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Returning 35 results for 'demanding inhabited are bring'.
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Monsters
Fizban's Treasury of Dragons
enter symbiotic relationships with other sea creatures that can bring them food or treasure, and they sometimes agree to work for creatures who ply them with generous sums of wealth.
Dragon Turtle
dragon turtle wyrmling shares food with a giant octopus in exchange for the octopus pilfering baubles from passing ships.
4
A dragon turtle wyrmling lairs in a geyser inhabited by steam mephit;steam
Monsters
Fizban's Treasury of Dragons
relationships with other sea creatures that can bring them food or treasure, and they sometimes agree to work for creatures who ply them with generous sums of wealth.
Ancient Dragon Turtle Connections
neighbors take precedence.
Dragon Turtle Lair Features
The underwater caves inhabited by dragon turtles are structurally similar to the seaside caverns where bronze and topaz dragons lair. When
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Random Encounters Random encounters can bring the region to life. An encounter might occur while the characters are traveling from one location to another or whenever the DM feels appropriate. To
noticing the characters, the ogre sets the pet boars loose on them instead. 4 Five bugbears ambush the party, demanding the characters give them 100 gp or face certain death. Each bugbear carries 3
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
, perhaps burning farmland and devouring livestock, demanding tribute from a village, or holding captives for ransom. Alternatively, a dragon might have established a new lair in the remote wilderness
, driving other monsters out of the region and straight into inhabited lands. Or a dragon could be a pawn in a greater villain’s schemes, perhaps a warlord who has acquired one of the Orbs of Dragonkind
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
desperation, and ensure that everyone is supported by family and community. She isn’t a demanding god, but her champions diligently court her favor by trying to further her goals. The Karametra’s Quests
are those who strike out to found a new settlement or bring aid to a struggling or endangered community. She loves most keenly those followers who embody her values of putting community before self by
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
found a strange island inhabited by ancient, larger-than-life creatures. Because of this, your family became the town laughingstock, and you seek to redeem your family’s reputation. 6 Your sibling
says giants and other enormous creatures are stories for children. You hope to slay such a creature and bring back proof of their existence out of spite.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
secret yuan-ti temple called the Fane of the Night Serpent, where Ras Nsi holds sway and plots to bring about the end of the world. Omu is also home to the Tomb of the Nine Gods. As the characters
explore this multilevel dungeon, they encounter the spirits of Omu’s trickster gods and are potentially inhabited by them. Each god embodies a different alignment, and any character inhabited by one gains a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
glares at a character and bellows, “FREE ME!” or “BRING ME MY HAMMER!” in Giant first and Abyssal second. If that fails to garner the desired reaction, Kostchtchie resorts to using telepathy to contact the nearest character, demanding its immediate release while offering nothing in return.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
adulthood, the cruel Lord Ephraim Rathmore visits Wisteria Vale, demanding drink, food, and a place for him and his retinue to stay. When the hospitality isn’t to his liking, he burns down the village. Lord
Rathmore leaves Vargan alive as a witness to his village’s punishment, but not before slashing him across the face with a crystal dagger. The event changes Vargan forever, and he vows to bring down
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
battle. 6 One of the giants’ organizations described in chapter 2 is founded or comes to this world for the first time. 7 A group of giants sailing in enormous boats makes landfall in an area inhabited
prophecy that means they will bring about the return of Annam—and either the downfall or the resurgence of the giants. Thousands and thousands of years we have walked these many worlds. Are we not too old and too wise for ancient grudges?
—Diancastra
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
subsided, its surviving crew members dropped anchor near an uncharted island. When they came ashore to look for food and water, they discovered the island was inhabited by tribes of primitive humans
used it as a headquarters, stocking it with supplies and defending it from assaults by the enemy group. When the war entered its final throes, the ship was in danger of bring overrun by the land
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
.
