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Returning 3 results for 'defy instant are branch'.
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Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
the wall facing you is a sturdy-looking door made of the same dark metal as the rest of the tower.
No ordinary structure, the tower is a Daern’s instant fortress (see chapter 7, “Treasure,” of the
feet in diameter. Several tunnels branch off from the rough-walled shaft at various points, allowing the characters to continue their journey after climbing down. They can move around the tower easily if they wish to ignore it.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
instant the ring disappears, the character becomes encased in a silver ingot (no saving throw allowed), with only the character’s head visible. The character is unable to move from the neck down while
ensure that no sword can ever break your skin.” Granny Nightshade gives the character a stone ring, which disappears when the character touches it. The instant the ring disappears, the character is
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
those who defy the dragon’s rule. Speaking with Brandle. If a character casts Speak with Dead, the gruff-voiced skull of Captain Brandle answers questions as best it can. Brandle knows that Sablewing
his victims to retrieve the box, then watching them die trying. B12: Detritus Dens Two chambers carpeted with rotting vegetation branch off from the tunnel. This vegetation is piled high and






