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                        Returning 31 results for 'destined immortals are back'.
                    
                
                        
                            
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                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    
Lampads guard the shadowed paths of the world, depths typically trod by souls destined for the Underworld. These rarely seen nymphs assist Athreos in guiding the dead, moving among the spirits that
                                                
                                            
                                                
                                                     collect along the Tartyx River and reclaiming wayward souls that try to slip back to the mortal world. This means lampads are most often spotted in graveyards, crumbling crypts, and tunnels that bore
                                                
                                            
                                        
                                                     Backgrounds
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    You grew up in the Feywild after disappearing from your home plane as a child. Perhaps you were spirited away by kindly Fey who thought you were destined for great things. Perhaps you stumbled
                                                
                                            
                                                
                                                     under the Feywild’s spell and learned a little about the nature of the mercurial tricksters that dwell there.
When you finally returned to your home plane, you did not come back unchanged. You
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldur’s Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     imagination can turn on such champions almost as quickly as it anoints them.
You come from a humble social rank, but you are destined for so much more. Already the people of your home village regard you as
                                                
                                            
                                                
                                                     dozen adopted grandparents inviting you in for a meal.
3
Seeing a lost patriar after dark in the Outer City, you guided the wayward noble through back streets to safety. The patriar repaid your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    Dark Fantasy Plots Adventures in dark fantasy domains involve unlikely or reluctant heroes (or rival villains) striking back against the evil at work in the land. This might involve taking on a world
                                                
                                            
                                                
                                                     it’s revealed the beloved ruler is a lich. 
   7  Banish a spirit haunting the moon. 
   8  Uncover the identity of an otherworldly coward who’s hiding among mortals, avoiding the destructive search of the immortals they fled.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
                                                    
                                                
                                            
                                                     fanatical young half-orc war priest (see appendix A). She is one of the main villains of the story and is destined to return in Divine Contention, the conclusion of this adventure trilogy. If an attack
                                                
                                            
                                                
                                                     drops Fheralai to fewer than half her maximum hit points or she feels outmatched, she tries to abandon the vessel and flee to safety. Don’t worry if Fheralai dies or is captured here, as her cultists use divine intervention to bring her back later in the campaign!
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    Feylost You grew up in the Feywild after disappearing from your home plane as a child. Perhaps you were spirited away by kindly Fey who thought you were destined for great things. Perhaps you
                                                
                                            
                                                
                                                     gradually fell under the Feywild’s spell and learned a little about the nature of the mercurial tricksters that dwell there.  When you finally returned to your home plane, you did not come back unchanged
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     fallen character back to life, but not without a cost. The restored character’s madness level increases by 1 upon being restored to life (see “Madness” earlier in this chapter). If a fallen character’s
                                                
                                            
                                                
                                                     holding other victims or hostages (a giant spider with a still-living victim wrapped up in its web, or troglodytes holding prisoners destined for their larder, for example). Once the monsters are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     him to give her the ring, then escape using her fly spell. Xandala’s magic traces back to a draconic bloodline, and parts of her skin are covered by a thin sheen of protective scales. She has
                                                
                                            
                                                
                                                    -aligned characters. XANDALA’S TRAITS
 Ideal. “I have the blood of dragons flowing through my veins. I am destined for greatness.”
 Bond. “The Ring of Winter will bring me power and immortality
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     a scorpion god called Vulkoor. They hunt giants and other dangers in their lands. Led by powerful druids and wizards, the Sulatar cling to traditions of elemental shaping that date back to the Age of
                                                
                                            
                                                
                                                     Giants. They live in a handful of obsidian cities across Xen’drik, and believe that they are destined to cleanse the world in a fiery apocalypse. Finally, the Umbragen are descended from drow who fled
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     of Klothys’s tireless followers.
 Ultimately, Klothys holds grudges only rarely. The campaign might conclude when the characters identify the moment they strayed from their destined place and
                                                
                                            
                                                
