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Returning 22 results for 'defend imbued are brothers'.
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Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Sarlona In Sarlona, you could... Infiltrate an empire ruled by psychic overlords. Defend an ancient mountain monastery. Disable a monolith used to control the dreams of a city. Tens of thousands of
ruled by the Inspired, humans tied to extraplanar spirits and imbued with psychic powers. Adar is the homeland of the Kalashtar. Riedra maintains an endless siege of Adar, and both nations have little contact with Khorvaire.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
couple’s first child. They employ two laborers, a pair of young human brothers named Ob and Fip Lavelle who came to the region from Waterdeep to escape city life and enjoy the country. Iceshield orcs
attacked the homestead about an hour ago, taking Maygan and the brothers captive. They gravely wounded Selwyn, who was beaten into unconsciousness while trying to protect his wife. The orcs forced the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
their dwarf and gnome allies to defend the Forge of Spells, and the ensuing spell battle destroyed much of the cavern. Few survived the cave-ins and tremors, and knowledge of the location of Wave Echo
resettled the area, and Phandalin is now a rough-and-tumble frontier town. Recently, a trio of dwarves—the Rockseeker brothers—discovered the entrance to Wave Echo Cave, and they intend to reopen the mines
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
wizards fought alongside their dwarf and gnome allies to defend the Forge of Spells, and the ensuing spell battle destroyed much of the cavern. Few survived the cave-ins and tremors, and the location of
recent years, people have resettled the area. Phandalin is now a rough-and-tumble frontier town. More important, the Rockseeker brothers — a trio of dwarves — have discovered the entrance to Wave Echo
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
include druids and paladins who fight to defend the world from demons and aberrations. The Valenar elves are fierce warriors, and the Talenta halflings are brave nomads who cross the plains on dinosaur
plane of dreams, imbued with wisdom and telepathic talent. Shifters draw on their distant lycanthropic heritage to manifest bestial traits for short periods of time. A diverse race shaped by the beasts
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
in rocky terrain. Powerful magic allows a spellcaster to summon a galeb duhr from the Plane of Earth. Some galeb duhr also form naturally in places touched by that plane. The galeb duhr is imbued with
frighten away interlopers and defend whatever it has been charged to protect. When it needs to move close to those intruders, it presses its limbs tight to its body and rolls forward at a furious pace
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
it that Darkhold was lost to the giants due to internal strife — a pair of brothers quarreling over their inheritance. Through poison, magic, and mercenaries, the brothers thinned the castle’s
population until only the brothers themselves were left. The two fought and mortally wounded each other, and each dragged himself off to die alone. The brothers’ spirits are still said to stalk the castle
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
is nearby and heading in the ranch’s direction. There’s not enough time to flee, and everyone is hunkering down to defend the compound as best as they can. Stowal and Branikan are brothers (male shield
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
was a realm of pastures and cropland. The dwarves established an underground stronghold called Tyar-Besil beneath the Sumber Hills to defend against the trolls and giants that plagued the region. The
society, but his faithfulness to this dark power did not go unrewarded. Guided by visions, Vizeran DeVir created four mighty weapons imbued with Elemental Evil: the spear Windvane, the dagger
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
first orders the girallons to attack. As needed, he then uses his Charm action to force a character or Pentival to defend him. Due to his fanatic devotion, Phenex does not use his Etherealness action
safely requires a successful DC 14 Dexterity check using thieves’ tools, jeweler’s tools, or tinker’s tools. In addition, Tarnhem’s flaming whip and lightning-imbued longsword have also been worked
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Manshoon’s servants throw their garbage here. The Kolat brothers created some magic items in this room, and an experiment gone awry caused the scorch marks. K6. Main Tower Landing and Ledge Level 2 of the
brothers once took on apprentices, who slept here. Manshoon now allows his own apprentices — Ered Payno, Havi Termock, and Savara Firethorn — to do the same. All three can be found in area K15. Treasure
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
chest of drawers, and a small table flanked by two chairs. Seated at the table and playing a quiet game of three-dragon ante are two slender human men who look like brothers. They are both unarmed
herself as a tall, red-haired, human woman with jade-green eyes. If the characters combat Ronnom, Veen fights to the death to defend him. Chest of Drawers. The top drawer is unlocked and contains three
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
protect Lockbury Henge, and I’ll defend it with every last whisker.”
