Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'defeat involve are bloody'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        defeat involved are body
                                    
                                
                                    
                                        defeat involve are body
                                    
                                
                                    
                                        defeat involved are blood
                                    
                                
                                    
                                        defeat invoke are blood
                                    
                                
                                    
                                        deflect involved are bloody
                                    
                                
                        
                    
                
                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     promote elven causes or involve destroying orcs, gnolls, and the like. Prospective employers must leave written word (in Elvish) near Evereska, and the Silent Rain sends a representative if interested. The
                                                
                                            
                                                
                                                     never leave a friend behind.
3
My honor is my life.
4
I’ll never forget the crushing defeat my company suffered or the enemies who dealt it.
5
Those who fight beside me are those
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    -Khan to defeat the Green Dragon Army’s original highlord in battle, then offered to make Salah-Khan highlord in his place. In exchange for control over Khur and the surrounding lands, Salah-Khan
                                                
                                            
                                                
                                                     accepted and pledged his people to Takhisis, adding to the Dragon Armies’ ranks. Few can say whether he did so to further his own ambitions or to spare Khur a long, bloody conflict, but many Khur view Salah-Khan as a traitor to his people and fiercely resist the Green Dragon Army’s occupation.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     Targor Bloodsword, a hobgoblin with 20 hit points. Targor also has two wolves as pets. The hobgoblins have no treasure, but 1d4 of them carry bloody sacks, each containing a severed elf head. The severed
                                                
                                            
                                                
                                                    ) check. Awarding Experience Points Divide 500 XP equally among the characters if they defeat the hobgoblin war band or come to terms with Targor.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    Folk Horror Plots Folk horror stories often involve outsiders or an unwitting new member of the community discovering a unsettling practices. Folk Horror Plots    d8 Plot 
     1  Recover a missing
                                                
                                            
                                                
                                                     horseback is imprisoned and sentenced to death. 
   4  Help a cult summon a fiend to combat an impending greater evil. 
   5  Defeat a violent hag who’s protected by everyone in town and called
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                    The Horror of Defeat A victory for the Cult of the Dragon is a real possibility in this adventure, and would be catastrophic for Faerûn. With Tiamat ascendant, the age of mortals comes to an end and
                                                
                                            
                                                
                                                     the age of dragons begins. Nations and kingdoms shatter, civilization collapses into bloody war, and chaos reigns supreme. None of the Dragon Queen’s mortal agents receive the rewards they expected
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    The Horror of Defeat A victory for the Cult of the Dragon is a real possibility in this adventure, and would be catastrophic for Faerûn. With Tiamat ascendant, the age of mortals comes to an end and
                                                
                                            
                                                
                                                     the age of dragons begins. Nations and kingdoms shatter, civilization collapses into bloody war, and chaos reigns supreme. None of the Dragon Queen’s mortal agents receive the rewards they expected
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     was irrevocably insane. She fled, but Halaster dragged her back to Undermountain and trapped her in the Citadel of the Bloody Hand, a dungeon complex under Mount Waterdeep connected to Undermountain
                                                
                                            
                                                
                                                    , inhabiting the very dungeon itself. Halaster is unaware of Jhesiyra’s presence but also wonders over her disappearance following the Spellplague. Jhesiyra’s plan is to use adventurers to defeat Halaster so
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     inspired and equipped two human heroes, Kynaios and Tiro, to overthrow the archon Agnomakhos. Divergent tales describe their history following the defeat of the tyrant. Some claim that they warred with each
                                                
                                            
                                                
                                                     together, established its legal code, and defended it for decades. After the fall of Agnomakhos and the other archons of Trax, humans and minotaurs waged a bloody war in the highlands. The poleis of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     Quests table suggests a few adventures the god’s champions might involve themselves in. Keranos’s Quests    d6 Adventure Goal 
     1  Help a genius artist who had their inspiration physically stolen
                                                
                                            
                                                
                                                      Find a long-lost artifact that bestows oracular visions upon the user. 
   5  Defeat the champion of another god in a battle of wits (perhaps Phenax, Mogis, or Klothys). 
   6  Find and restore a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     table suggests a few adventures the god’s champions might involve themselves in. Iroas’s Quests    d6 Adventure Goal 
     1  Defeat Returned bandits who are terrorizing the polis. 
   2  Defend a
                                                
                                            
                                                
                                                     contest of strength or dexterity to prove Iroas’s superiority over the other gods. 
   6  Defeat a champion of another god (most likely Mogis, Phenax, or Pharika). 
    (JASON CHAN) An Iroas Campaign A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     You defeat a noble’s servant, drawing the wrath of the noble’s house.* 5 You are accused of cheating. Whether the allegation is true or not, your reputation is tarnished.* 6 You accidentally deliver a near-fatal wound to a foe.  *Might involve a rival
                                                
                                            
                                                
