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Returning 35 results for 'demise infused are blood'.
Other Suggestions:
demise infused are bond
desire infused are blood
decide infused are blood
demise infused are bloody
decide injured are blood
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
blood, they cast him out, but Tristen grew enraged and slaughtered the druids, draining them all. The sacred waters of the druidsâ rituals had infused their blood, though, making it poison to the half
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Nightfang Spire. Gulthias was undone when a hero plunged a wooden stake through his heart, but as the vampire was destroyed, his blood infused the stake with a dreadful power. In time, tendrils of new
growth sprouted from the wood, growing into a sapling infused with the vampireâs evil essence. It is said that a mad druid discovered the sapling, transplanting it to an underground grotto where it could
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
obvious that wasnât the source of their demise. A successful DC 12 Wisdom (Medicine) check allows a character to recognize that these sailors died by drowning. Development When he arrived, Gar
Shatterkeel arranged the corpses into orderly lines, so that he might prepare them for transition into one of the living dead. He completed a ritual using a small amount of blood he had obtained from a kraken
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. These boons elevate the recipientsâ status among their kind, and they become champions or leaders. Sahuagin baronsâ blood is infused with profane magic capable of searing their enemies and making these
Gear Breastplate, Trident
Senses Darkvision 120 ft.; Passive Perception 17
Languages Sahuagin
CR 5 (XP 1,800; PB +3)
Traits
Blood Frenzy. The sahuagin has Advantage on attack rolls against any
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
d4 Desired Offering 1 Oil to apply to the constructâs joints 2 A magic item with charges, to be used as fuel 3 A vessel infused with elemental power 4 Adamantine or mithral components Dragons
Desired Offering 1 Your soul 2 A desecrated holy object 3 Blood from a living or recently slain loved one 4 Breaking a sacred promise in the fiendâs presence Giants d4 Desired Offering 1 A dwarf
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
wilderness encounters along the way, especially within the thick band of woods that surrounds the pass leading up and into the mountains, and which is infused with elements of the Feywild. See appendix A
with troublesome sprites by day and swarms of blood-sucking stirges by night. But finally, the trees begin to thin out as you enter the rocky foothills of the range.
Exactly as indicated on the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Strahdâs demise, the characters feel drawn to Castle Ravenloftâs overlook (area K6), and there they witness the following scene. Thick clouds fill the sky. Through the chilly morning mists, the land
being of flesh and bloodâin shining armor and a flapping cape. His countenance shows great strength of will, yet the forcefulness of his presence is tempered by his calm, sad eyes. His features are
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
ancient visit to the Material Planeâperhaps a footprint, a pool of tears, or a splash of blood that has permanently infused the ground.
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
Fhenimore and Whymsee While theyâve been voted âmost likely to die before the characters even show up,â the manner of their demise may depend on whether the characters managed to befriend them. Below
plan to use the krakenâs bloodâor if they did learn his plan, but never told Fhenimore and Whymsee about it. Regardless of the reason, the kraken priests are not alarmed or on guard when Gar
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
followers to hone their bodies and minds just as they hone their blades. He is certain that to slacken his vigilance and grow lazy would guarantee his demise at the edge of his brotherâs blood-soaked
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Murder in Baldurâs Gate Thereâs blood on the charactersâ hands. They all had a part to play in a murder â justified or not. Shared guilt, coercion, and fear keep the secret between them. Murder
prevented a death. You chose not to.
3 Instigator. Youâre the architect of someoneâs demise, your words spreading death.
4 Liar. You know what happened, but didnât tell.
Murder Consequences
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
Murder in Baldurâs Gate Thereâs blood on the charactersâ hands. They all had a part to play in a murder â justified or not. Shared guilt, coercion, and fear keep the secret between them. Murder
. Youâre the architect of someoneâs demise, your words spreading death. 4 Liar. You know what happened, but didnât tell. Murder Consequences People are talking. Members of the Watch, the Flaming Fist
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. In the ancient past, bonesingers oversaw the final rites when great bakunawa died, then infused the creaturesâ bones into the magical bridges that unite Dayawlongon as one land. During the days of
. Failing to respect a soul debt is the deepest form of betrayal for Dayawlongos and the root of countless blood feuds. Names Traditionally, Dayawlongos have a personal name followed by a clan name
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
, the drake hatched from that stone.
