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                        Returning 4 results for 'denying instinct are breathe'.
                    
                
                        
                            
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                                        dying instant are breathe
                                    
                                
                                    
                                        delving instinct are breath
                                    
                                
                                    
                                        dealing instant are breathe
                                    
                                
                                    
                                        defying instinct are breath
                                    
                                
                                    
                                        dying instinct are breath
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Primal Instinct People of towns and cities take pride in how their civilized ways set them apart from animals, as if denying one’s own nature was a mark of superiority. To a barbarian, though
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Primal Instinct People of towns and cities take pride in their settled ways, as if denying one’s connection to nature were a mark of superiority. To a barbarian, though, a settled life is no virtue
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     + 4) bludgeoning damage.
 Engulf. The shambling mound engulfs a Medium or smaller creature grappled by it. The engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a
                                                
                                            
                                                
                                                     shambling mound to seek out new sources of food.
 The Weed that Walks. The instinct that drives a shambling mound is its central root-stem, buried somewhere inside its ponderous form. The rest of a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     that grant it blindsight and tremorsense out to a range of 60 feet 
   5  A rat with gills, iridescent scales, and the ability to breathe air and water 
   6  A fox (see appendix C) with fur that
                                                
                                            
                                                
                                                     character must randomly determine what action to take. Haunted’s Script. A shadowy fiend plagues the cursed character’s dreams (or trances in the case of an elf), denying that character the benefits
                                                
                                            
                                        





