Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 11 results for 'destroy inhabits are both'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        destroy inhabit are both
                                    
                                
                                    
                                        destroy inhabited are both
                                    
                                
                                    
                                        destroys inhabited are both
                                    
                                
                                    
                                        destroyed inhabit are both
                                    
                                
                                    
                                        destiny inhabited are both
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     them to fulfill the dragonâs designs.
A draconic shard is difficult to destroy. Destroying the shardâs spectral form or an object the shard inhabits forces the spirit into the form of a
                                                
                                            
                                                
                                                     possessing it. The object uses the shardâs AC, and any damage dealt to the object applies to the shardâs hit points. The shard inhabits the object until it uses an action to leave; until it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     psychic remnant called a draconic shard. A draconic shard in its true form resembles a shimmering, spectral image of the dragon. More often, though, a shard inhabits an object the gem dragon poured
                                                
                                            
                                                
                                                     accompanying adventurers in the guise of an intelligent magic item and steering them to fulfill the dragonâs designs. A draconic shard is difficult to destroy. Destroying the shardâs spectral form or an object
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     to dust and its soul fades into the afterlife. If its foe is too powerful for the revenant to destroy on its own, it seeks worthy allies to help it fulfill its quest. Divine Justice. No magic can hide
                                                
                                            
                                                
                                                     revenantâs body is destroyed, its soul lingers. After 24 hours, the soul inhabits and animates another humanoid corpse on the same plane of existence and regains all its hit points. While the soul is bodiless
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     appendage inside an unhealing wound 
   3  A burrowing, worm-like being 
   4  An intrusive thought that inhabits your mind 
   5  A living tattoo 
   6  Crystal growths that replace a portion of
                                                
                                            
                                                
                                                     symbioteâs goal, working with your DM to detail the specifics or create another agenda. Symbiotic Agenda    d6 Agenda 
     1  The symbiote seeks to destroy a specific type of being, such as fiends
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     solvent. However, one can simply destroy the medallion to get at the dial underneath. Removing or destroying the medallion exposes the dial and its eight hieroglyphs. Once the medallion is out of the way
                                                
                                            
                                                
                                                     in! We must stop Acererak!â
 If the spirit successfully inhabits the character, give the player Iâjinâs card (see appendix F). If the attempt fails, the spirit returns to the horn and waits for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     from Szass Tam are to seize control of the Soulmonger, if possible, or destroy it otherwise. Valindra created a teleportation circle inside the heart that she uses to travel instantly to and from
                                                
                                            
                                                
                                                     point is left to your imagination.  Map 2.8: Heart of Ubtao View Player Version 1. Petrified Tree A swarm of bats inhabits this hollow, petrified tree. The bats emerge each evening to feast and attack
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     existence defies mortal understanding; the being simply is. It could be a primordial force of nature awakened to self-awareness that now inhabits the landscape or an alien intellect that whispers through
                                                
                                            
                                                
                                                     their findings. 2 Sabotage. You must destroy an aspect of a rivalâs organization, either assassinating a key minion or destroying a critical object. 3 Artifice. Your specialized skills are instrumental
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     down to a depth of 1,500 feet. Ogrorlo went here to be alone when it was tired of being worshiped. A chuul, an ancient guardian and servant of Ogrorlo, still inhabits the bottom of the gorge. It
                                                
                                            
                                                
                                                     pearls in one hour or I will destroy Saltmarsh!â If the characters donât find Ogrorloâs remains (see area C4) and his pearls (see area C7), Elkahraal sends the water elemental to terrorize Saltmarsh. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     scintillating fish with gemlike scales inhabits this streamlet and its pool. The fish use the swarm of quippers stat block but shed dim light in a 10-foot radius. The fish are indifferent toward the
                                                
                                            
                                                
                                                     destroy the shambling mounds in area S56d in exchange for two concussion grenades the thri-kreen have accumulated. The thri-kreen cryptically warn the characters theyâll need the explosives to cross the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    .
 This was the bedroom of Demetrius, a priest in the Mages of Usamigaras. When the Cult of Zargon corrupted his twin brother, Darius, Demetrius vowed to destroy the cult. However, its hold over Darius
                                                
                                            
                                                
                                                    . Spiritual Inhabitation. A character who touches the robe must make a DC 16 Charisma saving throw. On a failed save, Demetriusâs spirit inhabits the characterâs body, and the robe stops glowing. On a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     succeed on a DC 14 Intelligence saving throw or spend their turn loudly trying to destroy these objects. 91â95 Glaring eyes, which weep viscid tears, appear on inanimate objects throughout the region
                                                
                                            
                                                
                                                     hours, whenever any creature is wounded, its blood (or similar fluid) spreads to form a short message or grisly tableau. 66â70 A spirit inhabits one characterâs simple or martial weapon, making it a
                                                
                                            
                                        





