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Returning 35 results for 'descends invent are blood'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
, insatiable thirst for blood remains.
Indistinguishable from fog aside from the charnel reek it exudes, a vampiric mist descends on a creature and causes the blood in the creature’s body to ooze
through its pores or spill out from its eyes, nose, and mouth. This blood wafts out from the victim like crimson smoke, which the mist then consumes. The feeding causes no pain or discomfort to the
Monsters
Baldur’s Gate: Descent into Avernus
oversees the forges that furnish weapons and armor for the Blood War. Though Asmodeus has instructed Zariel to accept Bel as her advisor, Bel and Zariel loathe each other and invent distractions to
Monsters
Fizban's Treasury of Dragons
cannot resist a game of dragonchess—which, I will have you know, my ancestors probably invented.
8
The sight of blood makes me queasy.
Sapphire Dragon Ideals
d6
.
Underground River. A river flows along the right and bottom edges of the map, providing the dragon with fresh water and an alternative entrance. Originating on the surface, the river descends through narrow
Monsters
Fizban's Treasury of Dragons
, I will have you know, my ancestors probably invented.
8
The sight of blood makes me queasy.
Sapphire Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal
edges of the map, providing the dragon with fresh water and an alternative entrance. Originating on the surface, the river descends through narrow tunnels that eventually lead to the Underdark.
Hoard
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Monstrous Traits Consider undermining players’ expectations about what a creature is or can do by making tweaks to the traits in its stat block. Adding a sahuagin’s Blood Frenzy trait to a different
that appear in existing monster stat blocks, but those are a good starting point. Feel free to invent your own.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Monstrous Traits Consider undermining players’ expectations about what a creature is or can do by making tweaks to the traits in its stat block. Adding a sahuagin’s Blood Frenzy trait to a different
that appear in existing monster stat blocks, but those are a good starting point. Feel free to invent your own.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
6. Larder Hooks protrude from the walls of this room, the floor of which is stained with pools of blood — some dry, others still moist. Hungry flies buzz about. Beast and humanoid carcasses are often
hung here to dry, though the larder is currently empty. A wooden ladder descends through a 20-foot-diameter hole in the floor, leading down 30 feet to area 14. The rungs of the ladder are spaced 3
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
6. Larder Hooks protrude from the walls of this room, the floor of which is stained with pools of blood — some dry, others still moist. Hungry flies buzz about. Beast and humanoid carcasses are often
hung here to dry, though the larder is currently empty. A wooden ladder descends through a 20-foot-diameter hole in the floor, leading down 30 feet to area 14. The rungs of the ladder are spaced 3
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
only an unholy, insatiable thirst for blood remains. Blood Thief. Indistinguishable from fog aside from the charnel reek it exudes, a vampiric mist descends on a creature and causes the blood in its
body to ooze through the creature’s pores or spill out from its eyes, nose, and mouth. This blood wafts out from the victim like crimson smoke, which the mist then consumes. The feeding causes no pain or
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
only an unholy, insatiable thirst for blood remains. Blood Thief. Indistinguishable from fog aside from the charnel reek it exudes, a vampiric mist descends on a creature and causes the blood in its
body to ooze through the creature’s pores or spill out from its eyes, nose, and mouth. This blood wafts out from the victim like crimson smoke, which the mist then consumes. The feeding causes no pain or
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
, insatiable thirst for blood remains. Indistinguishable from fog aside from the charnel reek it exudes, a vampiric mist descends on a creature and causes the blood in the creature’s body to ooze through
its pores or spill out from its eyes, nose, and mouth. This blood wafts out from the victim like crimson smoke, which the mist then consumes. The feeding causes no pain or discomfort to the victim, so
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
, insatiable thirst for blood remains. Indistinguishable from fog aside from the charnel reek it exudes, a vampiric mist descends on a creature and causes the blood in the creature’s body to ooze through
its pores or spill out from its eyes, nose, and mouth. This blood wafts out from the victim like crimson smoke, which the mist then consumes. The feeding causes no pain or discomfort to the victim, so
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