                                                     An opponent swears to take revenge on you.* 2 A crime boss approaches you and offers to pay you to intentionally lose a few matches.* 3 You defeat a popular local champion, drawing the crowd’s ire. 4
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     Ashlands. The Theriad recounts the brute’s defeat and the loss of his great axe, Goremaster. Viewing Thyrogog’s defeat as a divine sign, the warlord’s descendants retreated into the Ashlands. Burial
                                                
                                            
                                                
                                                     rites among the Felhide minotaurs involve devouring those who fell in battle, to remove their shame from memory and fuel the survivors’ revenge. Should another scavenger reach a fallen Felhide before the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     characters accuse Vizeran of having ulterior motives, the drow smiles thinly and agrees. Still, he insists his goal is the same as the characters’ own, and he doesn’t ask them to involve themselves in his
                                                
                                            
                                                
                                                    , saying, “The walls here literally have ears, and echoes linger forever.” Only his home is secure enough to serve as the place from which to plan the demon lords’ defeat.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     tell what those implications might be—and stumbling upon hints of an immortal’s broader agenda might prove frightening. Your tasks could involve fulfilling prophecies in deliberate ways, preventing
                                                
                                            
                                                
                                                     out another part of your patron’s plan. 5 Plant a magical seed in a remote location to ensure it grows into a mighty tree and bears fruit that will give power to future heroes. 6 Defeat a dragon-blooded
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     involve themselves in. Heliod’s Quests    d6 Adventure Goal 
     1  Bring a shard of sunlight to a place of unending darkness. 
   2  Establish law and order in a place of anarchy and lawlessness
                                                
                                            
                                                
                                                     who has fled from a polis into the wilderness. 
   5  Triumph in a contest of strength or charisma to prove Heliod’s superiority over the other gods. 
   6  Defeat a champion of another god (most
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    -take of the players describing what they want their characters to do, and the Dungeon Master telling the players what happens as a result. On a large scale, that might involve the characters spending a
                                                
                                            
                                                
                                                     characters and other creatures swinging weapons, casting spells, maneuvering for position, and so on—all in an effort to defeat their opponents, whether that means killing every enemy, taking captives, or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    . Phenax’s servants have a tendency to show up at the most inconvenient times and places. The Phenax’s Quests table suggests a few adventures the god’s champions might involve themselves in. Phenax’s
                                                
                                            
                                                
                                                     local government or temple. 
   6  Defeat a champion of another god (most likely Heliod, Erebos, or Iroas). 
   A Phenax Campaign Phenax fits easily into the role of primary campaign villain. He also
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     Mist Talismans: Arms marked with the Blood Falcon, bloody spear head, correspondence from Lekar, sample of zombie flesh The days of the living are numbered in Falkovnia. The people would flee if they
                                                
                                            
                                                
                                                     upon Lekar’s walls. The people might want to abandon their homes, but Vladeska Drakov will not know defeat. FALKOVNIAN CHARACTERS
 Characters from Falkovnia have good reason to be in other domains
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     reinforce the natural order that sustains Theros. The Klothys’s Quests table suggests a few adventures the god’s champions might involve themselves in. Klothys’s Quests    d6 Adventure Goal 
     1
                                                
                                            
                                                
                                                      Defeat a titan-spawned monster that has escaped the Underworld. 
   2  Destroy an undead creature terrorizing a small community. 
   3  Punish a powerful mortal for their hubris. 
   4  Reestablish
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     forever shattered when Strahd led a bloody crusade against the enemies of his family that ended here with the slaughter of hundreds. Struck by the scenic beauty of his most recent conquest and eager to
                                                
                                            
                                                
                                                    , a secret society of wereravens. Not powerful enough to defeat Strahd on their own, the Keepers readily assist adventurers who find themselves drawn into Strahd’s domain. My army settled in the valley
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     its own ends. An encounter aimed at making peace might involve only social interaction, perhaps with the threat of combat if negotiations go poorly. It could also begin as a combat encounter, with the
                                                
                                            
                                                
                                                     detected, a combat encounter or social interaction might result. Stop a Ritual The plots of evil cult leaders, malevolent spellcasters, and Fiends often involve rituals that must be foiled. In a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     him into conflict with other deities—particularly Erebos and Heliod, but also occasionally Phenax and Pharika. The Athreos’s Quests table suggests a few adventures the god’s champions might involve
                                                
                                            
                                                
                                                     return it to its place guarding the Underworld. 
   5  Reconsecrate a grand but neglected mausoleum, putting the unquiet spirits there to rest. 
   6  Defeat an agent of a god who seeks to free a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     suggests a few adventures the god’s champions might involve themselves in. Mogis’s Quests    d6 Adventure Goal 
     1  Foment a war between rival poleis. 
   2  Bring about anarchy and lawlessness in
                                                
                                            
                                                
                                                      Triumph in a contest of strength or endurance to prove Mogis’s superiority over other gods. 
   6  Defeat a champion of another god (most likely Iroas, Heliod, or Ephara). 
   A Mogis Campaign A campaign
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     triumph or defeat? If you’re a spy, are you a prized agent or did you disavow your organization after they pushed you too far? Don’t think of your character as a set of numbers: even at 1st level, you’re
                                                
