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                        Returning 10 results for 'defends interest are before'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Sanbalet In The Sinister Secret of Saltmarsh, Sanbalet is the leader of the land-based half of a smuggling ring. He is a cunning narcissist with an interest in illusion and mind control. He defends
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     the temple don’t threaten the characters as long as the lich is with them. The lich defends itself if attacked and turns to dust if it is reduced to 0 hit points. The lich assumes that the characters
                                                
                                            
                                                
                                                     animosity toward Strahd, and no interest in challenging Strahd for control of Barovia. The furnishings here are in poor condition and fall apart easily. There are three secret doors in this room. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     defends the modrons. Civil but unhelpful, Qaara wants to find out why the alarm was triggered, then return to the Astral Plane. She has no interest in the characters’ quest or the dragon’s claim to the
                                                
                                            
                                                
                                                     cesspit in the floor. The room holds nothing else of interest. S21: Pristine Luxury Suite This luxury suite consists of two rooms separated by a transparent, sliding glass door.The west room is decorated
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     several years older and wiser than they look. The magic of the Feywild has kept them young. Speaking to the Getaway Gang about Loomlurch yields the following information: A squad of tin soldiers defends
                                                
                                            
                                                
                                                     information about Wayward Pool if the characters express interest in going there: Only unicorns can reach the shore of Wayward Pool, but the magic protecting the pool can’t tell the difference between
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     encounter in area S30 proceeds here. The robot defends itself if attacked. Bones. The floor beneath the cloaker is covered with bits of rags, the bones of former crew members and various pests, and the
                                                
                                            
                                                
                                                     cautions the character against participating in activities harmful to their well-being—such as adventuring or drinking. The android defends itself if necessary and responds only to health-related
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     know how many pieces of the obelisk exist. The mind flayers direct characters who express interest in worship to the adjacent feeding room (area X11). The mind flayers don’t prolong the discussion, and
                                                
                                            
                                                
                                                     slaadi came through the rift from a Far Realm site they call Spawn Hollow. The denizens of Illithinoch don’t have much interest in this room and thus leave the slaadi alone. The slaadi mistake this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     commands. If a fight breaks out here, Drosnin defends the chapel to the death. Once she falls, any surviving reavers retreat to area K14 or K16 to raise the alarm. K16. Great Hall The great hall becomes a
                                                
                                            
                                                
                                                     end of the room, near a small desk, a wooden chair, and a chest. The floor looks wet.
 This room was once the library and parlor of the keep’s lord, but Grimjaw has no particular interest in reading
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     return to her human form. Zala has no interest in Markos’s current activities and little knowledge about them. Zala speaks Common, Deep Speech, and Elvish. If the characters attack her, Zala responds in
                                                
                                            
                                                
                                                     headless body.  The Celestial Codex On each of his turns in combat, Markos defends himself while taking a bonus action to continue the ritual. If he’s able to take this bonus action three more times
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     of interest: Eight stained glass windows overlook a ruined auditorium. Benches glistening with frost are arrayed in broken rows, facing a raised lectern. A bejeweled goblet rests on the lectern. Steam
                                                
                                            
                                                
                                                    , this charm vanishes from you. Secret Effect: When this charm vanishes from you, a flying sword appears in your space and defends you for the next 24 hours before becoming an inert, nonmagical weapon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     on the spider, giving it an Intelligence of 10 and the ability to speak Elvish. Of the two, the spider knows the library better and is more adept at locating rare tomes. The spider defends Shon if
                                                
                                            
                                                
                                                     interest them (see area P38). When Zybilna and her court were frozen in time, Shon was shielded by the library’s demiplanar nature. He ventured forth to discover the League of Malevolence in charge
                                                
                                            
                                        