Flaw. “I am quick to make enemies and slow to make friends.”
Burly the Bugbear
CHAPTER 1: WITCHLIGHT CARNIVAL
Burly and his
in jest. Having come alive at a party, Squirt was imbued with the urge to seek out fun wherever it can be found.
Alignment. Chaotic neutral.
Personality Trait. “Why do something yourself when you
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
protect Lockbury Henge, and I’ll defend it with every last whisker.”
Flaw. “I am quick to make enemies and slow to make friends.”
Burly the Bugbear
CHAPTER 1: WITCHLIGHT CARNIVAL
Burly and his
jest. Having come alive at a party, Squirt was imbued with the urge to seek out fun wherever it can be found.
Alignment. Chaotic neutral.
Personality Trait. “Why do something yourself when you can
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
, or Indifferent (see the D&D Beyond Basic Rules). Regardless, creatures defend themselves in combat.
Game Trail
You spot a regal elk on the trail beside a dense thicket. Startled by your
the item.
Magic Items. Some treasure entries contain magic items, objects imbued with arcane might. Whenever a player character finds a magic item, roll on the Magic Items table in appendix A
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
magic. The door is airtight and imbued with a dimensional lock that prevents characters from teleporting through it. It is impervious to damage, and its magic cannot be dispelled or dismissed by
destroyed. Opening the Door. Generations of the haven’s scholars bound themselves to defend the site beyond death. Three stone golems and a number of undead scholars (now mummies) protect the site, held in
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
driven out. The city’s only resident is Kwalish, but the inventor has developed potent defenses to defend the entrance to his lab. The following locations are identified on the map below. View
number of the glass statues have been imbued with mechanical-magical power — armatures of the inventor’s own design that animate into ooze-folk. Once the characters enter the ooze to explore the streets
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
here wander the ruins. The power of the air node imbued them with elemental energy, so their attacks deal lightning damage instead of necrotic. They attack any creature that enters the cavern. N6
) defend this cave. If Aerisi is here but isn’t the only prophet still alive, use the “Encounter with Aerisi” section. Use the “Encounter with Yan-C-Bin” section if Aerisi is the only remaining prophet
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
are always getting into fights, they don’t pay attention to noise in areas C2 or area C3. However, they’re quick to defend their tower if any intruders appear, or to respond to an alarm raised by the
goblin hid the figurine here, hoping his fellow goblins wouldn’t steal it. A detect magic spell reveals that the statuette is imbued with divination magic. A non-evil creature grasping the statue can ask
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
hobgoblins are quartered in this room. Because their goblin neighbors are always getting into fights, they don’t pay attention to noise in areas 2 or area 3. However, they are quick to defend their
figurine here, hoping his fellow goblins wouldn’t steal it from him.
A detect magic spell reveals that the statuette is imbued with divination magic. Any non-evil creature grasping the statue can ask it a
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
myself. A pity it must end this way.”
Nezznar the Spider is accompanied by two bugbears who defend their leader to the death. If the doppelganger from area W18 retreated to this area, it assumes the
of the three Rockseeker brothers. Nezznar kept him alive because he thought the dwarf might know more about the mine than he admitted. The Spider has interrogated Nundro every day ever since capturing
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
they imbued it with splinters of their malignant intellects. This desecration is a major reason the crypt remains haunted. The Talhund blessed the gemstone so that it can’t be shattered, but it can
emerge to defend it, unless the characters have put the crypt’s haunts to rest (see the “Purifying the Crypt” section). In that case, the spirits don’t emerge from the carving. Initially, four






