Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 31 results for 'destined instead are bustling'.
Other Suggestions:
destiny instead are bustling
destiny instead are bursting
Monsters
The Book of Many Things
Legendary Resistance (2/Day). If the hag fails a saving throw, it can choose to succeed instead.
Trace the Threads (1/Day). The hag can cast the Legend Lore spell, requiring no material components
spent legendary actions at the start of its turn.
Destined Jaunt. The hag magically teleports, along with any equipment it is wearing or carrying, to an unoccupied space it can see within 30 feet of
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
Legendary Resistance (3/Day). If the Goose Mother fails a saving throw, it can choose to succeed instead.
Multiple Heads. The Goose Mother has five heads. Whenever the Goose Mother takes 25 or more
, you can use the Goose Egg Trinket table to determine the contents of one of the Goose Mother’s eggs that isn’t destined to hatch into a goose or a giant goose (also described in that book).
monsters
Legendary Resistance (3/Day). If Sammaster fails a saving throw, he can choose to succeed instead.
Life Suppression. Creatures within 60 feet of Sammaster can’t regain Hit Points.
Magic
as leader of these disparate zealots, whom he named the Cult of the Dragon. He perverted their fascination with his necromantic lore, revealing that dracoliches were destined to rule Faerûn
monsters
Legendary Resistance (3/Day). If Sammaster fails a saving throw, he can choose to succeed instead.
Life Suppression. Creatures within 60 feet of Sammaster can’t regain Hit Points.
Magic
established himself
as leader of these disparate zealots, whom he named the Cult of the Dragon. He perverted their fascination with his necromantic lore, revealing that dracoliches were destined to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
instead. Once you use this trait, you can’t use it again until you finish a long rest. Heroic Destiny d6 Destiny
1 I’m destined to be the most skilled practitioner of a craft or trade
.
2 I’m destined to earn a place among the stars of Nyx.
3 I’m destined to become a god.
4 I’m destined to liberate my beloved from the clutches of the Underworld.
5 I was born
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
they could. You’ve spent the last few years in Neverwinter as a carpenter working at the city’s bustling docks. But it’s clear to you and everyone around you that you are destined for much more. You
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Neverwinter as a carpenter working at the city’s bustling docks. But it’s clear to you and everyone around you that you are destined for much more. You stood up to an abusive ship captain once, so
, your parents ruled the county of Corlinn Hill, located in the hills northeast of the city. But Mount Hotenow erupted thirty years ago, devastating Neverwinter and erasing Corlinn Hill. Instead of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. The character gains the following flaw: “I enjoy killing for its own sake, and once I start, it’s hard to stop.” 8–9 Overwhelming Ambition. The character gains the following flaw: “I am destined to
fantastic Argent Palace in the city of Zelatar, whose bustling markets and pleasure palaces draw visitors from across the multiverse in search of obscure magical lore and perverse delights. By Graz’zt’s
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
truesight 60 ft., passive Perception 16
Languages all
Challenge 4 (1,100 XP) Proficiency Bonus +2
Legendary Resistance (2/Day). If the hag fails a saving throw, it can choose to succeed instead
of its turn.
Destined Jaunt. The hag magically teleports, along with any equipment it is wearing or carrying, to an unoccupied space it can see within 30 feet of itself.
Tangle Threads. The hag
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
You’ve seen few colors, instead primarily experiencing the world in shades of black and white. 2 Your eyes lack pigment and appear translucent. 3 You vaguely recall a phenomenon called “rain,” during which
fresh water fell from above. 4 Your ears are used to the echo of empty caverns, and the bustling noises of the surface are distracting for you. 5 The idea of a space with no ceiling terrifies you. 6 You’re desperate to touch a cloud. You don’t know what it will feel like, but you hope it’s fluffy.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Paladin: Oath of Glory Paladins who take the Oath of Glory believe they and their companions are destined to achieve glory through deeds of heroism. They train diligently and encourage their
. Once on each of your turns when you make a weapon attack and miss, you can cause that attack to hit instead. If you fail a saving throw, you can use your reaction to reroll it. You must use this new
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
backstage are locked. Characters who slip in through the back see actors and stagehands bustling about and the director arguing with the playwright while the stage manager looks on helplessly. On the stage
. Jarlaxle could speak to Fenerus himself, but he’s not sure if the courthouse is warded against magic. He can’t risk the exposure, so he sends the characters instead. If the characters refuse to work for
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
believe they and their companions are destined to achieve glory through deeds of heroism. They train diligently and encourage their companions so they’re all ready when destiny calls. Tenets of Glory
cause that attack to hit instead. If you fail a saving throw, you can use your reaction to reroll it. You must use this new roll. Once you use this bonus action, you can’t use it again until you finish a long rest, unless you expend a 5th-level spell slot to use it again.
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
destined to hatch into a goose or a giant goose (also described in that book). Goose Mother Huge Fey, Unaligned
Armor Class 12
Hit Points 114 (12d12 + 36)
Speed 40 ft., fly 40 ft.
STR
17 (+3
Legendary Resistance (3/Day). If the Goose Mother fails a saving throw, it can choose to succeed instead.
Multiple Heads. The Goose Mother has five heads. Whenever the Goose Mother takes 25 or more
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Baalzebul Through sufficient penance and grace, even the lowliest can redeem themselves. Am I not a living testament to that fact?