                                            
                                                
                                                     involve time: the alarm’s been triggered, and you only have 6 rounds before security arrives. Such things can even be incidental. Did you start a fight in an alley behind a bar? Now you notice the drunk ogre sleeping in the shadows. If she wakes up, this could get ugly.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     Ephara’s Quests table suggests a few adventures the god’s champions might involve themselves in. Ephara’s Quests    d6 Adventure Goal 
     1  Oust the corrupt leader of a town or a city. 
   2  Reclaim a
                                                
                                            
                                                
                                                     criminal who is causing devastating damage to a city, such as by arson. 
   6  Defeat a champion of an opposed deity, most likely Phenax or Nylea. 
   An Ephara Campaign A campaign centered around
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     table suggests a few adventures the god’s champions might involve themselves in. Purphoros’s Quests    d6 Adventure Goal 
     1  Clear out a monster-infested mine and help procure precious iron ore
                                                
                                            
                                                
                                                     glory to Purphoros. 
   6  Defeat a champion of another god (most likely Heliod, Kruphix, Phenax, or Mogis). 
   A Purphoros Campaign A campaign structured around champions of Purphoros can feature the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     with some secondary villains, culminating in a bloody confrontation at a noble estate. In chapter 4, the characters race to find the gold. The encounters in this chapter and the order in which they
                                                
                                            
                                                
                                                     or more of these lairs in the course of the adventure. Thwarting the villains doesn’t require the characters to invade their lairs or defeat them in combat, so it’s possible to complete the adventure
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     past was lost, but its people endured. Such mercy did not last long. Fall of Omu Omu’s bloody trials drew the attention of Acererak, an archlich who wanders the cosmos in search of souls to harvest
                                                
                                            
                                                
                                                     city of Mezro, only to suffer a terrible defeat, arrived in Omu shortly after the yuan-ti. Ras Nsi wormed his way into the yuan-ti’s favor and underwent a ritual to transform into a malison. Before long
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     Mogis and regularly hold bloody rites in his honor. Warchanters, the minotaur clergy of Mogis, whip their marauders into a near-mindless frenzy before battle; the ensuing slaughter gives glory to
                                                
                                            
                                                
                                                     when groups rose to oppose him. After one such defeat, the warrior was so filled with wrath that he murdered his entire village in Mogis’s name. The god, delighted by this display, gifted the warrior
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     Quests table suggests a few adventures the god’s champions might involve themselves in. Kruphix’s Quests    d6 Adventure Goal 
     1  Seize a powerful magic item from those who would misuse it, study
                                                
                                            
                                                
                                                     gods, whether by mediating, forcing a truce, or siding with the weaker group to defeat the stronger one. 
   A Kruphix Campaign A campaign structured around champions of Kruphix can embrace moral
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     anywhere and anytime she can’t. The Nylea’s Quests table suggests a few adventures the god’s champions might involve themselves in. Nylea’s Quests    d6 Adventure Goal 
     1  Free a hydra that has
                                                
                                            
                                                
                                                      Find and punish an unknown perpetrator who killed a unicorn, cut off its horn, and left its body to rot, and retrieve the horn. 
   5  Hunt a dangerous creature for a sacred feast. 
   6  Defeat a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     Activity table to reveal what the spirit does. You can also personalize ambient haunts to involve characters’ fears. Don’t hesitate to review these tables and prepare ambient haunts to have ready during
                                                
                                            
                                                
                                                     aristocrat shrieks as they’re bricked into a stone wall by a bloody knight (Mara). Waking from a nightmare can be worse than the dream itself. Unless someone watches each character for the entirety of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     lycanthrope as bloody dreams. Some individuals see little point in fighting the curse and accept what they are. With time and experience, they learn to master their shapechanging ability and can assume beast
                                                
                                            
                                                
                                                    , traits, and actions that don’t involve equipment. The character is proficient with the lycanthrope’s natural attacks, such as its bite or claws, which deal damage as shown in the lycanthrope’s statistics
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     language. 3 I fawn over others to make my betrayal more unexpected. 4 I crush those I can defeat, and lie in wait to weaken and overwhelm those I must respect. 5 I will do anything to survive. Anything. 6
                                                
                                            
                                                
                                                    . 10 Huge Feet. The demon suffers disadvantage on Stealth, Athletics, and Acrobatics checks when they involve moving its feet. 11 Translucent Skin. The demon’s skin is slimy and translucent. It has
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     events and possible dangers. Even a hag living in a remote, isolated location is aware of goings-on that involve her neighboring hags, whether through magical communication, personal visits, or
                                                
                                            
                                                
                                                     purpose, such as to defeat a champion of good, to serve as oracles for the delivery of baleful prophecies, or to corrupt a pristine wilderness. In such a case, because the coven strives to bend its magic
                                                
                                            
                                        