6 Defeat a champion of another god (most likely Ephara, Heliod, or Iroas).
A Klothys Campaign Although followers of Klothys tend to be solitary, fate might conspire to bring them together
in different ways. Champions of Klothys are at risk of misinterpreting their god’s intentions to serve their own purposes or selfishly demanding a greater destiny than what they are due. This behavior
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
against each other to reduce the threat of the more powerful monsters. For example, in a dungeon inhabited by mind flayers and their goblinoid thralls, the adventurers might try to incite the goblins
empire. Such creatures might approach adventurers with an offer of alliance, hoping to prevent the characters from laying waste to their lair and to secure aid against their enemies. Bring the NPC leaders
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
hearty meal of grilled fish and wine on the table before her. After you exchange pleasantries and dig in to the meal, a serious look settles upon Mirel’s face.
“I need your help to bring my friend
went down with the ship, but Devi and two sailors survived by swimming to a nearby island inhabited mostly by wild goats and sheep. Devi then used our Sending Stones to tell me what happened.“I own a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
images that can inspire your mapmaking. Bringing a Location to Life An inhabited adventure location has its own ecosystem. The creatures that live there need to eat, drink, breathe, and sleep
or play groups against each other to reduce the threat of the more powerful monsters. For example, in a dungeon inhabited by mind flayers and the grimlocks they rule, the adventurers might try to
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
in a mortal’s soul, a hag wants to bring the mortal low during its life as compensation for fulfilling her end of the bargain. Devils barter with the soul as the commodity; hags barter because they
loophole or two that the mortal could exploit. Hags understand mortal desires and vices, and know how to manipulate people by preying on those qualities. A hag’s bargain might bring success and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
temple inhabited by yuan-ti. This section lays out a process for creating a dungeon and bringing it to life. Dungeon Location You can use the Dungeon Location table to determine the locale of your
. Details bring a dungeon setting’s personality to life. Great bearded faces might be carved on the doors of a dwarven stronghold and might be defaced by the gnolls who live there now. Spiderweb
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
—the Crystalmist Mountains, the Jotens, and the Hellfurnaces—are inhabited by fierce giants who launch all-too-frequent raids into the nearby lands of the Yeomanry, Sterich, and Geoff.
—Bigby
. Clash of Titans d6 Adventure Hook 1 Frost giants besiege a fire giant settlement, disrupting travel and trade across the region. Injured frost giants shelter in nearby towns, demanding the people
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Zhentarim members, she threatens that if she’s arrested and charged with a crime, she will reveal their affiliation and bring them down with her. Hiding Istrid. If the characters decide to let Istrid hide
one comes looking for her, but the longer she stays hidden, the more testy and demanding she becomes. If the characters tolerate her bad behavior, Istrid leaves at the end of the tenday as promised and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
other than what adventurers bring with them. A volcanic lair might have smooth stone walls hollowed out by past eruptions, doors of magically reinforced brass, a smell of sulfur, and light provided by
inhabited dungeon might have light sources. In subterranean settlements, even races that have darkvision use fire for warmth, cooking, and defense. But many creatures have no need of warmth or light
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
celebration. A similar festival in Meletis, called the Lightning Festival, gives its name (Astrapion) to the third month of the year. On the last day of every month, Keranos’s priests and laity bring
launched the diadem into the heavens, where it’s said to have landed upon a griffin-inhabited island floating in the clouds.
Riddle of Lightning. Once, an arrogant oracle boasted of her infallible insight
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
creatures that can bring them food or treasure, and they sometimes agree to work for creatures who ply them with generous sums of wealth. Dragon Turtle Wyrmling Connections d6 Connected Creatures
in a geyser inhabited by steam mephits, believing the creatures to be dragon turtle spirits.