The Yawning Portal The Yawning Portal, a famous inn and tavern located near the eastern slope of Mount Waterdeep, derives its name from a 40-foot-diameter well that descends into the first level of
the winch himself and will transport only one adventurer at a time. The trip takes 10 rounds, down and up. The rope is stained with old blood and long enough to reach all the way to the floor of the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
forges that furnish weapons and armor for the Blood War. An army of devils guards Bel’s fortress, and his dark magic alerts him to intruders within its walls. Strangers who venture too close are
assaulted by a strike team of two horned devils leading ten bearded devils. If the intruders survive and linger in the area, a whole army of devils descends upon them. Characters can gain an audience with
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
forges that furnish weapons and armor for the Blood War. An army of devils guards Bel’s fortress, and his dark magic alerts him to intruders within its walls. Strangers who venture too close are
assaulted by a strike team of two horned devils leading ten bearded devils. If the intruders survive and linger in the area, a whole army of devils descends upon them. Characters can gain an audience with
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
The Yawning Portal The Yawning Portal, a famous inn and tavern located near the eastern slope of Mount Waterdeep, derives its name from a 40-foot-diameter well that descends into the first level of
the winch himself and will transport only one adventurer at a time. The trip takes 10 rounds, down and up. The rope is stained with old blood and long enough to reach all the way to the floor of the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
damage the portico make enough noise to attract the two white dragon wyrmlings in area Q4. One makes its way through area Q3 to confront intruders head-on while the other descends the chute in area Q4 and
either gate or the rattling of chains, alerts the two white dragon wyrmlings in area Q4. One confronts intruders head-on while the other descends the chute in area Q4 and swoops in from behind. Q4. Waste
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
damage the portico make enough noise to attract the two white dragon wyrmlings in area Q4. One makes its way through area Q3 to confront intruders head-on while the other descends the chute in area Q4 and
either gate or the rattling of chains, alerts the two white dragon wyrmlings in area Q4. One confronts intruders head-on while the other descends the chute in area Q4 and swoops in from behind. Q4. Waste
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
players when their characters reach the lowest level of Bel’s fortress: A wrought iron spiral staircase descends into a cavernous forge. Channels of bubbling lava wind through the complex, casting fiery
front lines of the Blood War. Most of them are too big for Small or Medium characters to wield effectively. Treasure. Among the larger weapons are three magic weapons sized for Small and Medium
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
players when their characters reach the lowest level of Bel’s fortress: A wrought iron spiral staircase descends into a cavernous forge. Channels of bubbling lava wind through the complex, casting fiery
front lines of the Blood War. Most of them are too big for Small or Medium characters to wield effectively. Treasure. Among the larger weapons are three magic weapons sized for Small and Medium
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
apparitions intone ancient words in Giant, causing Reggaryarva to fade away as his throne rises 30 feet into the air, revealing a hidden staircase that descends to area J2. If she is present, Yselm Bloodfang
war;
Let life’s blood fall till it falls no more.
Double Door. The double door to area J5 is unlocked. As an action, a character can push open either door with a successful DC 15 Strength
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
apparitions intone ancient words in Giant, causing Reggaryarva to fade away as his throne rises 30 feet into the air, revealing a hidden staircase that descends to area J2. If she is present, Yselm Bloodfang
war;
Let life’s blood fall till it falls no more.
Double Door. The double door to area J5 is unlocked. As an action, a character can push open either door with a successful DC 15 Strength
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
shaft descends 90 feet to an underground stream that provides no access to other locations in Undermountain.)
Magic caused all the kitchen’s accoutrements to take flight and crash into one another
components (for the indicated spells): a vial of blood, a strip of flesh, and a pinch of bone dust (animate dead); a clay pot of grave dirt, a clay pot of brackish water, and three 150 gp black onyx
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
shaft descends 90 feet to an underground stream that provides no access to other locations in Undermountain.)
