Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 5 results for 'deflect intend are breathe'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        detect instead are breathe
                                    
                                
                                    
                                        defeat instead are breathe
                                    
                                
                                    
                                        defeat intense are breathe
                                    
                                
                                    
                                        detect intended are breathe
                                    
                                
                                    
                                        deflect intend are breath
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     on the ice. While Frostskimmr sits on an ice floe to wait for morning, three aquatic trolls, known as scrags (swim speed 30 ft., can breathe underwater), attack the ship. If the characters and crew
                                                
                                            
                                                
                                                     don’t intend to haul Frostskimmr onto an ice floe for the night, one of the scrags swims beneath the ship and wrenches a plank loose, causing a serious leak that requires the ship to be pulled onto the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     the ice. While Frostskimmr sits on an ice floe to wait for morning, three aquatic trolls, known as scrags (swimming speed 30 ft., can breathe underwater), attack the ship. If the characters and crew
                                                
                                            
                                                
                                                     don’t intend to haul Frostskimmr onto an ice floe for the night, one of the scrags swims beneath the ship and wrenches a plank loose, causing a serious leak that requires the ship to be pulled onto
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     creature, it has the Prone condition.
 Reactions
 Deflect Missile (Recharge 5–6). Trigger: The giant is hit by a ranged attack roll and takes Bludgeoning, Piercing, or Slashing damage from it. Response
                                                
                                            
                                                
                                                    )
 Traits
 Amphibious. The giant can breathe air and water.
 Actions
 Multiattack. The giant makes two attacks, using Storm Sword or Thunderbolt in any combination.
 Storm Sword. Melee Attack Roll: +14
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     Perception 19
 Languages —
 Challenge 10 (5,900 XP)
 Amphibious. The froghemoth can breathe air and water.
 Shock Susceptibility. If the froghemoth takes lightning damage, it suffers several effects
                                                
                                            
                                                
                                                     space, and the creature takes 10 (3d6) acid damage and is engulfed. The engulfed creature can’t breathe, is restrained, and takes 21 (6d6) acid damage at the start of each of the cube’s turns. When the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     characters wake the tree, they can convince it to part with some of its wood with a successful DC 15 Charisma (Persuasion) check, but only if it believes they intend to perform nefarious magic with it
                                                
                                            
                                                
                                                     that grant it blindsight and tremorsense out to a range of 60 feet 
   5  A rat with gills, iridescent scales, and the ability to breathe air and water 
   6  A fox (see appendix C) with fur that
                                                
                                            
                                        






