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Returning 13 results for 'degrees instantly are belt'.
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Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
belt known as the Tears of Selûne. Over ages, illithids, undead mages, and spacefaring pirates have fought over and expanded Stardock’s halls, but the asteroid was long abandoned by the time the
round) before it dies. The temperature inside the asteroid’s air envelope is 70 degrees Fahrenheit unless otherwise noted. An invisible gravity plane cuts through the asteroid along its equator, as
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
of tunnel can detach from one another. When 50 pounds or more of weight is applied to the floor at the midpoint of tunnel A, a mechanism causes the tunnel to quickly rotate 90 degrees clockwise and
90 degrees clockwise and sinks into place, positioned where tunnel A used to be. Characters who are flying, in gaseous form, or otherwise effectively weightless do not trigger the trap and can move
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
manifest these tendencies in different ways and to different degrees. If the dragon dies or leaves the area, these traits fade over 1d10 days. Planar Connections The powerful magic bound up in a
features near their lairs. Similar effects include the following examples: Death Warning. The dragon is instantly aware of the death of any creature within 1 mile of its lair and can review the last
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
than one character succeeds on this save, the one who rolled highest is the one who catches it. If the flask shatters, its contents evaporate instantly. Only one such flask can be created, after which
is a constant 68 degrees Fahrenheit (20 degrees Celsius). It can be sold for as much as 100 gp. Inside the chest is what appears to be an ancient, leather-bound spellbook that bears a rune on its
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
crumbles and is destroyed instantly if she dies. If the characters make ranged attacks against her, Kayalithica casts meld into stone and hides within the stalactite. She waits until they are close
belt (worth 750 gp) around her waist. One of the pouches contains 500 pp. Another contains her conch of teleportation (see appendix B) and seven 500 gp gemstones. The third holds a rock gnome clockmaker
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
to Peggy’s rope belt is a soul bag.
Baggy Nanna has a squirming leather sack sewn over her head. The bag also contains a cockerel, a viper, and a terrier. One animal can emerge from the bag in
. The cage’s prisoner is a degenerate clone of one of the player characters and is instantly recognizable as such. It was created from blood or strands of hair obtained by one of the hags while the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
guards escort the questioners back to the hostel, ending the ceremony. Treasure. Lurg wears a gold chain belt worth 30 gp and carries the key to his desk (see area T14). T5: Mimic Door A stone door set
chain belt worth 60 gp, and a bag containing 180 gp (the collective wealth the gnomes have earned for their service). T8: Storeroom Dozens of boxes, casks, and sacks are neatly stacked on shelves and
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
dark gift of Dahlver-Nar, He of the Many Teeth. Dahlver-Nar’s gift is the power to live many lives. Upon receiving this dark gift, the beneficiary instantly reincarnates when it dies, as though it was
the benefit of a belt of fire giant strength. This benefit lasts for 10 days, after which the dark gift vanishes. The beneficiary of this dark gift the following flaw: “I like to bully others and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
2,500 gp). Tied to his belt is a conch of teleportation (see appendix B) and a potion of water breathing. Tartha, the fire giant, wears a necklace of gilded dragons’ teeth (worth 750 gp) and has a
conch of teleportation in an iron box chained to her belt. Hellenhild, the frost giant, wears a cloak of white dragon scales (worth 2,500 gp and weighing 250 pounds) and has a conch of teleportation on
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. He’s a sour-faced fellow with a drooping mustache and an arrogant manner. Reash is instantly suspicious of strangers. Reash uses the curtained area as his private quarters, while the reavers make do
sp and 95 gp. Shoalar wears a leather belt pouch containing 10 gp, three small malachites worth 10 gp each, and a potion of healing. In addition, the cargo hold (below the stern) is currently full of
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
The temperature in the region drops by 10 degrees Fahrenheit every hour for the next 1d6 hours, after which the temperature returns to normal. If cold enough, ice crystals form in sinister patterns
minute. Each is 6 feet in diameter and floats 1 foot above the ground. One appears in an unoccupied space within 30 feet of the party. Any creature that moves through the disk instantly appears
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
creature that enters one of these 10-foot-square spaces is instantly teleported away, switching places with one of the wights in crypt 14. The wight materializes in the creature’s previous location and
bottom of the pit. A shattered lantern and a rusty crowbar lie nearby. Tied to the corpse’s leather belt is a 50-foot coil of hempen rope, a dagger in a worn scabbard, a pouch containing 25 pp, and a
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
food. Adjusting the dial changes the temperature of the interior, which can range from 0–350 degrees Fahrenheit. Turning the dial all the way to the left turns off the device. Each box can hold 1
friendly worker robot delivers a fully charged antigravity belt to the characters, courtesy of Aphelion. Three Tasks. A combat robot delivers a fully charged suit of powered armor to the characters. If






