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                        Returning 35 results for 'destiny inhabited are broken'.
                    
                
                        
                            
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                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     damage. In addition, each magic item the creature is carrying that isn't an artifact has its magical properties suppressed for 1 minute.Woe striders form from the souls of those who've broken the bonds of
                                                
                                            
                                                
                                                     destiny. Over centuries, these cosmic blasphemers transform into hunched, long-limbed horrors. Sadistic things, woe striders seek ways to reweave themselves into the tapestry of destiny. This leads
                                                
                                            
                                        
                                                     Magic Items
                                                    Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     figure of Vistani legend, Luba’s Tarokka of Souls shaped the destiny of countless heroes. The prophecies of this deck of cards also revealed great evils and guided its creator into the path of
                                                
                                            
                                                
                                                    
Beast
Wraith
3
Broken One
Banshee
4
Darklord
Vampire
5
Donjon
Mummy
6
Executioner
Death knight
7
Ghost
Ghost
8
Horseman
Mummy lord
9
Innocent
Ghost
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                     vast, sprawling rubblebelts of broken terrain that civilized folk have long abandoned. You can find a suitable place for you and your allies to hide or rest in these areas. In addition, you can find
                                                
                                            
                                                
                                                     different clan.
4
When we were younger, I was romantically involved with a prominent warrior in my clan.
5
A druid in my clan believes I have a destiny to fulfill.
6
The warrior who trained
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Woe Strider Woe striders form from the souls of those who’ve broken the bonds of destiny. Over centuries, these cosmic blasphemers transform into hunched, long-limbed horrors. Sadistic things, woe
                                                
                                            
                                                
                                                     striders seek ways to reweave themselves into the tapestry of destiny. This leads them to search for answers within the bowels of other beings, performing murderous haruspicy in pursuit of their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    , source of demons and foul things. And the ring around our world is the broken body of Siberys, the Dragon Above, whose blood is the source of all magic.
 This cosmic struggle was merely the first of
                                                
                                            
                                                
                                                     fortresses, and these may still hold aberrant threats from the war that destroyed their civilization. Older still are the ruins once inhabited by rakshasa and other fiends, and these may hold
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     actions. Please, save Caden and return him to his father. House Orien would owe you a great debt, and you see how broken the man is. There is an enclosed lift five buildings north of this estate. Look
                                                
                                            
                                                
                                                     bits of information: The kidnapper asked for warforged laborers, preferably immigrants. These laborers are digging for something in a sparsely inhabited area of Old Sharn. The lift the characters must
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     of transformation, becoming a yuan-ti malison. As a yuan-ti, Ras Nsi imposed his terrible will on the evil snake people and became their leader. Beneath the cracked and broken streets of Omu lies a
                                                
                                            
                                                
                                                     explore this multilevel dungeon, they encounter the spirits of Omu’s trickster gods and are potentially inhabited by them. Each god embodies a different alignment, and any character inhabited by one gains a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    . Once she’s released, she can cast the tongues spell to better communicate with her liberators. If the bottle is broken or unplugged, the dao emerges in a whirlwind of sand. She fulfills whatever
                                                
                                            
                                                
                                                     area 57.) Advice from the Spirits Any characters inhabited by the spirits of Moa, Nangnang, or Papazotl receive advice when seeing the genie in the bottle: Truthful Moa advises his host not to break
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     from my tomb: my magic staff and the star-gem of Mo-Pelar. Only then will the curse be lifted, freeing my soul and healing this broken land.
 “Many have tried, and none have succeeded. If you undo my
                                                
                                            
                                                
                                                     terrible mistake by removing these two precious objects from my tomb, you may keep all the treasure you find within. Follow my path to wealth or woe, to destiny or doom.”
 Amun Sa then turns and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     might lead some characters back to Araj to aid the drow apprentice.
  Araumycos At the center of the network of caves and passages inhabited by Araumycos, the cavern where Juiblex and Zuggtmoy battled in
                                                
                                            
                                                
                                                     number of bystanders, contains the demons and their battle, and ensures Vizeran’s enmity. BROKEN HEART
 If the characters lose or destroy the dark heart, they either have to go through the process of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     tomb through the secret door at area 47D. This tomb is filled with terracotta warriors, kneeling in neat ranks around a polished wooden coffin. Between the warriors, four aisles scattered with broken
                                                
                                            
                                                
                                                     “Terracotta Warriors” below). To steal Shagambi’s treasures, characters must move quietly. Advice from the Spirits Any characters inhabited by the spirits of Unkh or Wongo receive advice when entering
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     ahead and face your destiny! The ordning of the giants is broken, and they are not united. Slay their leaders, and you may yet prevail. If you succeed in quelling the giant threat, Klauth bids you come to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     sight unfold:
The hourglass broken, the sisters three
Meeting our hellish destiny.
Bav and Skab will never know
That Time has always been our foe.
 Skabatha’s Secret. Endelyn knows that her sister
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
                                                    
