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Returning 28 results for 'defenses inner are blast'.
Other Suggestions:
defense inner are beast
defense inner are beasts
defense inner are blade
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defense inner are bliss
Monsters
Fizban's Treasury of Dragons
they win.
8
A sapphire dragonâs lair is so well protected that its inner defenses have never been tested. The dragon spreads rumors of the treasures within to attract adventurers who can put
out new defenses?
4
Give me a storied helmet or scimitar over a pile of gold any day.
5
No creature can outsmart my defensesâif they do, they obviously cheated.
6
Any creature
Monsters
Fizban's Treasury of Dragons
protected that its inner defenses have never been tested. The dragon spreads rumors of the treasures within to attract adventurers who can put the traps to the test.
Connected Creatures
Sapphire
by amassing powerful arms and armor.
3
I secretly look forward to adventurers trying to infiltrate my lair. How else could I try out new defenses?
4
Give me a storied helmet or scimitar
Monsters
Fizban's Treasury of Dragons
dragon. The front-runner is an infamous bandit leader who will undoubtedly terrorize the area if they win.
8
A sapphire dragonâs lair is so well protected that its inner defenses have
.
3
I secretly look forward to adventurers trying to infiltrate my lair. How else could I try out new defenses?
4
Give me a storied helmet or scimitar over a pile of gold any day.
5
No
Monsters
Fizban's Treasury of Dragons
who will undoubtedly terrorize the area if they win.
8
A sapphire dragonâs lair is so well protected that its inner defenses have never been tested. The dragon spreads rumors of the
adventurers trying to infiltrate my lair. How else could I try out new defenses?
4
Give me a storied helmet or scimitar over a pile of gold any day.
5
No creature can outsmart my defensesâif
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Inner Blingdenstone Population: 300 deep gnomes (svirfneblin)
Government: Work collective led by Dorbo and Senni Diggermattock
Defense: Militia, summoned earth elementals
Commerce: Salt
, gemstones, and rare minerals
Organizations: The Minersâ Guild, the Stoneheart Enclave
The defenses in Outer Blingdenstone paint a picture of a paranoid people under siege, but once past the final gates
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
succeed on a DC 14 Wisdom (Perception) check also notice these blocks, which constitute the templeâs outer defenses. Each block is a 40-foot-tall, 40-foot-wide, 20-foot-thick slab held up by mechanisms
to the down position, the inner block does the same thing. Each block takes about 6 seconds to drop to the floor, allowing time for creatures to get out of the way. Any creature that doesnât get out of
Compendium
- Sources->Dungeons & Dragons->Divine Contention
attack is designed to strike terror into its enemies: first by striking their main deck with a blast from its Hellfire Orb, and then by ramming into their flank so to the dreadnaughtâs skeletal figurehead
can mop up any crew left alive on deck (see âDreadnaught Locationsâ for information on both these defenses). Characters whose ship was destroyed earlier are instead ârescuedâ by the galleon. When the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Chapter 15: Throne A character who draws the Throne card from a Deck of Many Things gains ownership of a keep. But how big is the keep, and what are its defenses and layout? What lives in the keep
stone walls are tall and undamaged, and an astronomical observatory boasting several telescopes surmounts the second floor of the inner structure. Harrowhall would make a fine stronghold for a group of
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Locations in the City Shown in map 1.1, Port Nyanzaru is a city of walls within walls. Burgeoning wealth has driven the cityâs richest residents to raise defenses against the jungleâs dangers, and
carnivores or undead. A volunteer citizensâ brigade keeps watch for approaching danger. When residents of the outer wards hear the long blast of warning horns, day or night, they scramble for the safety
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
easily defeat twice their number of commoners, but with the defenses available to the ranchers, the odds improve considerably. The ranchers donât have to defeat the orcs outright. They just have to
the blast of a horn, they all rush the structures simultaneously. The battle is on. The war band includes forty orcs led by a lone orog and his second-in-command, an orc Eye of Gruumsh. When the orcs
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
use such defenses to protect its inner sanctum, allowing it to roam freely through the area while hostiles must dodge or overcome multiple obstacles. Unless its opponents are concealed by fog
essential to many of its defenses and habits. Portions of its lair â especially the remote part where it sleeps â usually arenât reachable on foot, which makes it harder for its minions to take over the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
demesne of the lich-king Larloch himself, who has also been called the Shadow King. Threats and Defenses I warn you: do not come to this place. And if you must, do not tarry, for its defenders are
sighted. The Crypt has defenses other than monsters, as well. My companion Daerismun asserted that it was protected with layers of âspell webs,â constructions of magical energy waiting to unleash spells
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
win.
