Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'destroy injured are broken'.
Other Suggestions:
destroy injure are brown
destroy inbred are brown
destroy injury are brown
destroyed injured are brown
destroys injury are broken
Magic Items
Vecna: Eve of Ruin
result, the rod shattered into seven parts that were scattered throughout the multiverse. The rod thus became known as the Rod of Seven Parts.
Possessing the Broken Rod. The rod can’t be attuned
to while it is broken. While holding one piece of the broken rod, you know the general location of the next consecutive piece, as the rod yearns to be a complete artifact. Multiple rod pieces can be
Monsters
Princes of the Apocalypse
tremors"} rounds. At first, damage is minor — broken windows, cracked plaster, items toppled off shelves. The longer Ogrémoch remains, the stronger the tremors become. After 5 days, the
tremors are strong enough to destroy flimsy structures. After 10 days, they are strong enough to destroy ordinary wooden buildings. After 20 days, they can seriously damage or destroy reinforced or
Monsters
Mordenkainen Presents: Monsters of the Multiverse
its cavernous maw. If seriously injured, a zaratan retracts its appendages to gain shelter beneath its impervious shell, biding its time until it recovers and can resume its march.PoisonCold, Fire
’s concentration is broken.
The shock wave deals 100 thunder damage to all structures in contact with the ground in the area. If a creature is near a structure that collapses, the creature
Monsters
Icewind Dale: Rime of the Frostmaiden
until her concentration is broken (as if concentrating on a spell).Auril can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at
invincible while underestimating her mortal enemies, even in her current weakened state.
Auril’s Three Forms
In her current weakened state, Auril can assume three different forms. To destroy her
Monsters
Fizban's Treasury of Dragons
components and using Intelligence as the spellcasting ability (spell save DC 14):
1/day each: bane, create or destroy waterDecay and despair are bound up in the nature of topaz dragons, thanks to
temple beneath the waves. Unfortunately, that temple is now the lair of an especially tricky topaz dragon.
5
A topaz dragon is injured and stranded far from the sea, but the dragon is too proud
Monsters
Fizban's Treasury of Dragons
of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 19):
1/day each: antilife shell, bane, control water, create or destroy
injured and stranded far from the sea, but the dragon is too proud to ask for help getting home.
6
A topaz dragon is building a tableau of desiccated creatures and has grown obsessed with catching
Monsters
Fizban's Treasury of Dragons
following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 17):
1/day each: bane, control water, create or destroy waterThe dragon can take 3
gauntlet imbued with divine power rests in a temple beneath the waves. Unfortunately, that temple is now the lair of an especially tricky topaz dragon.
5
A topaz dragon is injured and stranded far
Magic Items
Tasha’s Cauldron of Everything
originated, with the intention to destroy it. When planted in this way, creatures summoned are not friendly to you and do not vanish. Some of the creatures summoned merely head off in search of home
than 3 magic items, you gain 1 level of exhaustion that can’t be removed until you are attuned to three or more magic items.