                                                
                                            
                                                     vents and inhabited by braxats,* gaj,* megapedes,* remorhazes, ssurran,* and thri-kreen. (Creatures marked with an asterisk are described in Boo’s Astral Menagerie.) Vocath. This moon, composed
                                                
                                            
                                                
                                                     have tried to harvest the crystal, only to find that it can’t be chipped or broken by any magic or force known to them.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Kuo-toa  Kuo-toa are fishlike humanoids that once inhabited the shores and islands of the surface world. Long ago humans and their ilk drove the kuo-toa underground, where they dwell in everlasting
                                                
                                            
                                                
                                                     claws, and an articulated shell covering her shoulders. Blibdoolpoolp was likely invented by a kuo-toa that improved on a broken human statue by adding the limbs and head of a crustacean. In sudden
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     mortals dare not free them upon an unsuspecting afterlife.  Luba’s Tarokka of Souls Created by a figure of Vistani legend, Luba’s Tarokka of Souls shaped the destiny of countless heroes. The prophecies of
                                                
                                            
                                                
                                                     Flameskull 2 Beast Wraith 3 Broken One Banshee 4 Darklord Vampire 5 Donjon Mummy 6 Executioner Death knight 7 Ghost Ghost 8 Horseman Mummy lord 9 Innocent Ghost 10 Marionette Mummy 11 Mists Wraith 12
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    —the Crystalmist Mountains, the Jotens, and the Hellfurnaces—are inhabited by fierce giants who launch all-too-frequent raids into the nearby lands of the Yeomanry, Sterich, and Geoff.
 —Bigby
                                                
                                            
                                                
                                                     far from the height of their civilization. Ruins might be inhabited by the once-giant hulks or Undead giants that appear in chapter 6, by Constructs crafted by giants, or by any kind of creature that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     is Gruumsh One-Eye, who created the orcs and continues to direct their destiny. He is aided and abetted by the other warrior deities, Bahgtru and Ilneval, who bring strength and cunning to the
                                                
                                            
                                                
                                                     behir’s legs, and freed himself from its clutches. The creature’s shrieks became the lightning of the storm, and its broken femur became the symbol of Bahgtru’s followers, reminding them that anything can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                     a villain, that soul has been marked for dark deeds and an evil destiny.
 screaming devilkin
 Small fey, lawful evil
 Armor Class 17 (natural armor)
 Hit Points 18 (4d6 + 4)
 Speed 0 ft., fly 40
                                                
                                            
                                                
                                                    —broken and consumed by the march of eternity. It has no sense of empathy or compassion, driven only to unmake so that the resulting base elements of reality can fuel the multiverse’s endless cycles of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     the following: Ahead, the water deepens into a broad pond broken by the rooflines of submerged buildings. An embankment rising just above the water is covered in a cluster of violet-leafed trees. The
                                                
                                            
                                                
                                                     age needs a new hope. Use this weapon to defend the destiny mortals have chosen. Banish the shadow of the Dragon Queen with the light of this most sacred weapon. With the blessing of the gods, ye
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     disrepair. A character who inspects the lift and succeeds on a DC 10 Intelligence (Investigation) check uncovers the lift’s broken mechanisms as well as its former power source: a dull and cracked shard
                                                
                                            
                                                
                                                    , rising to a vent in the cave ceiling. The water itself sparkles with an inviting, tranquil glow.
 The hot spring has magical restorative properties that were used by the ancient duergar who inhabited the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     cuisine. Upper Dura The Bazaar The largest commercial district in Sharn, an excellent place to buy or sell used—and possibly stolen—goods. Middle Dura Broken Arch Once a proud residential district
                                                
                                            
                                                
                                                    , Broken Arch has fallen into disrepair. Its housing is poor to modest in quality, though the shells of wealthy manors can still be seen. Middle Dura Hareth’s Folly A jumble of architectural styles
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     anyone using the greataxe as a weapon. T7: Armory Other than a few broken shields and warped crossbow bolts on battered shelves and hooks, nothing remains in this room.
 Six dust mephits lair here with
                                                
                                            
                                                
                                                     room is currently inhabited by a Humanoid mutate named Falfark and an encephalon gemmule (see appendix A for both stat blocks) that Falfark treats as a guardian. Falfark is a member of the Cult of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     that inhabited the city captured a unique medusa — Gloine Nathair-Nathair, whose gaze could transform victims into glass instead of stone. A cult of the medusa arose to worship the creature, which was
                                                
                                            
                                                
