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Returning 29 results for 'degrees inspire are book'.
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Monsters
Fizban's Treasury of Dragons
.
Creating a Dragon Turtle
Use the Dragon Turtle Personality Traits and Dragon Turtle Ideals tables to inspire your portrayal of distinctive dragon turtle characters, and use the Dragon Turtle Spellcasting
water within 6 miles of the dragon turtleâs lair to 100 degrees Fahrenheit.
If the dragon turtle dies, these effects fade over the course of 1d10;{"diceNotation":"1d10","rollType":"roll
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Greyhawk Gazetteer The poster map in this book shows the entire region of the Flanaess, with the Free City of Greyhawk near the center. As characters venture beyond the confines of the city and its
surrounding lands, you can use the map and the information on these pages to inspire your own adventures and world details. Mike Schley View Player Version
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
of the Star Forgeâ draws on the ideas, maps, stat blocks, and other details in the pages of that book, standing as an example of how to put all those pieces together. You can use Glory of the Giants to
help inspire alterations or expansions to this adventure, and of course to help you create your own adventures and even whole campaigns with giants in prominent roles.
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Genres of Horror This section describes several horror subgenres, elements common to certain types of horror stories you can use to inspire your own Darklords and Domains of Dread. These sections
creatures found in chapter 5 of this book (VGR) and the Monster Manual (MM). Also, for examples of fully detailed Darklords and domains employing these genres, look ahead to chapter 3.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
here should inspire you as you prepare to use giants in your D&D game. This material is divided into five main sections: âRoleplaying Giantsâ discusses how to bring giants to life during your game
beliefs. As with the rest of this book, this chapter focuses on the main families of giants described in the Monster Manual, but much of this advice can also be applied to other creatures of the Giant type. Katerina Ladon
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
went on to inspire the creation of a campaign setting of the same name in 1990: Ravenloft, home of the Domains of Dread.
Module I6: Ravenloft, written by Tracy and Laura Hickman, broke new ground by
this day one of the most iconic and memorable of all D&D dungeons.
This book includes the original adventure, as well as expanded material developed in consultation with Tracy and Laura Hickman. It
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
appendices A and B are meant to be used in conjunction with the rest of this book. Appendix C contains lists of creatures by type, challenge rating, and environment. These lists can help you find monsters
chapter, the lore and maps in chapter 1 might inspire you. Similarly, the racial traits in chapter 2 can be applied to the stat blocks in appendix B to create such memorable NPCs as goliath champions, kenku master thieves, and tabaxi bards.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
unchanged. Mundane Items A dragonâs hoard often includes mundane items that can be clues to their ownerâs personality and history, and that might inspire further investigation by curious adventurers
determine the value of each individual gem and art object in a hoard. Use the tables in the Dungeon Masterâs Guide to help you describe these treasures. Chapter 5 of this book also includes tables you can
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
) asks the characters for 5,000 gp to fund an expedition that he hopes will inspire a future book, for which heâll give them special mention in said masterwork. If the characters seem hesitant, Volo
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Gibbering Mouther Nascencies table to inspire what brought one of these horrors into being. Alas, the Elder Elves made a fatal mistake. When the Dragonâs Tear comet next returned, the Vast Gateâstill
keyed to the Far Realm of alien entitiesâlinked to the comet and opened again. And what emerged, ululating profanities, sang unnameable hungers into an unguarded world.
âFrom The Book of the Gate
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
you like, you can roll 1d6 to determine which table to choose a name from, then roll 1d12 to get a name. You can also alter or combine names, pull from a book of names, or use a name inspired by a movie
or book. 1: Common Names 1d12 Common Given Name Common Surname 1 Adrik Brightsun 2 Alvyn Dundragon 3 Aurora Frostbeard 4 Eldeth Garrick 5 Eldon Goodbarrel 6 Farris Greycastle 7 Kathra Ironfist 8
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
inspire who the characters might meet in the Platinum Rooms. Platinum Rooms Visitors d6 Visitor 1 An awakened animal or animate object on a winning streak 2 A famous mage, such as Bigby, Evard, or
70 degrees Fahrenheit. Light. Sconces lit by continual flame spells or sourceless overhead illumination fill each area with bright light. Realms Beyond. Each of the Platinum Rooms is on a different
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Using the Tables When a creatureâs name appears in bold type, thatâs a visual cue pointing you to its stat block. Creatures marked with an asterisk (*) appear in this book. Those marked with a dagger
(â ) appear in Mordenkainen Presents: Monsters of the Multiverse. (Where those monsters appear, a note to the table tells you what to do if you donât have that book.) All other creatures are described
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
degrees when a hoardâs treasure is moved somewhere else, as in any of the following examples: Alter Water. An item from the hoard pollutes or purifies any water it touches. Alter Weather. An item from
curse is usually possible only if all the treasure is gathered together again in one place. Use the Hoard Curse Effects table to inspire possible effects for a dragonâs lingering curse. Hoard Curse
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
about what makes your character stand out. âIâm smartâ is not a good trait, because it describes a lot of characters. âIâve read every book in Candlekeepâ tells you something specific about your
background. They might inspire you to heights of heroism, or lead you to act against your own best interests if they are threatened. They can work very much like ideals, driving a characterâs
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
images that can inspire your mapmaking. Bringing a Location to Life An inhabited adventure location has its own ecosystem. The creatures that live there need to eat, drink, breathe, and sleep
found, and that book also includes tables listing the creatures commonly found within each type of terrain. Using that information, you can decide which creatures inhabit an adventure location within a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
area around a legendary dragonâs lair is altered by the dragonâs presence. The regional effects described in the Monster Manual and chapters 5 and 6 of this book are not the only ways a dragonâs
manifest these tendencies in different ways and to different degrees. If the dragon dies or leaves the area, these traits fade over 1d10 days. Planar Connections The powerful magic bound up in a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
that threat. Having the players understand that these deaths might have been prevented if they had acted more quickly is a good way to inspire the characters to act with a little more urgency. H11
servant of Torm.
