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                        Returning 5 results for 'defeat insult are breathy'.
                    
                
                        
                            
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                                        defeat insect are breathe
                                    
                                
                                    
                                        defeat insect are breath
                                    
                                
                                    
                                        defeat insult are breathe
                                    
                                
                                    
                                        defeat insult are breath
                                    
                                
                                    
                                        defeat insect are breadth
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
                                                    
                                                
                                            
                                                     or drink −1 Defeated Kashem the dao +2 Saw through Kashem’s illusions before she attacked +1   L18: Black-Water Lake Gathered all the garnets on the island +1 Received an insult from Iggwilv +1 Used
                                                
                                            
                                                
                                                     Kasdu’ul the marid +2 Provided proof of Kashem’s demise or convinced Kasdu’ul of the dao’s defeat +1   Additional Points   Condition Points   Per character death −1 One or more players thanked the DM during or after the session +1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     other members of the adventuring party. An orc warlock might be the dwarf ranger’s sworn enemy, but the two are forced to work together to defeat a mutual foe. Perhaps the kobold sorcerer was the
                                                
                                            
                                                
                                                     tiefling wizard’s familiar, transformed by an irate archmage in return for some petty insult. The hobgoblin paladin might have been human once, but crossed the wrong hag and was cursed to take on an evil
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    Zariel’s Wrath If the characters fail to redeem Zariel and don’t make a deal with her (see “Making a Deal with Zariel”), she attacks. Her first goal is to destroy the adventurers who dared insult her
                                                
                                            
                                                
                                                    , after which she means to erase from existence all those whom she once loved. At this grim juncture, the characters’ only hope is to defeat Zariel or to bend the knee in fealty. Killing Zariel frees
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     the Raging Storm and the five heads of Tiamat, you will pay for this insult!”) If the characters flee, Sparkrender does not pursue them, but he taunts them as they run away. (He might say something
                                                
                                            
                                                
                                                     like, “Yes! Flee before my might, as all will flee when I claim my inheritance!”) If the characters defeat Sparkrender, they hear growling and yelping coming from below them (area D6). Hidden Entrance
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     finishing off its enemies. A black dragon strikes at its weakest enemies first, ensuring a quick and brutal victory, which bolsters its ego as it terrifies its remaining foes. On the verge of defeat
                                                
                                            
                                                
                                                     intelligent, white dragons have extraordinary memories. They recall every slight and defeat, and have been known to conduct malicious vendettas against creatures that have offended them. This often
                                                
                                            
                                        





