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Returning 10 results for 'defeating invoke are bane'.
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Monsters
Icewind Dale: Rime of the Frostmaiden
snow. Elders invoke her name to keep young goliaths from wandering too far from home before they’re ready. Adult goliaths sometimes encounter this legendary individual in their travels to the far
ice floes. These polar werebears attack evil in the wilderness, but they steer clear of camps and settlements. Fire is Oyaminartok’s bane, and thus she and her kind are wary around hearths and open flames.Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't SilveredColdFire
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, Ogrémoch’s Bane has used its power to animate these statues, turning them into elemental creatures. When the characters step inside the chamber, six of the statues animate and attack. The statues have the
after defeating the last statue, six more statues animate. This process repeats until either all of the statues are destroyed or until the characters leave the cave. A statue also animates and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
you still can’t invoke the power of a totem creature when you need it. Rather than calling upon the bear, eagle, or wolf as your totem, you might gain the same features by calling upon more urban
other skilled warriors. Rather than worshiping Tempus or Bane, Gruumsh or Tyr, you instead bow down before the altar of your own superiority, channeling your ego to drive your franchise’s success
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
manner, law weaves a web of obligations that create order and security in a chaotic multiverse. A cleric harnesses divine power Order Deities Example Deity Pantheon Aureon Eberron Bane Forgotten
proficiency in the Intimidation or Persuasion skill (your choice). Dragonborn Cleric of Order Voice of Authority 1st-level Order Domain feature You can invoke the power of law to embolden an ally to attack
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Cultists of the Dead Three The Dead Three are evil adventurers named Bane, Bhaal, and Myrkul who long ago quested to become gods. They succeeded but grew even more ambitious. They tried to seize the
beings. While their power has diminished, they remain a formidable trio and play a malevolent role in influencing events on Faerûn. Bane and His Followers Bane is a god of tyranny, and both he and his
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
grant access to this domain include Bane, Tyr, Majere, Erathis, Pholtus, Wee Jas, Aureon, Maglubiyet, Nuada, Athena, Anubis, Forseti, and Asmodeus. The ideal of order is obedience to the law above all
level, you can invoke the power of law to drive an ally to attack. If you cast a spell with a spell slot of 1st level or higher and target an ally with the spell, that ally can use their reaction
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
obscured by wind and blowing snow. Elders invoke her name to keep young goliaths from wandering too far from home before they’re ready. Adult goliaths sometimes encounter this legendary individual in
ever-shifting ice floes. These polar werebears attack evil in the wilderness, but they steer clear of camps and settlements. Fire is Oyaminartok’s bane, and thus she and her kind are wary around
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
last resort. The Harpers were instrumental in defeating Tiamat and ending the tyranny of dragons, and with reports of giant attacks on the rise, they see giants as an emergent threat to peace in the
homesteads, frost giants endangering mountain passes, and fire giants rounding up slaves and putting grasslands and forests to the torch are enough to invoke the enclave’s wrath. The Order of the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
character can convince the xorn to assist them in defeating a single threat elsewhere in the caverns with a successful DC 18 Charisma (Persuasion) check. Treasure. The xorn stashed 500 gp worth of uncut
effect. The runes on the cage invoke the hatred of Ogrémoch, the Prince of Evil Earth. While the cage is intact, Kasdu’ul has the incapacitated condition and speaks in a lethargic tone. If the
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
Banishment spell—the xorn offer to help locate other treasure for the characters as payment. Alternatively, a single character can convince the xorn to assist them in defeating a threat elsewhere in the
18) protects the cage and repels creatures that aren’t native to the Elemental Plane of Earth with its Antipathy effect. The runes on the cage invoke the hatred of Ogrémoch, the Prince of Evil Earth