5 A dragon turtle wyrmling is blamed for attacks on sea traffic being made by a plesiosaurus.
6
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
missions to Berdusk, Triel, and other settlements demanding tribute—and offering protection from dragon raids for those who comply. Cultists shake down caravans seeking protection money, and have been
leading a group of cultists that was terrorizing the dwarves. Having killed Cheela’s drakes and subordinates, the dwarves bring their prisoner to the adventurers hoping for a reward. Cheela has useful
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
bring their prey in close before attacking. The harpies fight until four remain and then flee. Treasure. If the characters search the harpy nests, they find a holy symbol of St. Cuthbert made with gold
Calimara’s soul trapped in her watery grave and has sent merrow to guard the wreck. Saltmarsh Story Hook. Gellan Primewater’s smugglers bring in goods by moving through the waters near the wreck of
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
missions to Berdusk, Triel, and other settlements demanding tribute—and offering protection from dragon raids for those who comply. Cultists shake down caravans seeking protection money, and have been
leading a group of cultists that was terrorizing the dwarves. Having killed Cheela’s drakes and subordinates, the dwarves bring their prisoner to the adventurers hoping for a reward. Cheela has useful
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
missions to Berdusk, Triel, and other settlements demanding tribute—and offering protection from dragon raids for those who comply. Cultists shake down caravans seeking protection money, and have been
leading a group of cultists that was terrorizing the dwarves. Having killed Cheela’s drakes and subordinates, the dwarves bring their prisoner to the adventurers hoping for a reward. Cheela has useful
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
characters years ago resurfaces, giving the characters a chance to finally bring the villain to justice. Sword and Sorcery A sword-and-sorcery campaign features a grim world of evil spellcasters and
and powerful dragon moves into the region, upsetting the ecology and demanding tribute from nearby settlements. The Foe Time Forgot. An evil foe believed long dead emerges from the Feywild, alive and
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
see dragons as idealized versions of themselves. They bring sacrifices of food and treasure to their dragon gods, indulge in various forms of worship (including groveling when evil dragons are involved
—and demanding treasure as tribute from nearby settlements. Their minions are menial servants, responsible for bringing them food, keeping them comfortable, tending to their lairs, and warding off
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the ages receiving blessings from the gods. A stone double door stands at the far end of the room, while stairs rise to the west and another hall opens to the east.
People who bring their offerings to
the wall are the missing warriors from Etizalan. Izel. Izel emerges from the lava and speaks in Ignan, demanding the characters leave. If the characters don’t respond, he attacks. If they do, he’s
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
a manifestation of Grolantor. These encounters typically involve the god demanding something he wants from the priests, such as a fresh kill or a precious trinket. His priests then demand (and often
bring not only her divine family but also mortal giants together in harmony. Iallanis envisions a restored giant empire as a realm of benevolence, learning, and innovation where giants lead but do not
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Splendors, and sing its praises. I have seen it thus, and I endeavor to make it true.”
— Ahghairon, the first Open Lord of Waterdeep,
circa 1032 DR
People have inhabited the plateau upon which
serpent. When the serpent struck Raurlor, he died in full view of his shocked followers. Ahghairon then gathered the leaders of Waterdeep’s armies and powerful families. While runners sought to bring
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
demanding that explorers buy charters. A charter grants permission to the holder to explore Chult and plunder its riches, but half of an expedition’s proceeds and discoveries must be turned over to the
and place outrageous bets on the outcomes of matches. AGENTS OF THE FLAMING FIST
If the adventurers spend a day in Fort Beluarian, Liara Portyr becomes aware of them and dispatches a guard to bring
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
draped with cloth *Appears in Sword Coast Adventurer’s Guide Lolth Unlike Corellon, who asks very little of his followers, Lolth is a demanding mistress. What she demands most of all are sacrifices
Lolth’s blessing by being the one to bring such a blasphemer to justice. In order to survive, a wild mage must defeat or elude all attackers and forge an alliance with those who can be threatened or
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
visitors might bring with them. Few seek the church’s services on their own. Rather, most who come to dwell at the church either have a room rented for them by concerned family or receive a somewhat
wealth they’d been able to bring with them to construct a new home — a traditional Calishite settlement that would be precisely as friendly to Baldur’s Gate as the Baldurians had been to them. Though
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
extraordinary voice, creating astounding displays of aquatic magic. Palasha’s distant yet demanding nature has earned her a reputation for being haughty, but really, she’s just slow to trust
.
Alignment. Chaotic good.
Personality Trait. “I click my fingers at those around me when I want something.”
Ideal. “I strive to bring beauty and wonder into this world with the power of my voice.”
Bond






