose the base from which he hopes to rule the mere after the cult is finished with the
                                                
                                            
                                                
                                                     are brave, but they despise the bullywugs. If characters haven’t recruited the lizardfolk to their side, then the lizardfolk fight well whenever they’re alone. If bullywugs are nearby, lizardfolk pull
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     cult overrun Castle Naerytar; a defeat would cost Borngray his hard-earned rank in the cult, and Spattergoo would lose the base from which he hopes to rule the mere after the cult is finished with the
                                                
                                            
                                                
                                                     brave, but they despise the bullywugs. If characters haven’t recruited the lizardfolk to their side, then the lizardfolk fight well whenever they’re alone. If bullywugs are nearby, lizardfolk pull back
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     Flaw 
     1  You don’t know what I’m going through. You never can. 
   2  You. Fetch my cloak. And maybe rub my feet for a while. 
   3  My comrades are brave, but I must defeat this threat alone
                                                
                                            
                                        
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                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     of Battle, Clangeddin Silverbeard is the patron of dwarf warriors. Impetuous and brave yet a cunning strategist, Clangeddin embodies the warrior’s spirit that makes dwarven armies such formidable
                                                
                                            
                                                
                                                     foes. Clangeddin encourages dwarf warriors to venture out of the stronghold in search of foes to defeat. He particularly hates goblinoids, giants, and dragons. He compels his followers to seek out and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     might be long-time members of such a guild, descended from a family of crafters or merchants from which you inherited membership, or perhaps you’re working to earn entrance on your own merits. If you
                                                
                                            
                                                
                                                     due, and they are desperate to avoid paying. You must defeat whatever’s coming to collect the master’s debt or find another acceptable payment.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     the Dreadwood. Years ago, the knights of Keoland helped the denizens of the forest defeat an incursion by cultists worshiping elemental evil fire. Since then, the elves, the treants, and the crown of
                                                
                                            
                                                
                                                     be haunted. One night, the tower was engulfed in a fiery green aura. A few brave folks from town investigated the tower and found it abandoned. The door at the base of the cellar stairs was covered
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                    , is looking for tales of derring-do from brave adventurers. She stops to ask the characters to tell stories of their exploits.
 A character can take a minute to tell Mallyn a story and make one of the
                                                
                                            
                                                
                                                     by Pral’s band. If the characters defeat Pral and his band, they find a sack that contains 20 GP and one magic item; roll once on the Magic Items table in appendix A (rerolling duplicates) to determine
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     Long Road. It’s clear that the giants mean no harm to the townsfolk. If the characters defeat the giants or drive them off before they can grab food, Tylandar Roaringhorn (NG male Chondathan human noble
                                                
                                            
                                                
                                                     way past the gargoyles into a dragon’s lair and defeat the dragon within, they find the dragon’s hoard hidden under the sand. Roll on the Treasure Hoard: Challenge 11–16 table in chapter 7 of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     Giant. They relate the same information as Heldalf, but add that they wish Ralvald would give up his impossible quest to defeat Challidax. D5: Ralvald’s Retreat A wide river crosses this cavern
                                                
                                            
                                                
                                                     respect, assuming only brave adventurers would venture into a dragon’s lair. Ralvald provides the same information as Heldalf (area D3), plus the following points: Aerstigga’s Plan. Ralvald considers his
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     region. He is brave and honest, but nearly losing his life years before caused him to doubt not only his martial skills but also his decision making. He could prove to be a valuable ally to the
                                                
                                            
                                                
                                                     than a typical ogre, and tries to bargain with the characters if it looks like they might defeat her. If questioned, she tells the story of being hired to attack the manor. A goblin in hooded robes paid
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
                                                    
                                                
                                            
                                                     the spiders to push the characters into the webs. If the characters defeat Sajia and Zuri and the phase spiders are not in the presence of Claugiyliamatar or other Gnawbones druids, a character who
                                                
                                            
                                                
                                                     Baldur’s Gate. Alusair Nacacia Obarskyr is a human wearing plate armor and carrying a shield emblazoned with the image of a dragon. She was a brave knight who served as the regent of Cormyr. Storm
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     are. He or she is also aware of any other prophets the party has faced and defeated, having seen the events in fevered visions. The prophet dismisses any such defeat as the culling the weak, assuring
                                                
                                            
                                                
                                                     knows that these weapons are important and somehow connected to places of elemental power called “nodes.” If he is set free, Darreth is brave enough to accompany the characters if they so wish, and also
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     Bandits Dreadwood 4 Defeat a threat Cultists Dreadwood 5 Find a lost patrol Bullywugs Drowned Forest 6 Scout a dangerous area Undead Azure Sea  13. The Snapping Line This popular inn and tavern is built
                                                
                                            
                                                
                                                     witness to. His mood shifts to darkness as he witnesses a brutal murder on the docks of a squalid port, then lifts in pride as he watches a brave mariner leap into the sea and save a drowning child
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
                                                    
                                                
                                            
                                                     Strength (Athletics) check to defeat the arcane lock is DC 30, and the Dexterity check to bypass the magical lock using thieves’ tools is DC 25. Casting a knock spell on the door suppresses the magical
                                                
                                            
                                                
                                                     kobolds in this place? “Kobolds are heir to dragons. As the mightiest among my people, I have led a brave few to this ancient holy site, where dragons were worshiped long ago.” Yusdrayl knows nothing
                                                
                                            
                                        