14
The Claws of Dragotha (broken translucent fang)
1 adult red
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, and the death knight out to destroy the kingdom. The Monster Manual contains stat blocks you can use to represent NPCs in your game. You can add details to make them distinctive and memorable. For
example, your players will have no trouble remembering the no-nonsense blacksmith with the tattoo of the black rose on her right shoulder or the badly dressed musician with the broken nose. NPCs in your
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
destroy the mosaic, sweep up the tiles, and place them in the wheelbarrows. Any character who takes the Study action to inspect the broken tiles and succeeds on a DC 13 Intelligence (Investigation
fastened around a statue of a ghoul. Groaning in inhuman voices, they try to topple it as a robed dragonborn yells instructions at them.The floor is covered with broken tiles, and more shards fill two
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
construction evident even in the broken remains of the building, the place carries the unmistakable air of anguish and torment. Map 4.7: Demon Ruin View Player Version Demon Ruin Adventures The Demon
is, by all accounts, an enemy of the characters’ adversary. 2 Escort an innocent who is prophesied to destroy the Lord of Dust to the ruin, and there confront the fiend. 3 Carry an artifact to the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
site of Demogorgon’s appearance in the Underdark, and the lash of his tentacles and the crushing tread of his clawed feet left a trail of broken buildings, bodies, and minds. Unfortunately for the
of the Underdark and set them against each other. As the demon lords destroy each other in the material world, their dark essences will be drawn back to the Abyss once more. But one of the key parts of
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
trapped in the realm and attack the expedition, seeking a means of escape. Reforged in Starlight Pieces of a broken magic item found in the demiplane and guarded by creatures from the Giant Construct
created and suggests the forge is the only place it can be repaired. Scourge of Demons A storm giant learned the ancient giants’ empire collapsed due to demonic corruption, and she vowed to destroy
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
leave, assume the cultists’ effort to destroy a town in “Reckless Hate” causes great damage without the characters on hand to stop it. When “Race to Destruction” is triggered, the characters receive a
to the center of town, opened the box, took out an orb, and then ran for the hills, leaving the orb behind. The disaster happened scant minutes later. Many townspeople were injured, and the survivors are tending to the wounded in makeshift shelters.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Ilmater The Crying God, the Rack-Broken Lord, He Who Endures Ilmater is the god of suffering, martyrdom, and perseverance, renowned for his compassion and endurance. It is he who offers succor and
, should they so choose. Ilmater’s priests take in the ill, the starving, and the injured, and his temples give most of what they receive to help offset the suffering of the world. His followers provide
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
furnished by the town. As characters prepare to set off on this mission (or to leave town if they turn down the mission), though, an injured monk approaches. A young man walks up to you, limping
found was his broken staff and this choker, which he always wore.” The monk’s name is Nesim Waladra. After introductions are made, he continues. “Leosin has been investigating these raiders for months. I
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
fishbowl contains a number of tiny harmless octopuses. If the bowl is broken (it has AC 5, 2 hit points, and immunity to poison and psychic damage), each creature within 5 feet of the tank is knocked
wardrobe having been treated to a full makeover, featuring fresh makeup and perfume, coiffured hair, and pressed clothes. The process is invigorating, and any creature that undertakes it while injured
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
are furnished by the town. As characters prepare to set off on this mission (or to leave town if they turn down the mission), though, an injured monk approaches. A young man walks up to you, limping
found was his broken staff and this choker, which he always wore.”
The monk’s name is Nesim Waladra. After introductions are made, he continues: “Leosin has been investigating these raiders for months
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
pretends to know all. Acererak has warded the skull with powerful magic, rendering it impervious to damage and spells. Its curse is too powerful to be broken with any spell other than wish, which can
be used either to destroy the skull or end the curse. If the curse ends but the skull survives, it teleports back to its pedestal and waits for another character to touch it. The curse can also be
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
minute to escape the tower. Characters who fail to do so take 70 (20d6) bludgeoning damage. The tower’s fall has a number of additional effects: Destroyed Citadel Areas. If the characters cut or destroy
appendix A) immediately devolve into infighting to seize control. The spyder-fiend battle lines break into violent packs. The Vampire Notices. Kas arrives at the tower’s broken base within a few minutes to
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
. As a result, the rod shattered into seven parts that were scattered throughout the multiverse. The rod thus became known as the Rod of Seven Parts. Possessing the Broken Rod. The rod can’t be attuned
to while it is broken. While holding one piece of the broken rod, you know the general location of the next consecutive piece, as the rod yearns to be a complete artifact. Multiple rod pieces can be
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
), relates the following information: “I was watering plants in the greenhouse on the second floor of my shop when the blast blew out some of the windows. Lucky I wasn’t injured! Through the smoke, I saw a
: “Right after the explosion, I ducked behind a rain barrel. Then I heard a ‘plop’ and found this in the barrel.” Martem produces a necklace of fireballs with two beads remaining and a broken clasp. As
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
number of bystanders, contains the demons and their battle, and ensures Vizeran’s enmity. BROKEN HEART
If the characters lose or destroy the dark heart, they either have to go through the process of
battlefield out of a sense of self-preservation. Unleashing the demons within Araumycos does considerable damage to the fungal colony, but doesn’t destroy it. Neverlight Grove If the characters inform the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
help Syndra must travel to Chult, a land of jungles and monsters, to find the Soulmonger and destroy it. Unknown to Syndra and her allies, the Soulmonger is trapping the souls of the dead and depriving
, has sent operatives to Chult to steal the Soulmonger or, failing that, destroy it. Leading the Thayan expedition is Szass Tam’s devoted lieutenant, Valindra Shadowmantle. Valindra has been warned that
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
their new stronghold to their hearts’ content. Tavern Rooms When the characters first arrive, the tavern’s taproom is filled with broken furniture, tarnished silverware, casks of wine that have turned
(such as “Closing time!” and “Last call!”) on dusty floors and grimy windows. To truly claim the tavern as their own, the characters must either appease the poltergeist or destroy it. Appeasing Lif. If
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
destroy. From time to time, it is important to remind these small creatures of the true extent of my power.
