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                        Returning 6 results for 'demise instances are breaks'.
                    
                
                        
                            
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                                        decide instincts are breaks
                                    
                                
                                    
                                        desire instincts are breaks
                                    
                                
                                    
                                        demise instances are breath
                                    
                                
                                    
                                        decide instance are breaks
                                    
                                
                                    
                                        demise instances are beats
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     requires a trial, the town council hears evidence and renders a verdict. Crime breaks down into three basic categories in Saltmarsh. Petty Crime. Public unarmed brawling, pickpocketing, and other crimes that
                                                
                                            
                                                
                                                     serious cases earn the death penalty. In most instances, these crimes are dealt with in Seaton, the provincial capital located east of Saltmarsh.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     chase the character. Move the monsters somewhere else. Hasten a Monsterâs Demise If a combat has gone on long enough and the charactersâ victory is almost certain, you can simply have the monster drop
                                                
                                            
                                                
                                                     changing a battleâs terrain to introduce a new element and give combatants reasons to move around. Perhaps a powerful attack or an explosive spell topples a column, shatters a wall, or breaks up the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     the archmage Zagig Yragerne and abandoned with his demise, the ruins (and the many-leveled dungeon below) are a powerful draw to adventurers who seek wealth, glory, and magical might. All manner of
                                                
                                            
                                                
                                                     families, the Fairheights and the Witherwinns. The families have a complicated history including abundant instances of feuding and intermarriage, as well as a catalog of lesser slights and favors. Ford Keep
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     escape. If she canât escape, she begs and offers extravagant lies about fabled Netherese powerâeternal life, wealth beyond imagining, mastery of magicâto postpone her demise or give her time to escape
                                                
                                            
                                                
                                                     blocks passage to area V4. The only way to get past the door is through the use of the golemâs sapphire. The dispel magic property of this gem alone unlocks and breaks the spell. There is no other way
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
                                                    
                                                
                                            
                                                     of three quests, each of which you must agree to before the contract is formed 4 Your everlasting fealty 5 The ruin or demise of the Feyâs sworn enemy 6 A precious object (such as a rare, very rare, or
                                                
                                            
                                                
                                                     imposed on a creature who breaks a lesser contract can be removed by any magic that ends a curse; a wish spell is needed to remove the penalty for breaking a greater contract. The Breaking a Greater
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    . If they do, one of the razerblasts escorts the party. If a fight breaks out, one of the razerblasts shouts, âImix defend us!â When this happens, read the following text aloud: The obsidian columns
                                                
                                            
                                                
                                                     his demise. She honors no such deal. In combat, Vanifer commands the elementals to engage the characters while she casts spells. If the fight seems to be going badly, Vanifer flees to the shaft (area
                                                
                                            
                                        