                                                     to enter the mortal realm; its destruction could hurl Klothys back into the Underworld for untold ages to come.
 Klothys’s Divine Schemes Klothys has many designs for Theros and for the futures she
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     of this secret is up to you to decide, and learning more about it might color future adventures of your own design. Secrets of Phenax    d6 Result 
     1  As a mortal, Phenax was destined to free the
                                                
                                            
                                                
                                                     steal Phenax’s place among the gods for their own. 
   5  The secret to Phenax’s immortality lies in the Underworld and is accessible only by those who have died, come back, and journeyed to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     demesnes from outside threats. The Sleeping Tree Awakens. A tree destined to become a treant meditates through a long cycle of seasons, living normally for decades or centuries before realizing its potential
                                                
                                            
                                                
                                                     or is more than 120 feet from the tree; or until the treant takes a bonus action to turn it back into an inanimate tree. The tree then takes root if possible.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     for every contingency. Leave nothing to chance! 
   2  Every copper wants to be a silver. Each bet is an opportunity. 
   3  I’m one of Lady Luck’s favored. Anything I try is destined to succeed
                                                
                                            
                                                
                                                     I’ll be back at the card table. 
      d6 Ideal 
     1  Knowledge. Knowledge is power, and knowing which horse to back is the key to success. (Any) 
   2  Fate. Whatever happens is fated, regardless
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
                                                    
                                                
                                            
                                                     delicacies to deplorable immortals. The characters gradually discover this in the course of their investigation. Missing Saints Five lifelong residents of Excelsior have gone missing. Varrel and others can
                                                
                                            
                                                
                                                     Longteeth’s wagon, drops whatever it was holding, and then flies back to the cage. Questioning Locals The characters might question Excelsior locals, witnesses Varrel knows were near a disappearance
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    .
 —Jenna Helland, Godsend
 The caprice of the gods. The destiny of heroes. Great journeys into monster-infested wilds, and mythic odysseys to the edge of the world and back. These elements of adventure
                                                
                                            
                                                
                                                    . It also guides you through creating characters destined to be legends and adventures born of this mythic setting. Chapter 1 covers the heroes of Theros: the races, class options, and backgrounds
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     back the alien armies of Gzemnid, a gaseous beholder god. CoupleOfKooks  “Glory? Ha! What do any of us know of glory? We’re still alive! You seek a reward that can be attained only in death
                                                
                                            
                                                
                                                     to accommodate a frost giant longship, the watery gate reverses its tide twice each day, allowing boats to voyage to the chaotic plane and back again. Though the swirling portal allows Glorium to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     metal arms that sweep back and forth, clicking loudly and rhythmically like the hands of a giant metronome. The apparatus is inlaid with characters from strange alphabets, and smoky wisps in the shapes
                                                
                                            
                                                
                                                     like the ones shelved in the oracular library (area M7). The orrery magically predicts the future of creatures whose paths are destined to become entwined with the Hourglass Coven and who are doomed to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     for social interaction, material support, and the fulfillment of spiritual needs. The core tenet held by initiates—that they alone are destined to survive the apocalyptic end of all things and populate
                                                
                                            
                                                
                                                     from their lives any people who might hold back their progress toward enlightenment. Aspirants thus gradually come to see the Heralds of the Comet as their sole source of truth and friendship
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     the safe haven of his tower, Vizeran continues the discussion he began with the characters back at Gravenhollow, speaking more on what he knows of the demon lords. “The only one of my kind who could
                                                
                                            
                                                
                                                     ever match me in the Art is Gromph Baenre. I think we knew from the moment we met that we were destined to be rivals. But where I sought only to master the Art, Gromph was also an astute political
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     exiles. They are the destined rulers of the darkness, and when Lolth commands them to rise up and destroy their surface-dwelling kin, they will.
 Creatures of Darkness. The drow have lived underground
                                                
                                            
                                                
                                                     parties to the surface to capture humanoids under cover of darkness, bringing them back to their cities to be tortured into submission. Beyond those occasional excursions, the drow are content to remain
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    , behind, and on both sides of the main group. The ravens can distinguish between individuals from a great height and navigate over long distances. Thus, a raven can fly back to the main body when it
                                                
                                            
                                                