7 Although my power and life span are vast, they have merely whetted my appetite for
powerful tools. With them, any creature’s will can be broken. (Evil)
2 Might. Only the strongest survive and prosper, so I must be the strongest of all. (Any)
3 Greed. If I desire a thing
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
lies a hidden storehouse where the phylacteries of Szass Tam’s elite liches are held. There, the lich lord’s power can be broken … with your aid.
“I offer you an opportunity to take the fight to
the lich lord. I offer you the chance to help me see to it that Szass Tam’s power is broken. The Phylactery Vault is where you can make that happen.
“What say you?”
Syranna is a rebellion leader who
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
attack, using its action every round to make three Tail Spike attacks. If there are no characters present, assume that one knight is injured and the manticore’s hit points are reduced by 8 at the end
of each round of battle. A knight that is injured leaves the hunt. When no more knights remain, the knights are out of the hunt. If the manticore has nothing to attack, the battle ends and it flies off
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
methodically locate and destroy every mine, quarry, town, or fortification in the area. It’s not that he needs the wealth, but the principle of the thing — extracting treasure from the earth — is
unstable. This creates the following effects: Earth tremors strike the region within 10 miles of Ogrémoch’s location every 2d12 hours, each lasting 1d10 rounds. At first, damage is minor — broken windows
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
of glass wall has AC 15, and 20 hit points. The glass can also be broken with a successful DC 15 Strength check. The only exit from the room is the door that leads south out of the bottom tier. It
opens into a corridor that passes under the higher tiers of the room. Breaking Glass. If any of the glass walls are broken, a weak wall of force will activate immediately in front of the door on the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
ghost’s heir
2 Entomb the haunted item with the ghost’s corpse
3 Destroy the haunted item
4 Use the haunted item for a specific purpose
5 Reunite the haunted item with other items
forming a set
6 Destroy the ghost’s killer: a dragon who is an echo of the hoard’s owner on another world
A Dragon’s Curse A dragon’s violent death sometimes causes a hoard to carry a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the wreck of a cog (a 54-foot-long cargo vessel with a single mast). The wreck’s features are as follows: Hull. The ship has broken in half, the shattered bow aiming northward and the aft section
have broken off and lie in the middle of the cave, with the mast pointing toward a shimmering curtain of water to the west.
No Sails, No Rigging, No Crew. The ship’s square sail, rigging, and crew
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
, source of demons and foul things. And the ring around our world is the broken body of Siberys, the Dragon Above, whose blood is the source of all magic.
This cosmic struggle was merely the first of
dragons to utterly destroy the giant nations, and the continent of Xen’drik remains ravaged by the epic spells unleashed in this battle. In Khorvaire, the empire of the goblins was brought down by a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
4. Pretty Big Hate Machine Trobriand uses this 50-foot-high cavern as a testing area for his most dangerous projects. Wreckage. The cavern is charred from numerous fires and explosions. The broken
blindsight out to a range of 60 feet and is blind beyond this radius. It activates when a creature comes within 60 feet of it. Once it is activated, Shockerstomper attempts to destroy all creatures in
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
sections of the tree crackle and glow with ancient embers, though Gorewood grows faster than any fire can destroy it. Wet, sticky tar seeps from Gorewood’s bark, fueling the tree’s eon-spanning burn
. A broken Gorewood limb overlooks the opening at the top of the nest. Aurnozci’s servants throw sacrifices to it from this overlook, and the Eye of Aurnozci conducts profane rituals atop a dais on the