Magic caused all the kitchen’s accoutrements to take flight and crash into one another
components (for the indicated spells): a vial of blood, a strip of flesh, and a pinch of bone dust (animate dead); a clay pot of grave dirt, a clay pot of brackish water, and three 150 gp black onyx
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. The trapdoor is swollen and stuck in its frame, so that a successful DC 12 Strength check is required to pull it open. Below it is a wooden staircase that descends 15 feet into the undercroft (area E5g
though the cracks, allowing you to glimpse a gaunt shape in the far corner. Doru The shape is Doru, a vampire spawn sent by Strahd to torment Donavich and cast down the church. Doru is starved for blood
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. The trapdoor is swollen and stuck in its frame, so that a successful DC 12 Strength check is required to pull it open. Below it is a wooden staircase that descends 15 feet into the undercroft (area E5g
though the cracks, allowing you to glimpse a gaunt shape in the far corner. Doru The shape is Doru, a vampire spawn sent by Strahd to torment Donavich and cast down the church. Doru is starved for blood
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Caradoc was the name of an obscure knight of the Order of the Rose who died during the Cataclysm. Blood Trail. While speaking with Caradoc or after defeating him, the character with the highest passive
Wisdom (Perception) score notices a blood trail leading to a small, shattered door at the rear of the room. Beyond it, a hall leads to the sealed staircase detailed in the “Path Below” section
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Caradoc was the name of an obscure knight of the Order of the Rose who died during the Cataclysm. Blood Trail. While speaking with Caradoc or after defeating him, the character with the highest passive
Wisdom (Perception) score notices a blood trail leading to a small, shattered door at the rear of the room. Beyond it, a hall leads to the sealed staircase detailed in the “Path Below” section
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
can’t be opened. Two female frost giants stand guard here and watch over the dragon in area 4E. They are eager to spill blood and attack intruders on sight. They have instructions not to harm the
blood. A character who studies the altar and succeeds on a DC 13 Intelligence (Religion) check can deduce the significance of the bones and the blood. Before a dangerous hunt or voyage, frost giants come
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
can’t be opened. Two female frost giants stand guard here and watch over the dragon in area 4E. They are eager to spill blood and attack intruders on sight. They have instructions not to harm the
blood. A character who studies the altar and succeeds on a DC 13 Intelligence (Religion) check can deduce the significance of the bones and the blood. Before a dangerous hunt or voyage, frost giants come
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
looking to pick a fight with a foreigner. Example: The Forgotten Realms The world of the Forgotten Realms provides an extensive example of currencies. Although barter, blood notes, and similar letters of
moons of Silverymoon, provides another level of detail. As long as you keep the value of these new coins simple (in other words, don’t invent a coin worth 1.62 gp), you add local flavor to key locations in your world without adding undue complexity.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
at stake. If this encounter occurs again, it might be with Nanny or one of her sisters, Maven Delve or Dame Spiderwort. Grell A grell descends from the cavern ceiling, attempting to grab and paralyze
. Merrow These worshipers of Demogorgon have been driven into a frenzy by his arrival in the Underdark. They immediately attack, trying to capsize or wreck boats as they utter the war cry, “Blood and salt
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
at stake. If this encounter occurs again, it might be with Nanny or one of her sisters, Maven Delve or Dame Spiderwort. Grell A grell descends from the cavern ceiling, attempting to grab and paralyze
. Merrow These worshipers of Demogorgon have been driven into a frenzy by his arrival in the Underdark. They immediately attack, trying to capsize or wreck boats as they utter the war cry, “Blood and salt
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. Ice Rink The staircase descends into a vaulted chamber. A nine-foot-high railing of sculpted ice hugs the staircase as it descends to the chamber floor, which, like the stairs, is smooth and gleaming. A
holding greataxes. Runes are carved into the door’s surface.
The runes on the door, written in the Dwarvish script, read as follows: In ice and blood, our folk are born.
To our great queen, we
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Manshoon would have informed him if guests were expected. If the mage suspects the characters are intruders, he surreptitiously pours a vial of assassin’s blood (see “Poisons” in chapter 8 of the Dungeon
teleporter ring (see “Teleporter Rings”). Treasure. A cupboard holds a dozen jars of herbs and spices. Among them is a flask labeled “Assassin’s Blood,” which contains six doses of the poison. K4. Musty