4 You ingested a few drops of dragon blood, forever infusing your nature magic with draconic power.
5 An ancient Draconic inscription on a standing
, fire, lightning, or poison. The chosen type determines the drakeâs damage immunity and the damage of its Infused Strikes trait.
Actions
Bite. Melee Weapon Attack: +3 plus PB to hit, reach 5 ft
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
music fills this room, the walls of which are painted the color of dried blood. Bookcases draped in cobwebs and dust line the walls and stand four deep in the middle of the room. Hundreds of leather
destructive spells were the cause of their demise. The old man sleeping in the chair is an arcanaloth under the effect of its alter self spell. The fiend has one of the libraryâs spellbooks lying open
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
living rock and soil. They believe the earth thirsts for the blood of those who don't venerate it before all other powers and beings. The Cult of the Black Earth appeals to those who draw their fortunes
Earth A medusa named Marlos Urnrayle leads the Black Earth cult. He wields the elemental weapon Ironfang, a war pick infused with the power of Ogrémoch, the Prince of Evil Earth. Marlos is vain and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
social status. The townâs five senators preside over one district each. Bleeding Horn Like molten blood, red-hot lava pours from a stony rib into the taproom of the Bleeding Horn, a devil-owned tavern
in the gymnasiumâs humid, ruby-tiled chambers, plotting the demise or demotion of their neighbors. Meanwhile, invisible imps spy on the resortâs patrons on behalf of high-ranking devils, gleaning the
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
or unsettling manner.
4â6 The spirit leaves a brief message, threat, or question, perhaps asking where someone is or suggesting how one might hasten their demise.
7â9 The spirit walks
(area 25)
2 In the tub of the master bath (area 17), facing a mirror smeared with blood that repeats the words âBloody Maraâ three times
3 Inside an empty cask in the wine cellar (area 27
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
secret until the Frostmaiden is reborn at the next winter solstice. In addition, Aurilâs demise causes the uppermost levels of the fortress to collapse, as described in the âFall of Grimskalle
holding greataxes. Runes are carved into the doorâs surface.
The runes on the door, written in the Dwarvish script, read as follows: In ice and blood, our folk are born.
To our great queen, we
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
save, or half as much damage on a successful one.
Rot Troll A troll infused with waves of necrotic energy as it regenerates can develop a symbiotic relationship with that deathly power. The trollâs
into a venom troll. Lingering poison infuses the trollâs blood and tissue, and poison leaks from the pores to coat the trollâs fangs and claws. These creatures are especially dangerous in close combat
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
spring is marked by the Crimson Water, a stagnant lake of blood-colored liquid. The shores of the Crimson Water are littered with the remains of animals and travelers that have strayed into the
forest have been turned to objects of glossy white stone with blood-red flecks. 4 The battlefield before the characters contains no bodies, only the clothing and weapons of thousands of missing soldiers
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
Pools and to the Blood Pools. 62. Ooze Temple This chamber has stone benches, columns, and a raised altar, all suggesting it might have once been a temple or forum. Skeletons are arrayed across the
actual floor of dark stone. Black Pillar. The black pillar is infused with psionic energy. Any creature that touches it for the first time on a turn takes 9 (2d8) psychic damage and is knocked prone. White
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
flame storm usually lasts 2d4 minutes, though the originating storm clouds can persist for days, creating multiple flame storms. Necrotic Tempest. Storms infused with the essence of death roil with
Echoes Occasionally a place becomes infused with the powerful emotions of those who once dwelt, worked, celebrated, or suffered there. Areas with emotional echoes are typically associated with one common
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
area J10) is 5 miles. The distance from the fleshy pit to Illithinoch is 2 miles. J1: Bloody Intersection A narrow side passage intersects the main tunnel, sloping downward to the south. A trail of blood
accompanying stat block) named Vundru. Vundru used to lurk much closer to Illithinoch, where he became infused with minor psychic abilities. He has no knowledge of the Far Realm and no desire to learn more
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
feigned his demise to trick his attackers. If the characters search the bodies, they notice Seltern open his eyes. If the characters treat him kindly, Seltern tells of how forces of devils assaulted
blood, ichor, and torn strips of flesh lashed together with sinew and intestines.