8 A sapphire dragonâs lair is so well protected that its inner defenses have never been tested. The dragon spreads rumors of the treasures within to attract adventurers who can put the traps
the defenses of the dragonâs lair and hoard. Sapphire Dragon Wyrmling Connections d6 Connected Creatures
1 After being robbed by gnomes who had pledged to protect the hoard, a sapphire
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
their lives to steady work, refining their skills and improving their inner selves while they transform rock and ore into wondrous creations. Lifetimes of Glorious Labor Dwarf artisans regard the
been used for centuries, without considering the possibility that its enemies have discovered how to overcome those defenses. The dwarvesâ way of thinking leads to difficulties in their relationships
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
open to clan members but forbidden to all outsiders. Even dwarves from other clans are granted access to such a place only after earning the trust of their hosts. These inner precincts hold the stuff of
. Dwarves use a variety of approaches and devices in setting their defenses. The strongholds of many clans are honeycombed with secret passages designed to enable the dwarves to ambush and flank enemies
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
southeast pool connects this area to the inner cave (area D3). Treasure. The derro apprentice carries a decorative silver dagger with an ivory handle, worth 50 gp, along with a belt pouch containing 20
gp. D3: Inner Cave A pool lies at the north end of this natural cavern. On the cavernâs east wall, a rough-hewn tunnel opens five feet above ground level. Sounds of digging emanate from the tunnel
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Materials. The carts in this room contain glass, clay, and tin worth 25 gp total. F5: Inner Hall Zezhou Chen Atop giant lizard steeds, the Kagu-svirfneblin emerge to greet visitors to their steam
failed check, the character takes 10 (3d6) fire damage from a blast of scalding steam. F9: Shimmering Dome Multicolored light dances through this faceted room, shining from a scintillating dome set
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
present, roll on the House of Liars Defenses table each round at initiative count 0. House of Liars Defenses d4 Event 1 Mocking Winds. A blast of powerful wind that sounds like Shemeshkaâs laughter
, burbling fountain.
This area serves as a guard post for Shemeshkaâs inner sanctum. If they havenât been dealt with already, two warden archons (see Morteâs Planar Parade) stand watch here and review
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
) check reveals the pressure plate. A successful DC 20 Dexterity check using thievesâ tools disables it, and a check with a total of 5 or lower triggers the trap. Fiery Blast Simple trap (level 5â10
entryway to the inner sanctum delivers a fiery rebuke to intruders. Trigger. Anyone who steps on the mosaic causes fire to erupt from it. Those who openly wear holy symbols of Pyremius donât trigger this
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
, modify memory, plane shift (self only), wall of force
Thundering Blast (Recharge 5â6). Oshundo emits a wave of domineering energy in a 60-foot cone. Each creature in that area must succeed on a DC 16
who were once mind flayers. Each nothic has a fringe of tentacles beneath its single eye, telepathy to 120 feet, and the following action instead of Rotting Gaze: Mind Blast (Recharge 5â6). The nothic
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
heart of the shrine. The overconfident visitors neglected to build defenses around the camp, believing that their own strong arms were sufficient protection. A couple months ago, they were proved
them as they emerge. If they donât, they might at least weaken the shrineâs defenses. Yokkaâs band bedevils the party without revealing its presence until the final moment. For example, if no guard is
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
deeply on your own thoughts. You can take an action to focus your inner mind. This focus lasts for 1 hour. While your inner mind is focused, you canât take reactions. For the duration, when you make
focus your inner mind when you finish a long rest.
Treasure. Jomlus keeps Klaudelâs belongings in a tidy pile. They include a pair of well-made spectacles worth 100 gp, two spell scrolls of comprehend
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
successful DC 20 Dexterity check using thievesâ tools. Trunk 1 is locked. It contains 7,200 sp. Trunk 2 is locked. It contains nothing. Trunk 3 is unlocked and has no defenses. At the bottom is a sack
with mother-of-pearl (worth 100 gp apiece). Trunk 6 is unlocked and has no defenses. It contains 1,300 ep. Trunk 7 is locked. It contains ten fine ivory tusks each weighing 5 pounds and worth 150 gp
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
and tales. High Marshal Methrammar AerasumĂ©, the cityâs lord, resides in a tall, slender palace on the east side of the city and commands Silverymoonâs knight-defenders. The cityâs magical defenses
Grandfather Tree. This branch grew into a towering oak tree, which today is surrounded by a raised inner ring of cairns and a broken outer ring of mounds with more cairns atop them. Beneath these
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
extracting and devouring its brain.
Mind Blast (Recharge 5â6). Qunbraxel magically emits psychic energy in a 60-foot cone. Each creature in that area must succeed on a DC 16 Intelligence saving throw or
)
The Ilvaash Fanaticsâ Mission. The mind flayer fanatics manipulated the insufferably arrogant Qunbraxel with vague promises to bring Qunbraxel into their inner circle. Cut off from any elder brain
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
inner visions known only to the Lord of Eyes. Itâs rumored that anyone who sits on the citadelâs throne can see through the eyes of any sentient creature on Eberron or in Khyber. If encountered in
initiative order.
Mind Blast (Costs 3 Actions). Dyrrn magically emits psychic energy in a 60-foot cone. Each creature in that area must succeed on a DC 23 Intelligence saving throw or take 30 (5d8 + 8
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
vast swamp, while a red dragon might claim the caldera of an active volcano. In addition to the natural defenses of their lairs, powerful chromatic dragons use magical guardians, traps, and
the next 24 hours.
Cold Breath (Recharge 5â6). The dragon exhales an icy blast in a 90-foot cone. Each creature in that area must make a DC 22 Constitution saving throw, taking 72 (16d8) cold damage
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
a circular, windowless room that contains a permanent teleportation circle, which high-ranking Harpers use to enter and leave the tower unseen (see the âInner Circlesâ section at the end of this
about the attack when the knights return with the survivors. They also find out that the armored wagon was transporting wages to workers who are rebuilding Sundabarâs defenses, which were destroyed






