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                        Returning 19 results for 'descend inherent are broad'.
                    
                
                        
                            
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                                        descend interest are brown
                                    
                                
                                    
                                        descent inherent are blood
                                    
                                
                                    
                                        descended inherent are bond
                                    
                                
                                    
                                        defend inherent are bond
                                    
                                
                                    
                                        depend interest are broad
                                    
                                
                        
                    
                
                        
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                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     vertical shaft. A stone staircase spirals around the shaft, with landings leading to chambers on the upper levels: Level 1 has a broad antechamber and audience hall.
 Level 2 contains kitchens, storage
                                                
                                            
                                                
                                                     levitate spell in effect, such that any creature that steps into the shaft (or that falls off the stairs) is suspended in midair. A creature that speaks the command word aluhal’kafion (“descend”) drops
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     wants. Strength is a natural prerequisite for the role, but Charisma can also be useful, especially when combined with proficiency in Intimidation to reinforce the danger inherent in the Bruiser’s
                                                
                                            
                                                
                                                     give them a broad range of knowledge to support their schemes. Bards, rogues, and wizards are often drawn to this role. Safecracker. The “breaking” part of “breaking and entering” is the Safecracker’s
                                                
                                            
                                        
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                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    1. On Your Mark! Get Set! Go! A broad set of stairs descend to a large chamber with the following features: Pillars. Four stone pillars support a 35-foot-high, vaulted ceiling strung with cobwebs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     traced to a broad chasm (area 13g). 13a. Main Cavern Characters see a bright blue-white light ahead as they approach this cavern. The cave’s features are as follows: Runestone. The cavern is lit by a 10
                                                
                                            
                                                
                                                     nonmagical nature. The chasm has abundant handholds and is easily climbed. Characters who descend to the floor find it jagged, uneven, and littered with the broken pieces of stone golems (tossed into the
                                                
                                            
                                        
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                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                    3. Entrance to the Tomb This broad tunnel is currently being shaped into the tomb’s elaborate entryway. This is an active site, featuring a number of artisans working by lantern light to plaster the
                                                
                                            
                                                
                                                     charge in this area causes one of the muralists to descend the southernmost pit to collect more blood from Nolzur (held in area 7). If Nolzur has been rescued, the muralists report this to Moghadam, who rallies available workers to hunt for the missing thief.
                                                
                                            
                                        
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                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     the floor, as well as stairs that descend to the east. A stone slab blocks the way to the north.
 The mosaics here once depicted the feats of Orestes, a scoundrel-hero who devoted his life to Phenax
                                                
                                            
                                                
                                                     niches lie small bits of jewelry, gold teeth, or ancient coins, with each haul worth 2d4 gp. 4. Flooded Catacomb The stairs descend into a burial chamber partially flooded with muddy water. Ancient stone
                                                
                                            
                                        
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                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
                                                    
                                                
                                            
                                                     a gigantic, humanlike figure looming over a broad, circular table. A ladder to the north descends, while a ladder to the south climbs to the floor above.
 Two four-armed, insectile creatures inspect
                                                
                                            
                                                
                                                     this simple room. Ladders descend to the floor below and rise to the level above.
 An incubus named Arcis, who serves Thlaarsh, waits in this room, guarding the prisoner on the floor above. If he heard
                                                
                                            
                                        
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                                                         - Sources->Dungeons & Dragons->Divine Contention
                                                    
                                                
                                            
                                                    Mausoleum Locations The following locations are keyed to the map of Ebondeath’s Mausoleum: E1. Entry Hall Read the following boxed text aloud when the characters descend the shaft into this area: The
                                                
                                            
                                                
                                                     here are broad, but in combat it’s simplest to allow them the opportunity to “rewind” one action and take it again, or to reroll a failed saving throw (if it can still take actions). . Each use of
                                                
                                            
                                        
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                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                    , dwarf, and elf adventurers. From the western wall emerge formations of the same glassy crystal. A ramp and a pair of stairways descend to the northeast, while a broad passage opens to the east.
 The six
                                                
                                            
                                                