This private chapel is similar to those of area H4. The devils currently rampaging through the cathedral defaced the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
.) X6. Pit of Blood and Fortune Xanathar has turned this room into a gladiatorial arena. It also uses this location to dispose of underlings it no longer trusts in a manner that it considers
entertaining. This area has the following features: A magically lit, circular chamber has a thin layer of blood-soaked sand covering the floor and stone buttresses supporting its 40-foot-high domed ceiling
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
lurk in the shallow tunnel to the north. These are the spirits of grimlocks that died here long ago and became infused with the evil that permeates the fane. They attack any living creature that
Battle This room smells of blood and death. The debris of several recent battles is scattered throughout this rough-hewn chamber. A dozen dead warriors, clearly of the earth and water cults, lie amid
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
making a few too many enemies. Dzaanâs Demise. Dzaanâs trouble started after he broke away from his fellow wizards and hired adventurers to scour Icewind Dale for Netherese ruins. One group of them
beast. Spellbook. Vellynneâs spellbook has black leather covers around pages of ragged parchment, all wrapped in a crimson sash. The necromancerâs personal sigil is written in goatâs blood on the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Animals born here are paragons of their species, infused with primal power that put even the finest specimens of House Vadalis to shame. Lamannia Manifest Zone Features d4 Feature 1 Spells that
deals one additional die of damage. 2 Blood spilled here never washes away. Any Charisma checks made in the zone to avoid hostility are made with disadvantage; Charisma checks made to encourage
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragonâs Wake
assassinâs blood, and a vial of malice (see âPoisonsâ in chapter 8 of the Dungeon Masterâs Guide). C4. Enchanting Spore Cavern The remains of ghouls, skeletons, zombies, and some other undead lay
powerful being would almost surely result in your demise.
Claugiyliamatar is an ancient green dragon of immense power. You can find her stats in Appendix A: Creatures. Roleplaying Claugiyliamatar
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
in the air.
This bathhouse is built around a natural hot spring. The pool is 10 feet deep, and its magically infused waters grant several benefits. Water removed from the pool loses its magic in 10
assassinâs blood (see âPoisonsâ in the Dungeon Masterâs Guide). T7. Treatment Rooms These adjoining chambers, dimly lit with shrouded lamps, are each furnished with a bed whose frame can be tilted and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
writing table with a basalt top rests against another wall. Numerous rugs, many of them singed at the edges, lie scattered on the floor. Wall hangings woven in various shades of scarlet, blood, and
his demise. She honors no such deal. In combat, Vanifer commands the elementals to engage the characters while she casts spells. If the fight seems to be going badly, Vanifer flees to the shaft (area
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
blood, and the scent of iron hangs thick in the air.
Twenty stirges hang from the ceiling of this cave. Bright light or any noise louder than a whisper disturbs the stirges, causing them to attack. L3
their exploration. If the characters also present proof of Kashemâs demiseâsuch as a pinch of the dust left behind after her deathâor they offer a convincing story and succeed on a DC 17 Charisma
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
infused with necromantic magic. A creature that drinks any amount of the liquor must make a DC 20 Constitution saving throw, taking 22 (5d8) necrotic damage on a failed save or half as much damage on a
. Thin script engraved above the pair of masks reads as follows: âPay the toll, in blood or in song.â
There are two ways to open the doors. A character can play one of the hallwayâs instruments and
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
leers atop a pillar
infused with Abyssal energy Mushrooms. The fungi in this cavern are edible, and characters can forage food here without having to make an ability check. G7: Smooth Cavern This
stained with blood. The characters arrive in the presence of two minotaurs, each accompanied by a gorgon. Servants of Baphomet, the minotaurs seek to offer up the charactersâ heads as gifts to the






