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Returning 35 results for 'deneith interest are bands'.
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Species
Eberron: Rising from the Last War
forces, House Deneith brokers the services of a wide range of soldiers, including Valenar war bands and the goblins of Droaam. Beyond the battlefield, the Defender’s Guild provides exceptional
Protection is my purpose. I defend the innocent from those who would do them harm. For my siblings, this is a job; for me, it’s a calling.
—Harric d’Deneith, Sentinel Marshal
Species
Eberron: Rising from the Last War
If you want a wall of muscle to get between you and a blade, go to House Deneith. If you want someone to anticipate the threat and make sure you aren’t even in the room with whoever’s
House Deneith, the Warning Guild specializes in subtle threats and complex mysteries. Baron Trelib manages the guild’s affairs from the Tower of Inquisition in Wroat, where the house also
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
war bands and the goblins of Droaam. Beyond the battlefield, the Defender’s Guild provides exceptional bodyguards for those who can afford their services. House Deneith is also renowned for its
House Deneith Leader: Breven d’Deneith Headquarters: Sentinel Tower (Karrlakton, Karrnath) House Deneith was born in Karrnath, and war flows in its veins. For centuries, the Blademarks Guild of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
war bands and the goblins of Droaam. Beyond the battlefield, the Defender’s Guild provides exceptional bodyguards for those who can afford their services. House Deneith is also renowned for its
House Deneith Leader: Breven d’Deneith Headquarters: Sentinel Tower (Karrlakton, Karrnath) House Deneith was born in Karrnath, and war flows in its veins. For centuries, the Blademarks Guild of
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Interesting Things About Darguun Rhukaan Draal is the largest city in Darguun. As the goblins have little interest in the laws of the Five Nations, Rhukaan Draal is a haven for fugitives and
smugglers. House Deneith has a strong presence in Darguun. While no one will employ goblin armies in the wake of Haruuc’s betrayal, smaller units of goblin mercenaries are valued for their ferocity and skills.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Interesting Things About Darguun Rhukaan Draal is the largest city in Darguun. As the goblins have little interest in the laws of the Five Nations, Rhukaan Draal is a haven for fugitives and
smugglers. House Deneith has a strong presence in Darguun. While no one will employ goblin armies in the wake of Haruuc’s betrayal, smaller units of goblin mercenaries are valued for their ferocity and skills.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
and social threats. While Medani overlaps with the inquisitives of House Tharashk and the bodyguards of House Deneith, the Warning Guild specializes in subtle threats and complex mysteries. The
members of House Medani are half-elves with deep roots in Breland. Medani has little interest in the power struggles that sometimes break out between the other dragonmarked houses. Many Medani heirs are
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
and social threats. While Medani overlaps with the inquisitives of House Tharashk and the bodyguards of House Deneith, the Warning Guild specializes in subtle threats and complex mysteries. The
members of House Medani are half-elves with deep roots in Breland. Medani has little interest in the power struggles that sometimes break out between the other dragonmarked houses. Many Medani heirs are
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
dwarven kingdom, frequent bands of brigands, and much more. Adventurers exploring the Sumber Hills and vicinity might visit many sites of interest as they trek across the valley. Map 2.2: The Dessarin ValleyView Player Version
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
and the bodyguards of House Deneith, the Warning Guild specializes in subtle threats and complex mysteries. Baron Trelib manages the guild’s affairs from the Tower of Inquisition in Wroat, where the
house also interrogates prisoners for King Boranel of Breland. The members of House Medani are half-elves with deep roots in Breland. Medani has little interest in the power struggles that sometimes
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
and the bodyguards of House Deneith, the Warning Guild specializes in subtle threats and complex mysteries. Baron Trelib manages the guild’s affairs from the Tower of Inquisition in Wroat, where the
house also interrogates prisoners for King Boranel of Breland. The members of House Medani are half-elves with deep roots in Breland. Medani has little interest in the power struggles that sometimes
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
dwarven kingdom, frequent bands of brigands, and much more. Adventurers exploring the Sumber Hills and vicinity might visit many sites of interest as they trek across the valley. Map 2.2: The Dessarin ValleyView Player Version
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
adventurers: Blademarks Guild. House Deneith manages mercenary activities across Khorvaire through its Blademarks Guild, with house members serving as officers, trainers, and strategists. The rank-and-file
dangers of the jungle. Valenar. The elves of Valenar have no interest in peace, but they participated in the talks that led to the Treaty of Thronehold to gauge the measure of their enemies and gain
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
adventurers: Blademarks Guild. House Deneith manages mercenary activities across Khorvaire through its Blademarks Guild, with house members serving as officers, trainers, and strategists. The rank-and-file
dangers of the jungle. Valenar. The elves of Valenar have no interest in peace, but they participated in the talks that led to the Treaty of Thronehold to gauge the measure of their enemies and gain
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
the structure collapses completely. Ceilings. Ceilings are 15 feet high unless noted otherwise. Doors. Interior doors are made of wood reinforced with iron bands. They have neither locks nor keyholes
aren’t likely to attack the party if they claim to be working in the Black Spider’s interest.