                                                     adjacent ramp can prompt the platform to slowly descend or ascend 10 feet. The platform stops moving when it reaches the ramp at the top or bottom of the shaft. At the bottom of the shaft, three wide
                                                
                                            
                                        
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                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Demon Types Demonologists organize the chaotic distribution of demons into broad categories of power known as types. Most demons fit into one of six major types, with the weakest categorized as Type
                                                
                                            
                                                
                                                     with such objects. A barlgura looks like a hulking orangutan with a gruesome, drooping visage and tusks jutting from its jaw. Standing just under 8 feet tall, it has broad shoulders and weighs 650
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    Dungeon Locations Before the characters descend into the dungeon, allow them to advance to 4th level. The following area descriptions are keyed to map 1.6. V20. Cellar The characters might enter this
                                                
                                            
                                                
                                                     two. V29. Prison Read the following boxed text when the characters open the door to this room: A broad-shouldered figure with purple skin and a beard of writhing snakelike tentacles stands in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                    . Blocked Stairs. Slabs of stone, each 5 feet high, block the stairs that descend into this hall along the north and east sides. Climbing over a slab costs 10 feet of movement. Once over a slab, a
                                                
                                            
                                                
                                                    . Abattoir Empty wall niches might once have held works of art, but this broad gallery has now been converted to an abattoir, its floor slick with filth and gore.
 In the southeast corner is a black
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     embalming fluid pool everywhere, amid a field of shattered flasks and jars.
 The double door to the north leads to stairs that descend to areas G8, G9, and G11. Tracks. A successful DC 15 Wisdom
                                                
                                            
                                                
                                                     characters enter this area: A shallow meditation pool fills this room, set off from a broad landing edged by a low wrought-iron railing. Wondrous frescoes along the walls depict souls gaining the blessings of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                     a cleft in the rock toward a grand entrance. Shallow steps lead up through a steep fissure to the south and turn east into the mountainside. Here, a broad entranceway has been carved out of the stone
                                                
                                            
                                                
                                                    .
 The characters might attempt to descend into the area through the chimney. The shaft is about 80 feet long; its walls are irregular and rough but slippery, requiring successful DC 15 Strength
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
                                                    
                                                
                                            
                                                     from many different types of fungus. The lizards feed on the fungus when more substantial fare is unavailable. 22. Partially Cleared Passage to Cistern The well-like chamber at the end of the broad
                                                
                                            
                                                
                                                     third chest opened contains the giants’ accumulated pay, amounting to 4,800 gp. 29. False Treasure If the characters descend the stairs in area 10A and follow the obvious route, they come to a large
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     to the hayloft (area G2b). The trapdoors are unlocked. G2b: Hayloft The hayloft is 10 feet above the stables and consists of a 5-foot-wide wooden walkway that runs the perimeter of the building. Broad
                                                
                                            
                                                
                                                     stairs descend 15 feet to area G28. G7: Service Entrance Hanging on the walls of this small, muddy room are several riding cloaks, bits and harnesses, oil lanterns, and coils of rope.
 Guild members
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     coming out of them. The other two hold armfuls of tiny crimson candles.
 Thick creepers with broad leaves encroach on the kitchen through a partially open door in the middle of a concave wall. The
                                                
                                            
                                                
                                                     far side of the narrow ledge. Normally, moving a lever up or down causes its cage to ascend or descend at a rate of 1 foot per second; at present, however, the mechanisms that raise and lower the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     gates. Like the spokes of a wheel, broad, straight avenues lead from each gate to the Bell Market at the city’s center. The streets are clean and wide enough to accommodate large caravan vehicles
                                                
                                            
                                                
                                                     tunnels might be surprised to find that some of them descend for miles, in some cases all the way to the Underdark.) Hundelstone’s few score human residents are mostly sellswords or would-be adventurers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     by the broad protective plate that expands from its forehead and the spikes protruding from its chin. A frill runs the length of its neck, and its tapering wings extend down the length of its tail. A
                                                
                                            
                                                
                                                     creatures that fall due to no act of the dragon’s or its allies. Such creatures descend at a rate of 60 feet per round and take no falling damage. Given days or longer to work, the dragon can make clouds
                                                
                                            
                                        