Tome of the Creed Resolute
Tome of the Creed Resolute. The book in Pherriaâs possession is titled Tome of the Creed Resolute. Written on the first page of this book is the oath
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, Light Intertwined silver rings
Clangeddin Silverbeard LG War, strategy War Crossed silver battleaxes
Dugmaren Brightmantle CG Discovery Knowledge Open book
Dumathoin N Buried
is the only advocate for change within the dwarven pantheon. He can inspire dwarves to seek shortcuts, normally frowned upon, but sometimes those methods turn out to be efficient techniques that
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
kingdom for sixty-one years, and fake his own death. Ventatost. This book uses testimonials and conspiracy theories to piece together events leading up to the destruction of a Netherese city called
is a constant 68 degrees Fahrenheit (20 degrees Celsius). It can be sold for as much as 100 gp. Inside the chest is what appears to be an ancient, leather-bound spellbook that bears a rune on its
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
of Neverwinter alive. No amount of threatening or cajoling can inspire her to assist the characters. She suggests that they acquire the book, seal it inside something else so as to avoid accidentally
. The diamonds are held in a silk bag thatâs been placed in a false tome titled A Laypersonâs Book of Common Knowledge. Oppal hid the book in a vault beneath the Hall of Knowledge â the local temple to
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
worlds, or giants shared the worlds with dragons. In other myths, Annam worked with other gods to create worlds together. Diancastraâs Saga, told in part in the introduction to this book, describes
possible that Diancastraâs Saga, excerpted in the introduction to this book, alludes to this story when Annam compares Diancastraâs deeds to Hiateaâs.) Another myth suggests Stronmaus taunted Hiatea for
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
self-descriptions that are specific about what makes your character stand out. âIâm smartâ is not a good trait, because it describes a lot of characters. âIâve read every book in Candlekeepâ tells you
the world. They tie you to things from your background. They might inspire you to heights of heroism, or lead you to act against your own best interests if they are threatened. They can work very
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragon from a stat block and a basic description into a full-fledged character in your campaign. In chapter 5 of this book, youâll find additional tables of personality traits and ideals that are
â names resonate with power and inspire terror: Ashardalon, Dragotha, Klauth, Khellendros, Malystryx, Vaskar. Others are intricate and obscure, reflecting the grandeur of dragonsâ ancient language
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
built into the weaponâs stand. A swivel base gives each ballista a firing arc of 180 degrees. The slaadi have been trained to load, aim, and fire the ballistae. They defend the deck against all boarders
leather, its contents written in a Braille-like script. The mind flayer uses its tentacles to read the script, which other creatures can decipher with a comprehend languages spell. The book contains
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
door in Yemiâs way. Yemiâs Story. In her twenties and thirties, Yemi belonged to a subversive group of musicians called the Key. They used their music to inspire rebellions in lands plagued by tyrants
finds the notebook. Titled Verses of the Awakening Song, the notebook was written by a young man who identifies himself as Proclaimer Cirroc Coldwater, Acolyte of the Covenant. The book is valuable
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Guild Membership You establish your characterâs membership in a guild by choosing that guildâs background from among those detailed in this chapter. This book assumes that you have chosen a guild and
theyâre not necessarily bonds. People can be bonds if they inspire you, motivate you, or make you act against your best interests. (They can represent flaws if their existence amounts to a weakness
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
inspire life to propagate along alien paths. Consider rolling on the Far Realm Effects table when the following circumstances occur in a region touched by the Far Realm: A warlock whose Otherworldly
The temperature in the region drops by 10 degrees Fahrenheit every hour for the next 1d6 hours, after which the temperature returns to normal. If cold enough, ice crystals form in sinister patterns
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the two dragons like it that way. If the characters explore the Mere, use the Swamp Monsters table in appendix B of the Dungeon Masterâs Guide to inspire encounter ideas. Mines of Mirabar The rugged
a large book clad in black leather with the Zhentarim symbol imprinted on the front. Oboth suspects that someone in town knows where the tomb is hidden, or knows some bit of lore hinting at its