If the characters try to perpetrate a deception as a group, have them each make a Charisma (Deception
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
the structure collapses completely. Ceilings. Ceilings are 15 feet high unless noted otherwise. Doors. Interior doors are made of wood reinforced with iron bands. They have neither locks nor keyholes
aren’t likely to attack the party if they claim to be working in the Black Spider’s interest.
If the characters try to perpetrate a deception as a group, have them each make a Charisma (Deception
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
best interest to keep their citadels safe from discovery. Menyar-Ag prefers to plant them in desolate and rarely frequented places such as barren deserts or remote locations in the Underdark. The primary
they did to the gith eons ago. As their means of vengeance against the mind flayers, the githzerai send bands of warriors called rrakkmas — illithid hunting parties — to other planes to do battle with
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
best interest to keep their citadels safe from discovery. Menyar-Ag prefers to plant them in desolate and rarely frequented places such as barren deserts or remote locations in the Underdark. The primary
they did to the gith eons ago. As their means of vengeance against the mind flayers, the githzerai send bands of warriors called rrakkmas — illithid hunting parties — to other planes to do battle with
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
home to the few powerful families that have remained in Dura. It’s in better condition than most of Middle Dura, and Deneith mercenaries protect the streets. Middle Dura Tumbledown A poor residential
dwarves are proud of their Sharn roots and have little interest in Mror customs or traditions. Middle Northedge Longstairs The population of this peaceful residential district is mostly made up of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
home to the few powerful families that have remained in Dura. It’s in better condition than most of Middle Dura, and Deneith mercenaries protect the streets. Middle Dura Tumbledown A poor residential
dwarves are proud of their Sharn roots and have little interest in Mror customs or traditions. Middle Northedge Longstairs The population of this peaceful residential district is mostly made up of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Luskan Anyone who goes to Luskan should know about its ruling Ships and the Arcane Brotherhood. The Ships of Luskan have been described as bands of pirates, but that characterization misses how
to warehouses, caravan yards, and workspace. It includes the Mirabar Shield, the fortified compound that represents Mirabar’s trading interest in Luskan. Mirabar uses it as a base to trade with the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Luskan Anyone who goes to Luskan should know about its ruling Ships and the Arcane Brotherhood. The Ships of Luskan have been described as bands of pirates, but that characterization misses how
to warehouses, caravan yards, and workspace. It includes the Mirabar Shield, the fortified compound that represents Mirabar’s trading interest in Luskan. Mirabar uses it as a base to trade with the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
giants at heart, seeking to restore them to their proper place at the head of all creation. Priests and Rites. Memnor has wicked priests within his fold who emulate his duplicity, his self-interest
Annam seemed to favor Surtur; he vents that frustration by harassing his younger brother Skoraeus. Thrym appears in myth as the greatest warrior of the Ordning. He leads bands of mortal giants in
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
giants at heart, seeking to restore them to their proper place at the head of all creation. Priests and Rites. Memnor has wicked priests within his fold who emulate his duplicity, his self-interest
Annam seemed to favor Surtur; he vents that frustration by harassing his younger brother Skoraeus. Thrym appears in myth as the greatest warrior of the Ordning. He leads bands of mortal giants in
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
the baron’s son, Victor, as part of a plot to gain a foothold in the baron’s mansion, but Stella found Victor to be demented, and he showed no interest in Stella whatsoever. In fact, he spoke such
is locked and reinforced with bronze bands. All of the servants carry a key, as do Lady Wachter and Ernst Larnak. The door can be forced open with a successful DC 20 Strength check. If the characters