                                                     recently wandered into the city hang suspended within the ooze, appearing to be floating in midair. Likewise, bits of crumbling walls and broken statuary that have fallen hang suspended above the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     (attitude: 1d12) trading riddles with 1 djinni (attitude: 1d6 + 4) 
   3  1d6 nothics (attitude: 2d4 + 2) coveting cloud giant arcana 
   4  1 cloud giant destiny gambler* (attitude: 1d8 + 2) conferring
                                                
                                            
                                                
                                                    ) watch and cheer 
   2  1 hill giant avalancher* (attitude: 1d8 + 2) searching exasperatedly for a giant goose that stole from the giant’s bag 
   3  2 hill giants (attitude: 1d10) trading broken
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     The door opens to reveal a narrow, twisting corridor filled with a rainbow-colored haze.
 When githyanki inhabited the outpost, modrons used this corridor to circumvent crowded areas. The corridor is
                                                
                                            
                                                
                                                     at the top. Bright purple embers spew from the broken halves of the arch and trail upward like smoke. Behind the arch, gathered into a neat pile, lies a hoard of coins and other treasures.
 Justine
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     drape portions of the walls and floor. A large straw pallet in disrepair sits in the far corner with a broken oak table next to it.
 This room was Xanthoria’s sleeping chamber, though once she
                                                
                                            
                                                
                                                    , and rat droppings are evident on every surface.
 The pots and pans are rusted, and many have broken handles. A bent utensil breaks if someone tries to repair it, and the bits of spices and other
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rrakkma
                                                    
                                                
                                            
                                                     attacks, it casts a spell, it uses its Enlarge, or its concentration is broken (as if concentrating on a spell). Any equipment the duergar wears or carries is invisible with it.
 
 DUERGAR WARLORD
                                                
                                            
                                                
                                                     (Recharge 4–6). The duergar magically turns invisible for up to 1 hour or until it attacks, it casts a spell, it uses its Enlarge, or its concentration is broken (as if concentrating on a spell). Any
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     different vision of desolation. The fiends of Mabar scheme to steal fragments of other planes and draw them down into their eternal darkness, creating a jumble of broken worlds in varying states of
                                                
                                            
                                                
                                                     — rather, it’s a domain frozen by its prince’s broken heart. If the prince’s story were changed, the realm would change with it. Time and space are both malleable in the Faerie Court, and a mortal who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                    Observatory Locations The following locations are keyed to map 5, which shows the layout of the Clifftop Observatory.  Map 5: clifftop observatory View Player Version D1: Overlook A broken and
                                                
                                            
                                                
                                                     sturdy and lasts until the key is removed from the statue. D2: Rotunda Ruins Broken stone lines this plaza—fragments of elegant statues, once-magnificent pillars, and shining marble walls. At the center, a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     thwart his plan to rise to the top of the ordning. If he must choose between his son and his destiny, Zalto chooses the latter. Not even his wife can convince him otherwise. 19. Stairs Down The floor here
                                                
                                            
                                                
                                                     the ones in area 12 whenever there’s a shift change. The non-orc prisoners wear manacles on their ankles that reduce their speed by 20 feet. These manacles must be broken or picked, since there are no
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     spell granted in the tomb (see area P12)—they won’t entertain any notion of leaving. If the effect on them is broken, the couple entertains reasonable arguments to return home and speak to their
                                                
                                            
                                                
                                                     the tomb is written in Common and reads as follows: Oh stranger, whom destiny hath led nigh, 
 Leave us interred in peace to lie. 
 If thou wouldst deign to grant our request, 
 Then fate will move
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     all divine power. Faction Attire. Defiers wear geometric, starry fabrics that hint at their astral ties. They adorn their outfits with silver chains and broken holy symbols. Role in Sigil. The Athar
                                                
                                            
                                                
                                                     Members: Bullies, moguls, warlords Epithet: Takers To the Fated, the multiverse belongs to those with the strength to take it. Destiny and the will of the gods are poor excuses used by folk too weak
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     city in miniature, with its interior divided into multiple drudachs (neighborhoods). Each drudach is walled off and inhabited by a particular family or tribe, with its own religious site, inn or tavern
                                                
                                            
                                                
                                                     sometimes go terribly awry, with monsters breaking loose or a broken piece of equipment sending a performer plummeting into the crowd, only adds to the excitement, and patriars and common folk alike
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     consists of a thin layer of broken shells from strange, pale mussels. A fishy odor hangs in the air.
 A passage leads south from this area, and a set of steps climbs to the east. A sluggish stream flows
                                                
                                            
                                                
                                                     from the cave to the northeast.
 Small fish swim along the edge of the water, but the pool is also inhabited by a larger creature: a giant constrictor snake. If the characters pass through this area
                                                
                                            
                                        