— Baalzebul
Maladomini was once a bustling realm of vibrant
shield legions to stay out of the fight, instead of helping to hold the line against the demons, so that he could use them in staging his coup. The absence of those legions, however, enabled the horde
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
shores of the Dagger, and Sharn can’t spread out… so instead it’s grown ever upward. Sharn is broken into five “quarters”: Central Plateau, Dura, Menthis Plateau, Northedge, and Tavick’s Landing. Each
. Middle wards are home to the middle classes. Here you’ll find bustling markets and taverns, along with a wide range of entertainment and housing. Services range from modest to comfortable, with a few
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
to point out that this myth says nothing about the nature of minotaurs. The worship of Mogis, they argue, is no more inherent to them than it is to humans, and minotaurs aren’t destined to a life of
, which you can use to make unarmed strikes. If you hit with them, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike. Goring
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
. The aura is filled with Bright Light that is sunlight. Oath of Glory Strive for the Heights of Heroism Paladins who take the Oath of Glory believe they and their companions are destined to achieve
, you can cause that attack to hit instead. Oath of the Ancients Preserve Life and Light in the World The Oath of the Ancients is as old as the first elves. Paladins who swear this oath cherish the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
of street network that tends to delineate most large settlements; instead it has a single street running inside the circular town wall, and another pair of straight roads crossing the town north-to
those who wish it. Outlander wizards aren’t permitted to lay wards or protections on goods destined for the cellars — such must be applied by Daelia Inchtarwurn, the latest wizard in a long line of folk
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
giant skeleton (see appendix C) partially encased in ice. It remains inanimate until it takes damage or until an intruder enters the ossuary. Instead of rolling initiative for it, have it act on
meat is destined for her stew. Heaped around this block are rusty hatchets and the flayed corpses of the four fishers from Easthaven. The will-o’-wisp is normally invisible when its light is extinguished
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. Lustrous fish scales replace leather or cloth on this item, and metal portions are instead crafted from seashells and worked coral as hard as any metal. 14–15 Elf. The item is half the normal weight
inlays, and gold or silver filigree adorn its surface. 5 Prophecy. The item features in a prophecy: its bearer is destined to play a key role in future events. Someone else who wants to play that role
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
from the Material Plane during a long-forgotten era when dinosaurs ruled the world (with or without the presence of giants), or bustling settlements where giants use domesticated dinosaurs as
characters could fulfill
9 1 cadaver collector† (attitude: 1d8) gathering bodies destined to become a flesh colossus (described in chapter 6)
10 1 retriever† (attitude: 1d6) searching for a thief
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. Perhaps an important new organization arises in one part of your world. It could have humble or auspicious beginnings, but one thing is certain: it is destined to change the world as long as it progresses
tragedies and predict dark ages. Unlike other world-shaking events, the outcome doesn’t happen immediately. Instead, individuals or factions strive to fulfill or avert the prophecy — or shape the exact
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
an expert in fortification, siege tactics, combat, and traps. Instead of bustling about as gnome deities normally do, Gaerdal has a tendency to dig in and hide out, and in many tales Garl finds it
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
—in the grand scheme of the multiverse, few minerals are as rare as their worth might suggest. They might accept favors or prefer to barter instead. Pickpockets and thieves flock to the ward in droves
bustling avenues at all hours, doing business with vendors from every corner of the multiverse. The Great Bazaar is a cosmopolitan sampling of the planes and the goods they have to offer. Though more
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
of Splendors is a bustling, walled city on the Sword Coast. Some merchants have dubbed Waterdeep the best supply center in the world, with the largest collection of superb craft workers, experts
darkvision out to a range of 60 feet, and he speaks Common, Draconic, and Dwarvish. Instead of a scimitar and a dagger, he wields a pair of +1 handaxes (+5 to hit with each). As an action, he can make
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
drivers and organizers of Ogrémoch’s cult. They are the true believers, seeing Ogrémoch as a divine force, and they have developed a twisted dogma to explain how the evil of elemental earth is destined to
(1,800 XP)
Evasion. If Hellenrae is subjected to an effect that allows her to make a Dexterity saving throw to take only half damage, she instead takes no damage if she succeeds on the saving throw
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
watching clouds drift past their mountaintop homes instead of living atop those clouds as in days of yore. Family First Most types of giants live communally in large groups of clan mates, but the central
flying predators such as manticores and wyverns. Second, the giants believe they deserve to be rewarded for their forbearance; no one could stop them from simply taking what they want, but instead of
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
-bustling place that works day and night (three shifts of workers) because making wagons of top quality takes time. The quality of Thelorn’s wagons is well known throughout the region, with the result that
shops is ever-bustling thanks to thriving local farms and the endless appetite of communities along the Long Road. Two or three wagonloads of skewered capons in casks of oil depart this establishment
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
,” causing ten knives to magically rise from the counters and attack. These knives are flying swords that deal 4 (1d6 + 1) piercing damage on a hit. Founders’ Day. Jandar isn’t here. Instead, he’s
with the main kitchen during social functions. It is otherwise empty, and its doors are locked. Founders’ Day. The kitchen is bustling with activity as four chefs (human commoners) prepare an array
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
antagonize them, the giants hurl rocks at them. If the characters flee, the giants don’t pursue, opting instead to continue their work. The giants carry no treasure. Great Worm Cavern The spirit mound of
numerous residences surrounding a central district called the Heartward, wherein the characters can find a roomy tavern (called the Old Dirty Dwarf), several quiet hostels, and a bustling marketplace