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
the baron’s son, Victor, as part of a plot to gain a foothold in the baron’s mansion, but Stella found Victor to be demented, and he showed no interest in Stella whatsoever. In fact, he spoke such
is locked and reinforced with bronze bands. All of the servants carry a key, as do Lady Wachter and Ernst Larnak. The door can be forced open with a successful DC 20 Strength check. If the characters
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
; their chief duty is rowing the boats back and forth. In case of danger, they can barricade themselves inside the stoutest log building or row out to sea until whatever threatens them loses interest
with iron bands (AC 17, 20 hit points, immunity to poison and psychic damage), and its lock can be picked with thieves’ tools and a successful DC 20 Dexterity check. The types of supplies stored here
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
; their chief duty is rowing the boats back and forth. In case of danger, they can barricade themselves inside the stoutest log building or row out to sea until whatever threatens them loses interest
with iron bands (AC 17, 20 hit points, immunity to poison and psychic damage), and its lock can be picked with thieves’ tools and a successful DC 20 Dexterity check. The types of supplies stored here
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
Passage The rebel orcs have piled finished and rough stones against the north side of this door to keep it closed. The wooden door is bound with moldering bands of bronze, and a heavy bronze bolt
own, the entrance to which is through the sinkhole on the eastern edge of their lair. Those unmapped lower caverns wander off into the darkness, and are barren of treasure or anything of interest aside
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
door of thick timbers reinforced by iron bands.
The gate is barred from the inside. It can’t be forced open by any means short of a siege engine. The bar can be raised from inside the gatehouse passage
end of the room, near a small desk, a wooden chair, and a chest. The floor looks wet.
This room was once the library and parlor of the keep’s lord, but Grimjaw has no particular interest in reading
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
Passage The rebel orcs have piled finished and rough stones against the north side of this door to keep it closed. The wooden door is bound with moldering bands of bronze, and a heavy bronze bolt
own, the entrance to which is through the sinkhole on the eastern edge of their lair. Those unmapped lower caverns wander off into the darkness, and are barren of treasure or anything of interest aside
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
door of thick timbers reinforced by iron bands.
The gate is barred from the inside. It can’t be forced open by any means short of a siege engine. The bar can be raised from inside the gatehouse passage
end of the room, near a small desk, a wooden chair, and a chest. The floor looks wet.
This room was once the library and parlor of the keep’s lord, but Grimjaw has no particular interest in reading
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
(see appendix C) and a handful of apprentice mages. Apart from their ability to fly, the tressym behave like normal house cats. If one or more characters show an interest in the tressym, Krowen offers to
very quiet and still. The southern fringes of the Moonwood are home to small bands of moon elves and wood elves, as well as the rustic homes of a few woodcutters and trappers. Uthgardt and lycanthropes
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
(see appendix C) and a handful of apprentice mages. Apart from their ability to fly, the tressym behave like normal house cats. If one or more characters show an interest in the tressym, Krowen offers to
very quiet and still. The southern fringes of the Moonwood are home to small bands of moon elves and wood elves, as well as the rustic homes of a few woodcutters and trappers. Uthgardt and lycanthropes
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Azorius Senate. For decades, she worked in almost complete anonymity, her gifts unappreciated. But with the senate displaying an increased interest in the talents of precognitive mages, Geetra has been
(the Burning Tree, the Ghor, the Scab, the Slizt, the Gravel Hide, the Zhur-Taa, and the Bolrac), countless small clans — some little more than war bands — claim territories throughout the rubblebelts