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Returning 8 results for 'destroy impart are bred'.
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Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
too limited in intellect to complete anything but the simplest tasks. In general, non-humanoids found in the company of mind flayers are those that the illithids have created or bred for specific
’ psionic power. See chapter 3 of this book for more information on mindwitnesses. Neothelids These horrors, hated by mind flayers, sometimes come into being when those ignorant of mind flayer lore destroy
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
of the goblins—whether from the four crime scene investigations or from the random mischief occurring around town—are captured, bribed, or charmed by the characters, the goblins may impart some helpful
freedom. Stealing Shards. The goblins have been tasked with stealing shards of an ancient obelisk. They believe this obelisk has the power to destroy Phandalin.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
alliance to destroy a nearby town for more living space.
5 The acidic bile of a black dragon is the only substance able to melt the lock of a despot’s vault.
6 A potent artifact is rumored
adult black dragon has learned to domesticate swamp-bred chimeras as guardians and has sold a few of the creatures to local warlords.
2 A cult of assassins worships an adult black dragon as an
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
skittish, ill-bred, and unkempt male human in his thirties named Kavil Mereshanter. Kavil is a mage, with these changes: Kavil is neutral evil. He speaks Dwarvish, Common, Giant, and Undercommon. Kavil was
his disintegration. Netherskull’s primary goals are to destroy Halaster and take over Undermountain. Arch Gate to Level 18. The arch in the north wall is one of Halaster’s magic gates (see “Gates”). The
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
exploit the settlement’s smaller inhabitants. 4 Bring gifts to a powerful dragon—and convince it not to destroy the settlement of giants. 5 Suppress (or secretly aid) an underground rebellion among the
with their eager students.
The archetypal giant tutor is a stone giant who is convinced the surface world—the world of dreams—has important wisdom to impart, just as the gods sometimes speak through
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
him destroy the chardalyn berserkers who have turned against their own. Gunvald has had three wives in six years, each of whom died while she was pregnant. His advisors fear that the gods have cursed
the people of Ten-Towns as “tame folk,” who are ill bred and ill equipped for life in Icewind Dale. The tribe keeps its distance from Ten-Towns to avoid misunderstandings, since the appearance of Elk
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
offense gets more successes than the team on defense, one player on offense can try either to hurl the ball between the metal tines of an electrified mast, hoping to impart an electrical charge to the ball
appendix C) guard the anvil, which has the power to destroy other magic items. The anvil was a source of vexation for Ythryn’s tomb tappers, which believe magic items to be sacred. When Ythryn collapsed
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
the elixir exposes the drinker to the same disease that the diseased rat might impart with its bite, except the initial saving throw DC is 15. Northeast Chamber. Extra weapon stores include five
. Sir Braford uses Shatterspike (see appendix A) to destroy his foe’s weapon, if possible. Belak casts barkskin on himself, possibly before melee occurs. He also makes early use of his wand of entangle






