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Returning 6 results for 'deneith increase are bathing'.
Other Suggestions:
deneith increase are banking
deneith increase are butting
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
adventurers: Blademarks Guild. House Deneith manages mercenary activities across Khorvaire through its Blademarks Guild, with house members serving as officers, trainers, and strategists. The rank-and-file
direct the activities of your unit and potentially increase your earnings, as described at the start of this section.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
flower to increase your speed by 30 feet until the start of your next turn. The flower is then destroyed. The flower loses its magic 1d6 days after being plucked.
15–17 Drowsing Lavender. This
waters. A creature that spends at least 1 hour bathing in the hot spring immediately gains the benefits of finishing a long rest. A creature can benefit from the hot spring’s magic once every 24 hours
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
importantly, never expressing thanks. To accept a gift from a Fey is to enter into a contract with it, especially if the gift is received with gratitude. Effusive thanks increase the gift’s perceived
demands at times when it’s safest for them to do so, such as when the killer is bathing or in a crowded place. Making a Contract Fey contracts can be divided into two categories: greater contracts and
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Spring Effects d12 Effect 1 Any creature that touches or drinks the water of this spring feels blessed. The creature gains the benefits of a bless spell for 1 hour. 2 Bathing in the spring covers
. 4 Bathing in the spring grants a creature the benefits of the greater restoration spell. As a side effect, the creature’s skin, hair, and eyes become a shimmering golden color for 1d4 days. 5
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
increase his challenge rating to 2 (450 XP): He has 45 (7d8 + 14) hit points. His Intelligence is 14 (+2). He has an additional trait: Spellcasting. Snurrevin is a 3rd-level spellcaster. His spellcasting
duergar guard, the sounds of battle alert the leader, Nimira. She is a duergar with the following changes, which increase her challenge rating to 3 (700 XP): Her AC is 17 (splint armor). She has 52
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
are things they can do to increase their chances of survival:
Free the great owl from the aviary (area P20) and set it against the jabberwock. Characters toward whom the owl is indifferent can
rooms and smashed through the doors leading to areas P22, P23, and P25. Nothing of value remains. P25. Bathing Room Steam rises from a murky bathing pool. The tiled floor around the bath is cracked and