                                                     Maglubiyet’s bloody axe is used to decapitate all who refuse to bow to him. MAGLUBIYET'S ARMY OF IMMORTALS
 The war horns of the host signal that every goblinoid has the chance to prove his or her worth to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    . Spawned by a God. Long ago, a deity of greed and strife perished in the battles among the immortals. Its body drifted through the Astral Plane, eventually becoming a petrified husk. This corpse
                                                
                                            
                                                
                                                     environment. On those same islands, bits of the god’s petrified flesh came back to life, in the form of tentacled monstrosities brimming with malice and greed. Ever since that time, each morkoth has had an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     black were destined to one day follow the Path of Phenax, coming back from death as Returned. After Orestes’s death, his tomb was consecrated as a holy site by Phenax’s followers, in part due to
                                                
                                            
                                                
                                                     images are of robed figures lamenting the loss of their eyes.  Secret Door. In the back wall of crypt D is a slightly askew secret door. Any character who looks into crypt D and succeeds on a DC 14
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    ) Lampad Lampads guard the shadowed paths of the world, depths typically trod by souls destined for the Underworld. These rarely seen nymphs assist Athreos in guiding the dead, moving among the spirits that
                                                
                                            
                                                
                                                     collect along the Tartyx River and reclaiming wayward souls that try to slip back to the mortal world. This means lampads are most often spotted in graveyards, crumbling crypts, and tunnels that bore
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    . The Attack The allied forces are destined for victory, but their degree of success is yet to be determined. Success in the battle is determined by how many victory points the characters accrue
                                                
                                            
                                                
                                                     forces. The characters are ferried back to Saltmarsh, all the while being hailed as heroes willing to sacrifice everything for the cause. Alternatively, if the characters confront Baron Kepmak, they
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     in peril. In the wake of Hekaton’s disappearance, turmoil engulfed his court. After nearly a month of waiting for him to come back, Serissa reluctantly claimed her father’s throne at Imperator
                                                
                                            
                                                
                                                     it rightfully belongs to her. She is angry with her parents for placing Serissa next in the line of succession, and she has made her feelings plain. Mirran believes she is destined to rule and has seen
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     meat is destined for her stew. Heaped around this block are rusty hatchets and the flayed corpses of the four fishers from Easthaven. The will-o’-wisp is normally invisible when its light is extinguished
                                                
                                            
                                                
                                                     before trying to move the cauldron. Even empty, the cauldron requires some effort to transport, given its awkward size. If the cauldron is hauled back to Ten-Towns and its magical properties become
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                    . The aura is filled with Bright Light that is sunlight. Oath of Glory Strive for the Heights of Heroism Paladins who take the Oath of Glory believe they and their companions are destined to achieve
                                                
                                            
                                                
                                                    . You sprout spectral wings on your back, have a Fly Speed of 60 feet, and can hover. Frightful Aura. Whenever an enemy starts its turn in your Aura of Protection, that creature must succeed on a Wisdom
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     between families can go on for generations, with fortunes and estates (and the position in the ordning that goes with them) passing back and forth repeatedly. What a parent loses, a child hopes someday
                                                
                                            
                                                
                                                     to win back, plus more; what the child wins back, a grandchild probably will eventually lose again. The tales that cloud giants tell of their ancestors are seldom about wars or magic or battles
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     their fallen leader shifts subtly at first and then changes dramatically as they look back or reminisce about the time before. The fallen leader might have been a benevolent ruler, an influential citizen
                                                
                                            
                                                
                                                    . Perhaps an important new organization arises in one part of your world. It could have humble or auspicious beginnings, but one thing is certain: it is destined to change the world as long as it progresses
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
                                                    
                                                
                                            
                                                     guardroom are as follows. Cell 1C. The female elf in this cell is destined for sacrifice in the Temple. She is a noble, and she promises that if she is rescued, she will send her rescuers a reward of
                                                
                                            
                                                
                                                    . He will do anything to get back into Snurre’s favor. Thus, he will happily lie to the party and tell them he is here because he tried to prevent Snurre from taking his current hostile course. If freed
                                                
                                            
                                        





